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{{stub/Tech}}
 
{{stub/Tech}}
A '''Healthstone''', or "cookie", is a [[conjured]] [[item]] created by a [[Warlock]] using the [[Create Healthstone]] spell and a [[Soul Shard]]; it can be traded to another player and heals the player for a certain amount of damage when consumed. As a conjured item, healthstones are lost when a player logs out for more than 15 minutes. Healthstones are especially useful as they are on a separate [[cooldown]] from [[healing potion]]s and [[Conjure Mana Gem|Mana Gems]].
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A '''Healthstone''', or "cookie", is a [[conjured]] [[item]] created by a [[Warlock]] using the [[Create Healthstone]] spell; it can be traded to another player and heals the player for a certain amount of damage when consumed. As a conjured item, healthstones are lost when a player logs out for more than 15 minutes. Healthstones are especially useful as they are on a separate [[cooldown]] from [[healing potion]]s and [[Conjure Mana Gem|Mana Gems]].
   
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== Old ranks ==
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:''Healthstone only has one rank now; the following is kept for historical purposes.''
 
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== Stacking ==
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Warlocks could spend 1 or 2 [[talent]] points in the demonology tree to increase the healing power by 10% or 20% respectively. Before patch [[3.0.2]], Stones created by Warlocks of zero, one, or two points invested in [[Improved Healthstone]] were all considered different items, even though they looked the same. For example, it was possible to carry three different types of [[Major Healthstone]]s: {{item|=icon=|Major Healthstone}}, {{item|=icon=|Major Healthstone (Improved 1)}} <small>Improved 1</small>, and {{item|=icon=|Major Healthstone (Improved 2)}} <small>Improved 2</small>. However, the [[Echoes of Doom]] Patch nerfed this ability, and now Healthstones in General are unique items.
 
Warlocks can spend 1 or 2 [[talent]] points in the demonology tree to increase the healing power by 10% or 20% respectively. Before patch [[3.0.2]], Stones created by Warlocks of zero, one, or two points invested in [[Improved Healthstone]] were all considered different items, even though they looked the same. For example, it was possible to carry three different types of [[Major Healthstone]]s: {{item|=icon=|Major Healthstone}}, {{item|=icon=|Major Healthstone (Improved 1)}} <small>Improved 1</small>, and {{item|=icon=|Major Healthstone (Improved 2)}} <small>Improved 2</small>. However, the [[Echoes of Doom]] Patch nerfed this ability, and now Healthstones in General are unique items, no matter the Ranks of Improved Healthstone the Warlock had.
 
   
 
==External links==
 
==External links==
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Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
Have a nice day. :) -->
{{elink|type=wowhead|link=http://www.wowhead.com/?search=healthstone|desc=Healthstone info.}}
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{{elinks-item|5512}}
{{elink|type=thottbot|link=http://thottbot.com/?s=healthstone|desc=Healthstone info.}}
 
{{elink|type=allakhazam|link=http://wow.allakhazam.com/search.html?q=healthstone|desc=Healthstone info.}}
 
 
[[ru:Камни здоровья]]
 
[[ru:Камни здоровья]]
 
[[Category:Warlocks]]
 
[[Category:Warlocks]]

Latest revision as of 18:16, January 26, 2013

A Healthstone, or "cookie", is a conjured item created by a Warlock using the Create Healthstone spell; it can be traded to another player and heals the player for a certain amount of damage when consumed. As a conjured item, healthstones are lost when a player logs out for more than 15 minutes. Healthstones are especially useful as they are on a separate cooldown from healing potions and Mana Gems.

Old ranks Edit

Healthstone only has one rank now; the following is kept for historical purposes.
Healthstone Mana Cost Level Learned Amount Healed Level Required
Inv stone 04 [Minor Healthstone][1][2] 95 10 100 1
Inv stone 04 [Lesser Healthstone][1][2] 240 22 250 12
Inv stone 04 [Healthstone][1][2] 475 34 500 24
Inv stone 04 [Greater Healthstone][1][2] 750 46 800 36
Inv stone 04 [Major Healthstone][1][2] 1120 58 1200 48
Inv stone 04 [Master Healthstone][1][2] 53% 68 2080 60
Inv stone 04 [Demonic Healthstone][1][2] 53% 73 3500 63
Inv stone 04 [Fel Healthstone][1][2] 53% 79 4280 69
1 Version with Improved Healthstone rank 1.       2 Version with Improved Healthstone rank 2.

Warlocks could spend 1 or 2 talent points in the demonology tree to increase the healing power by 10% or 20% respectively. Before patch 3.0.2, Stones created by Warlocks of zero, one, or two points invested in Improved Healthstone were all considered different items, even though they looked the same. For example, it was possible to carry three different types of Major Healthstones: [Major Healthstone], [Major Healthstone] Improved 1, and [Major Healthstone] Improved 2. However, the Echoes of Doom Patch nerfed this ability, and now Healthstones in General are unique items.

External linksEdit

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