Hammer of Wrath | |
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Properties | |
Class | Paladin |
Race | All |
School | Retribution |
Cooldown | 6 secs. |
- You cannot run from the divine hand of justice.[1]
Hammer of Wrath is a Holy direct damage paladin spell that flings a hammer crackling with holy power at a wounded enemy.
Rank table
Rank | Level | Mana Cost | Bottom Damage | Peak Damage | Cost |
---|---|---|---|---|---|
1 | 44 | 14% of base mana | 351 | 387 | 1 98 |
2 | 52 | 14% of base mana | 459 | 507 | 3 6 |
3 | 60 | 14% of base mana | 570 | 628 | 4 14 |
4 | 68 | 12% of base mana | 733 | 809 | 9 |
5 | 74 | 12% of base mana | 878 | 970 | 8 50 |
6 | 80 | 12% of base mana | 1139 | 1257 | 8 50 |
Tips & tricks
- Nothing is as devastating as running away with a few hundred health only to be tagged with a paladin's Hammer from long range. Paladins may make full use of the Hammer on fleeing targets, as well as mobs and bosses who are in their death throes.
- There is no minimum range on the Hammer; it can be used at point-blank distance.
- The attack is resolved as a ranged special-attack that does non-physical damage, similar to a Hunter's [Arcane Shot]. It can miss, it can be blocked (if the target is facing you), and it does double damage on a crit. Hit Rating and Crit Rating improve your chances of hitting and critting, respectively.
Related equipment
- The Retribution-centric Tier 6 Paladin Armor Set Lightbringer Battlegear includes a 4-piece set ability that increases the damage dealt by your Hammer of Wrath ability by 10%.
Patch changes
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External links
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- ^ TCGDP, #58