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(Corrected capitalization of categories. Removed "target" parameter from Infobox_ability, since it doesn't exist.)
 
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{{#data:itemtip
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<!-- Disambiguations should be placed above the infobox -->
 
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|name=Marshcreeper Sludgeboots
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:''For the company, please see [[Blizzard Entertainment]].''
 
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|quality=uncommon
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{{Infobox ability
 
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|icon=inv_boots_chain_04
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|name=Name
 
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|bind=BoE
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<!--Replace "Name" with ability name. Example (for Bloodlust): "Bloodlust"-->
 
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|slot=Feet
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|image=Temp.png
 
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|type=Mail
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<!--Replace "Temp" with icon image. Example (for Bloodlust): "Spell_Nature_BloodLust.png"-->
 
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|armor=397
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|description=Description of spell on tooltip. Substitute rank changing numbers with X (use Y or Z if more than one number).
 
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|randomsuffix=
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<!--Example (for Arcane Intellect): "Increases the target's Intellect by X for 30 min."-->
 
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|durability=55
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|class=[[Class]]
 
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|level=63
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<!--Replace "Class" with class name. Example: "Druid"-->
 
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|ilvl=99
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|race=[[Race]] Race specific ability such as priest or racial abilities (OPTIONAL)
 
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|sellprice=28777
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<!--Replace "Race" with race. Example: "Human"-->
 
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|itemid=24855}}
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|type=Offensive, Utility, or Defensive
 
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<!--Ability can be more than one type. Example (for Frost Trap): "Utility, Defensive"-->
 
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|school=[[Physical]], [[Arcane]], [[Fire]], [[Frost]], [[Holy]], [[Nature]], or [[Shadow]]
 
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<!--Example (for Arcane Shot): "[[Arcane]]"-->
 
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|cost=x (if spell; if no cost, remove this line)
 
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<!--Example (for Arcane Intellect): "1850"-->
 
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|costunit=Mana / Rage / Energy / Focus
 
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<!--Example (for Arcane Intellect): "Mana" -->
 
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|range=x (If not relevant (self-buff, etc), remove)
 
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<!--Example (for Hunter's Mark): "100"-->
 
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|rangeunit=yd
 
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<!--Example (for Hunter's Mark): "yd" -->
 
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|cast_time=x sec/[[Instant]]/Next melee/x sec. [[channel]]
 
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<!--Example (for Steady Shot): "1.5 sec"-->
 
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|cooldown=x sec/min/hours
 
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<!--Example (for Arcane Shot): "6 sec"-->
 
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|talented=Yes (OPTIONAL)
 
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<!--"Yes" if ability requires a specific talent; otherwise, "No"-->
 
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|talent_tree=Tree, Tier x (OPTIONAL)
 
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<!--If Talented is "Yes", replace "Tree" with talent tree and "x" with tier number. Example (for Ice Block): "Frost, Tier 5"-->
 
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|talent_req=What talents are prerequisites? (OPTIONAL)
 
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<!--Example (for Bestial Wrath): "Intimidation"-->
 
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|improvement=List talents that improve that ability (OPTIONAL)
 
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<!--Example (for Hunter's Mark): "Improved Hunter's Mark"-->
 
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|ranks=x
 
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<!--Replace "x" with amount of ranks. Example (for Arcane Intellect): "6"-->
 
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|requirements=List any requirements that the player or the target has to meet in order to be able to use the ability (OPTIONAL)
 
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<!--Example: "Requires melee weapon", "Requires Battle Stance", "Enemy must be below 20% HP", etc.)-->
 
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|buff_name=Buff Name (OPTIONAL)
 
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<!--Leave this out and the buff section will be suppressed-->
 
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|buff_type=Curse
 
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<!--Leave blank for no type. Replace "Curse" with type ("Disease", "Magic", "Poison")-->
 
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|buff_image=Temp.png
 
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<!--Replace "Temp" with buff icon image. Example (for Arcane Intellect): "Spell_Holy_MagicalSentry"-->
 
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|buff_desc=In-game text from the buff tooltip
 
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<!--Example (for Bloodlust): "Increases melee, ranged, and spell casting speed by 30% for all party members. Lasts 40 sec."-->
 
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|buff_dur=x sec/min/hours seconds (duration, including units)
 
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<!--Replace "x" with number. Example (for Arcane Intellect): 30 min-->
 
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|debuff=
 
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<!-- Remove the above line if the buff you're describing is not a debuff -->
 
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}}
 
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<!--If there is a quote to go with the ability, place that above, indented once, as below. If there is a disambiguation, list it ABOVE the infobox. -->
 
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:''A well-timed blink can be the difference between a good story and a tearful eulogy.''
 
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<!--Now comes general information regarding the spell-->
 
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'''Ability name''' is a... The first sentence should describe the ability in the most generic way possible. The rest of the lead paragraph should contain the basics of the spell, including its primary uses. Limit this paragraph to basic well-known facts about the ability.
 
   
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== Rank table ==
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==Random enchantments==
 
{| class="darktable"
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<!--This is the rank table. Replace numbers in table if needed -->
 
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{| class="darktable" style="text-align: center;"
 
 
|-
 
|-
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!Item Suffix
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! Rank !! [[Energy]]/[[Mana]]/[[Rage]] Cost !! Damage !! Level !! Cost
 
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!Stats Bonus
 
|-
 
|-
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| of the Elder
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| 1 || 15 || + 32 || 30 || {{Cost|g=1|s=8}}
 
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| +26 Stamina, +17 Intellect, +7 Mana Per 5 sec.
|-class="alt"
 
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| 2 || 15 || + 43 || 38 || {{Cost|g=1|s=80}}
 
 
|-
 
|-
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| of the Whale
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| 3 || 15 || + 68 || 46 || {{Cost|g=3|s=24}}
 
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| +34 Stamina, +22 Spirit
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|-class="alt"
 
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| 4 || 15 || + 87 || 54 || {{Cost|g=5|s=4}}
 
 
|-
 
|-
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| of the Owl
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| 5 || 15 || + 105 || 61 || {{Cost|g=5|s=85}}
 
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| +22 Intellect, +22 Spirit
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|-class="alt"
 
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|-
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| 6 || 15 || + 140 || 69 || {{Cost|g=5|s=85}}
 
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| of Spirit
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| +34 Spirit
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|-
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| of the Falcon
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| +22 Intellect, +22 Agility
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|-
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| of Power
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| +68 Attack Power
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|-
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| of Frost Protection
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| +34 Stamina, +22 Frost Resistance
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|-
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| of the Gorilla
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| +22 Intellect, +22 Strength
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|-
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| of Arcane Protection
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| +34 Stamina, +22 Arcane Resistance
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|-
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| of the Wolf
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| +22 Spirit, +22 Agility
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|-
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| of Nature Protection
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| +34 Stamina, +22 Nature Resistance
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|-
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| of the Monkey
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| +34 Stamina, +22 Agility
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|-
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| of the Bandit
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| +26 Stamina, +35 Attack Power, +17 Agility
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|-
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| of the Invoker
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| +17 Spell Critical Strike Rating, +20 Spell Damage and Healing, +17 Intellect
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|-
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| of Shadow Protection
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| +34 Stamina, +22 Shadow Resistance
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|-
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| of Fire Protection
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| +34 Stamina, +22 Fire Resistance
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|-
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| of Defense
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| +34 Defense Rating
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|-
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| of the Boar
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| +22 Strength, +22 Spirit
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|-
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| of Healing
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| +74 Healing
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|-
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| of the Eagle
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| +22 Intellect, +34 Stamina
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|-
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| of Stamina
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| +51 Stamina
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|-
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| of Nature's Wrath
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| +48 Nature Damage
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|-
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| of the Bear
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| +34 Stamina, +22 Strength
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|-
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| of the Soldier
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| +26 Stamina, +17 Strength, +17 Critical Strike Rating
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|-
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| of the Tiger
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| +22 Strength, +22 Agility
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|-
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| of Agility
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| +34 Agility
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|-
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| of Strength
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| +34 Strength
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|-
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| of Intellect
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| +34 Intellect
 
|}
 
|}
   
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== Notes ==
 
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Something very specific about the ability to be mentioned. Separate each note by using double enters. It is suggested that the comments at one of the external database sites be imported here. If no notes, delete this section.
 
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Notes are very specific facts about the spell. Here is a good place to include damage equations, special exceptions, and other highly-specific information. Notes in this section should still be generic, whereas situational uses would go in the Tips and tricks section.
 
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If the ability is improved by an item or item-set bonus, then link the item / set here and explain how many pieces are required if a bonus.
 
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== Talent improvement ==
 
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Describe in complete sentences a few notable talents and how they apply in the context of this ability. Do not describe talents in complete detail, that is left for the talent articles themselves. Instead, summarize each talent with a specific focus on how this particular ability is affected.
 
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== Tips and tactics ==
 
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Tricks that can be used with this ability. Separate each note by using double enters. It is suggested that the comments at one of the external database sites be imported here. If no tips tactics, delete this section.
 
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This section is for player-submitted tips, tricks, tactics, advice and suggestions. Use separate paragraphs and complete sentences rather than bullet lists. If an ability has a situational use, here is a good place to describe it.
 
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For broader tactical situations, such as a particular boss strategy or grinding technique that encompasses more than just this one ability, do not list that entire tactic here. Instead, that tactic should be described in the class tactics article, or its own article. Summarize that tactic, paying attention to this ability's role, then link to the tactic article.
 
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== Known bugs ==
 
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List any known bugs, using bullets. If a more thorough description can be given, use paragraphs. It is suggested that the comments at one of the external database sites be imported here. If no known bugs, delete this section.
 
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A good reference for bugs is the WoW bug report forum[http://forums.worldofwarcraft.com/board.html?sid=1&forumId=10023], which contains a sticky-thread of known bugs. Stick to threads that have a Blizzard response confirming the bug.
 
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== Past changes ==
 
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In chronological order, list the changes that have been made to the ability through patches. If no changes, or if the changes are unknown, delete this section.
 
   
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==Source==
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{{Stub/Item}}
   
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==External links==
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{{classfooter|ClassX}}
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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<!-- Replace ClassX below and below with the class that uses this ability. Capitalize the class name. -->
 
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Links that do not conform to the rules will be DELETED.
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[[Category:ClassX abilities]]
 
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Repeat violations may result in a BAN.
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<!-- ClassX = class which can use this ability, eg "Mage abilities" -->
 
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Have a nice day. :) -->
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[[Category:<Spell School> spells]]
 
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{{elinks-item|24855}}
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<!-- where spell school is arcane, holy, etc. If physical, then delete this.-->
 
   
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[[Category:World of Warcraft uncommon items]]
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<!--See also http://www.wowwiki.com/Blink , or http://www.wowwiki.com/Slam for good looking articles-->
 
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[[Category:World of Warcraft mail feet items]]

Revision as of 17:28, 20 February 2011

Inv boots chain 04

Random enchantments

Item Suffix Stats Bonus
of the Elder +26 Stamina, +17 Intellect, +7 Mana Per 5 sec.
of the Whale +34 Stamina, +22 Spirit
of the Owl +22 Intellect, +22 Spirit
of Spirit +34 Spirit
of the Falcon +22 Intellect, +22 Agility
of Power +68 Attack Power
of Frost Protection +34 Stamina, +22 Frost Resistance
of the Gorilla +22 Intellect, +22 Strength
of Arcane Protection +34 Stamina, +22 Arcane Resistance
of the Wolf +22 Spirit, +22 Agility
of Nature Protection +34 Stamina, +22 Nature Resistance
of the Monkey +34 Stamina, +22 Agility
of the Bandit +26 Stamina, +35 Attack Power, +17 Agility
of the Invoker +17 Spell Critical Strike Rating, +20 Spell Damage and Healing, +17 Intellect
of Shadow Protection +34 Stamina, +22 Shadow Resistance
of Fire Protection +34 Stamina, +22 Fire Resistance
of Defense +34 Defense Rating
of the Boar +22 Strength, +22 Spirit
of Healing +74 Healing
of the Eagle +22 Intellect, +34 Stamina
of Stamina +51 Stamina
of Nature's Wrath +48 Nature Damage
of the Bear +34 Stamina, +22 Strength
of the Soldier +26 Stamina, +17 Strength, +17 Critical Strike Rating
of the Tiger +22 Strength, +22 Agility
of Agility +34 Agility
of Strength +34 Strength
of Intellect +34 Intellect


Source


External links