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Heroic mode

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Heroic mode refers to a Dungeon Difficulty setting. The difficulty setting for a dungeon is accessed from the party leader's portrait menu; currently the only other difficulty setting is Normal Mode (the default setting). Each of the 5-man dungeons introduced in the World of Warcraft: The Burning Crusade expansion pack may be run on Heroic Mode if every member of the party has obtained the appropriate Instance Attunement. Generally this is done by purchasing a key from the faction Quartermaster once reaching honored.

In Heroic Mode, the mobs and bosses in the dungeon are much tougher, with more hit points, more damage, higher level and more difficult special attacks. All Heroic Mode bosses drop a [Badge of Justice] for each party member. Heroic Mode dungeons are on a timer, and can only be run once per character per day. Each dungeon is on an independent timer, however, so a character could run as many as 15 heroic mode instances per day. Heroic timers are reset daily at 12PM server time.

Rare-quality loot drops on some Heroic Mode instances have been adjusted to level 70 quality. Items in Shattered Halls, The Steamvault, Sethekk Halls, Shadow Labyrinth, The Black Morass, and all 5-man Tempest Keep instances remain the same on heroic. All other BC instances have different rare-quality loot.

In addition, each boss of a heroic dungeon may drop an epic gem. The last boss of a heroic dungeon always drops one epic item in addition to a Badge of Justice.

In Wrath of the Lich King, Heroic mode dungeon will have a different room layout than the normal mode, with events within taking place later in the storyline.[citation needed]

shortcut iconSee Also: List of Epic Items from Heroics
shortcut iconSee Also: List of Rare Heroic-Only Items


Daily Quests

In Patch 2.3.0, new Daily Quests were introduced which were targeted at instances, one for normal 70 instances, and another for heroic instances. Each day, the targeted instance is randomized. Two Badges of Justice and 24g 60s  are rewarded upon handing in the quest. The heroic dailies are picked up from the questgiver Wind Trader Zhareem in Lower City.

Reputation requirements

Each key requires honored reputation with the respective faction. (Lowered from revered in the 2.3 patch)

Instances Faction Key Instances to grind at 70 Approximate Difficulty
Hellfire Citadel HHorde CrestThrallmar/AAlliance CrestHonor Hold [Flamewrought Key]

Hellfire Ramparts (~633 rep, heroic ~2500 rep)
Blood Furnace (~700 rep)
The Shattered Halls (~1650 rep, heroic ~2700 rep)

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Auchindoun Lower City [Auchenai Key]

Mana-Tombs (consortium reputation: ~1200 rep, heroic ~2400 rep)
Auchenai Crypts (~750 rep)
Sethekk Halls (~1250 rep, heroic ~2100 rep)
Shadow Labyrinth (~2000 rep, heroic ~2700 rep)

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Coilfang Reservoir Cenarion Expedition [Reservoir Key]

Slave Pens (~650 rep, heroic ~1800 rep)
Underbog (~1000 rep, heroic ~2500 rep)
The Steamvault (~1600 rep, heroic ~1800 rep)

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Tempest Keep The Sha'tar [Warpforged Key]

The Botanica (~2200 rep, heroic ~3100 rep)
The Arcatraz (~1800 rep, heroic ~2600 rep)
The Mechanar (~1500 rep, heroic ~2100 rep)

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Caverns of Time Keepers of Time [Key of Time]

Opening the Dark Portal (~1100 rep)
Escape from Durnholde Keep (~900 rep, heroic ~2300 rep)

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Isle of Quel'Danas Shattered Sun Offensive Heroic Magister's Terrace

Magister's Terrace (~1450 rep)

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