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Hammer of Justice

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"A Paladin always serves justice; His hammer ensures that justice will be served."

Hammer of Justice
  • Hammer of Justice
  • Instant Cast
  • 10 yds range
  • Stuns the target for X sec.
Usable By
Class Paladin
Properties
Type Offensive, Utility
School Holy
Cooldown 1 minute
Talents
Improvement
Talents
Improved Hammer of Justice
Other Information
Ranks 4
Related Debuff
  • Magic
  • Hammer of Justice
  • Stunned.
  • Duration: X Sec.

Gives the Paladin the strength to stun a hostile target for up to 6 seconds.

Rank Level Mana Cost Stun Duration Cost
1 8 30 3 seconds 1s 
2 24 50 4 seconds 45s 
3 40 75 5 seconds 1g 8s 
4 54 100 6 seconds 3g 60s 


Talent Improvements

Tips & Tricks

  • Useful to allow you to heal without interruption or to flee. This stun is one of the most flexible in the game, as it will not break due to damage or other spells being cast on the target, nor does it cause any amount of threat when used.
  • It cannot be used on a target that already has a Hammer of Justice stun active.
  • Most bosses and some high-level mobs are immune to Hammer of Justice.

Related Equipment

  • At exalted reputation with the Zandalar Tribe, a Paladin can acquire the [Hero's Brand] which, when equipped, adds an additional 0.5 seconds to the duration of the Hammer of Justice's stun.
  • The Arena Rewards armor set for the Paladin class include a 4 piece set bonus that reduces the cooldown of Hammer of Justice by a further 10 seconds.

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