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Healing Wave

Healing Wave
Spell nature magicimmunity.png
  • Healing Wave
  • 40 yd  range
  • 9% of base mana
  • 3 sec cast
  • Heals a friendly target for X.
Usable by
ClassShaman
Properties
TypeDefensive
SchoolNature
CooldownNone/Global Cooldown
Talents
Improvement
talents
Ancestral Awakening, Ancestral Healing, Blessing of the Eternals, Healing Focus, Healing Grace, Healing Way, Improved Healing Wave, Improved Water Shield, Purification, Thundering Strikes, Tidal Focus, Tidal Mastery, Tidal Waves
Other information
Ranks14
Power over the elements is power over creation itself.[1]

Healing Wave is the first healing spell that a Shaman starts with. It is a shaman's most powerful single-target heal, and in most cases, it is also the most mana efficient.

Contents

Notes Edit

  • Healing Wave is the biggest heal in the shaman's arsenal, and also the most mana efficient single target heal. The long casting time makes it somewhat unwieldy to use, but it provides a very large amount of instant healing when used in combination with [Nature's Swiftness] or [Maelstrom Weapon].
  • The casting time of Healing Wave starts out at 1.5 seconds and then increases with each rank up to level 18, where it reaches the final casting time of 3.0 seconds. At level 20, the spell is complemented by [Lesser Healing Wave], which has a 1.5 second casting time regardless of rank.

ImprovementsEdit

HealingEdit

Casting TimeEdit

Critical Strike ChanceEdit

InterruptionEdit

Mana CostEdit

ThreatEdit

GlyphsEdit

MiscellaneousEdit

  • [Ancestral Healing] causes it to temporarily increase the target's armor when it critically strikes.
  • [Ancestral Awakening] heals a second target for 30% of the amount healed when it critically strikes.

Tips and tacticsEdit

  • Combine with [Nature's Swiftness] for a powerful instant heal.
  • The large amount healed and the relatively slow casting time means that it is often useful to begin casting Healing Wave on a target that is taking damage before the target needs the full amount of healing done as the target will continue to take damage while you cast the spell. It can even be situationally useful to begin casting the spell on a target that has not yet taken any damage if you expect them to take a lot of damage during the next few seconds. If the heal turns out to be unnecessary, you can simply stopcast the spell before it finishes.

Patch changes Edit

References Edit

  1. ^ TCGDP, 102
  2. ^ Blizzard Entertainment Bornakk 2009-04-17. Recent In-Game Fixes - 4/16/09. Archived from the original on 2009-04-17. Retrieved on 2009-05-25.

External links Edit


Facts about Healing WaveRDF feed
Patch date12 October 2010  +, and 28 March 2006  +

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