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Hibernate

Forces the enemy to sleep for up to X sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

Causes a beast or dragonkin to fall asleep for X seconds. Damage will awaken the target.

Details

  • Casting Time: 1.5 sec.
  • School: Balance, Nature
  • Target: Single Target / Sleep Effect Spell
  • Range: 30 yd.
  • Duration: Varies by level
  • Cooldown: Global cooldown

Rank Table

Rank Level Casting Time Mana Cost Description Cost
1 18 1.5 sec 90 Forces the enemy to sleep for up to 20 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. 19silver
2 38 1.5 sec 120 Forces the enemy to sleep for up to 30 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. 1gold20silver
3 58 1.5 sec 150 Forces the enemy to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. 3gold20silver

Enhancing Talents

Talent Points Needed Type Description Talent Points Available
Nature's Grace 20 Balance Nature's Grace 1
Nature's Swiftness 20 Restoration Nature's Swiftness 1

Notes

Tips and Tactics

  • Hibernate can be used to help crowd control in instances where beasts or dragonkin are present.
  • In a PVE setting, Hibernate gives druids a tremendous advantage as it allows you to take on beasts much more powerful than yourself. A good druid can kill an elite beast mob of his or her own level and even one or two levels higher given correct planning and timing.
  • In PvP, It is good to use against a Hunter's pet, a Druid in Feral forms and a Shaman in Spell nature spiritwolf [Ghost Wolf] form. However, due to its cast time, a good player would often shift out of form to prevent it from being used on them.


See also: Druid Tactics


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