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<onlyinclude>{{Infobox ability
 
<onlyinclude>{{Infobox ability
 
|name=Heal
 
|name=Heal
|image=Spell_Holy_Heal.png
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|image=spell_holy_lesserheal.png
 
|description=Heal your target for X.
 
|description=Heal your target for X.
 
|class=[[Priest]]
 
|class=[[Priest]]
|type=Defensive
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|type=Utility
|school=Holy
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|school=[[Holy]]
|cost=32% of [[base mana]]
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|cost=1.9% of [[base mana]]
 
|range=40 yd
 
|range=40 yd
|cast_time=3
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|cast_time= 2.5 sec
|improvement=[[Divine Fury]], [[Healing Focus]], [[Holy Specialization]], [[Improved Healing]], [[Inspiration]], [[Martyrdom]], [[Silent Resolve]], [[Spiritual Healing]]
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|cooldown=
|ranks=4
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|gcd=1.5 sec
  +
|level=28
  +
|specialization=Discipline, Holy
  +
|tcg=Heal1TCG.jpg
 
}}</onlyinclude>
 
}}</onlyinclude>
 
{{for|the general term|Healing}}
 
{{for|the general term|Healing}}
 
{{AbilityFlavor|One simple touch can mend so much.|TCG Heroes of Azeroth|79}}
 
{{AbilityFlavor|One simple touch can mend so much.|TCG Heroes of Azeroth|79}}
  +
:''Bask in the warmth and feel your wounds fade away. — Suncaller Haruh'' ([[TCG]])
  +
[[File:HealTCG.jpg|thumb|More TCG art]]
   
'''Heal''' is one of a priests healing abilites, this comes after [[Lesser Heal]] and before [[Greater Heal]] in terms of spell name progression. This is usually dumped when a priest earns [[Flash Heal]] at level 20.
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'''Heal''' is a [[priest]] ability learned at level 28 for those with the Discipline or Holy specializations. The current version was introduced at a low level in [[Cataclysm]]; the "new" Heal spell functionally works much like a down-ranked {{ability|Greater Heal}} that is intended to heal for a moderate amount and for when efficiency is an issue (making {{ability|Flash Heal}} the incorrect spell for the job).
 
==Rank table==
 
{| class="darktable zebra" style="text-align:center"
 
|-
 
! Rank !! Level !! Healing !! Cost
 
|-
 
| 1 || 16 || 295 - 341 || {{cost||16}}
 
|-
 
| 2 || 22 || 429 - 491 || {{cost||40}}
 
|-
 
| 3 || 28 || 566 - 642 || {{cost||80}}
 
|-
 
| 4 || 34 || 712 - 804 || {{cost|1|20}}
 
|}
 
 
== Improvements ==
 
*[[Divine Fury]] Reduces cast time by 0.1/0.2/0.3/0.4/0.5 seconds
 
*[[Healing Focus]] Reduces pushback by 35/70%
 
*[[Holy Specialization]] Increases critical effect chance by 1/2/3/4/5%
 
*[[Improved Healing]] Reduces mana cost by 5/10/15%
 
*[[Inspiration]] Reduces friendly targets physical damage taken by 3/7/10%
 
*[[Martyrdom]] Reduces pushback by 10/20%
 
*[[Silent Resolve]] Reduces threat by 7/14/20%
 
*[[Spiritual Healing]] Increases healing by 2/4/6/8/10%
 
 
== Cataclysm changes ==
 
{{Cata-section}}
 
In the [http://blue.mmo-champion.com/t/24038432151/cataclysm-class-preview-priest/ ''Cataclysm'' priest review] it was announced that because of the existing version becoming obsolete at higher levels, it is something intended to change in Cataclysm. Introduced at a low level, the "new" Heal spell will functionally work much like a down-ranked Greater Heal that is intended to heal for a moderate amount and for when efficiency is an issue (making Flash Heal the incorrect spell for the job).
 
 
==References==
 
{{reflist}}
 
   
 
== External links ==
 
== External links ==
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Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
Have a nice day. :) -->
{{Elinks-spell|2054}}
+
{{Elinks-spell|2050}}
   
 
{{Classfooter|Priest}}
 
{{Classfooter|Priest}}

Revision as of 02:17, January 3, 2013

Heal
  • Heal
  • 40 yd  range
  • 1.9% of base mana
  • 2.5 sec cast
  • Heal your target for X.
Usable by
ClassPriest
Properties
TypeUtility
SchoolHoly
Cooldown (GCD 1.5 sec)
Talents
SpecializationDiscipline, Holy
Level required28
TCG image
Heal1TCG
For the general term, see Healing.
One simple touch can mend so much.[1]
Bask in the warmth and feel your wounds fade away. — Suncaller Haruh (TCG)
HealTCG

More TCG art

Heal is a priest ability learned at level 28 for those with the Discipline or Holy specializations. The current version was introduced at a low level in Cataclysm; the "new" Heal spell functionally works much like a down-ranked [Greater Heal] that is intended to heal for a moderate amount and for when efficiency is an issue (making [Flash Heal] the incorrect spell for the job).

External links



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