Heal
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| Heal | |
|---|---|
| Usable by | |
| Class | Priest |
| Properties | |
| Type | Utility |
| School | Holy |
| Cooldown | (GCD 1.5 sec) |
| Talents | |
| Specialization | Discipline, Holy |
| Level required | 28 |
| TCG image | |
- For the general term, see Healing.
- One simple touch can mend so much.[1]
- Bask in the warmth and feel your wounds fade away. — Suncaller Haruh (TCG)

Heal is a priest ability learned at level 28 for those with the Discipline or Holy specializations. The current version was introduced at a low level in Cataclysm; the "new" Heal spell functionally works much like a down-ranked [Greater Heal] that is intended to heal for a moderate amount and for when efficiency is an issue (making [Flash Heal] the incorrect spell for the job).
Modified by
- [Power Infusion] (talent)
- [Spirit Shell] (
discipline spec ability)
- [Strength of Soul] (
discipline spec ability)
- [Chakra: Serenity] (
holy spec ability)
- [Mastery: Echo of Light] (
holy spec ability)
External links
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