Throws your weapon at the enemy causing [12 + AP * 0.50] damage (based on attack power). This ability causes high threat.
Heroic Throw is a high-level ability that allows a Warrior to fling their weapon like a boomerang, dealing damage then returning the weapon to their hand. The most obvious usage of this ability is to make a ranged pull, as opposed to the up-close and personal Charge.
When tanking, this ability can prove useful for making ranged pulls as opposed to using a proper ranged weapon. The additional threat from this attack is also a great boon for holding aggro on a single mob. This attack does more damage than a normal ranged weapon, and it generally quicker to use.
The attack's animation shows your weapon flying through the air, spinning end over end, regardless of the aerodynamic properties of the weapon (or lack thereof).
Gag Order: Has a 50%/100% chance of silencing the target for 3 seconds on a successful hit.
Tips and tactics
This ability has a lot of crossover utility with the Warbringer talent. This ability could be used first to get a mob's attention, then Charge before the creature gets too close. In addition, this can be used to pull multiple targets: Shoot one mob, Heroic Throw a second (preferably a caster of some sort, if combined with Gag Order), then Charge a third. The additional rage from Charge can then be used to throw a Thunder Clap, increasing your threat on all three foes.