Healthstones
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A Healthstone is a conjured item created by a Warlock using the Create Healthstone spell and a [Soul Shard]; it can be traded to another player and heals the player for a certain amount of damage when consumed. As a conjured item, healthstones are lost when a player logs out for more than 15 minutes. Healthstones are especially useful as they are on a separate cooldown from healing potions.
| Healthstone | Mana Cost | Level Learned | Amount Healed | Level Required |
|---|---|---|---|---|
| 95 | 10 | 100 | 1 | |
| 240 | 22 | 250 | 12 | |
| 475 | 34 | 500 | 24 | |
| 750 | 46 | 800 | 36 | |
| 1120 | 58 | 1200 | 48 | |
| 1390 | 68 | 2080 | 60 | |
| 1 Version with Improved Healthstone rank 1. 2 Version with Improved Healthstone rank 2. | ||||
Stacking
Warlocks can spend 1 or 2 talent points in the demonology tree to increase the healing power by 10% or 20% respectively. Stones created by Warlocks of zero, one, or two points invested in Improved Healthstone are all considered different items, even though they look the same. For example, it is possible to carry three different types of Major Healthstones: [Major Healthstone], [Major Healthstone] Improved 1, and [Major Healthstone] Improved 2.

