Hogger (tactics)
From WoWWiki
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| Hogger
| |
|---|---|
| Race | Gnoll (Humanoid) |
| Level | ?? Boss
|
| Health | >9000
|
| Affiliation | None
|
| Location | Forest's Edge
|
| Status | Killable but Nigh Impossible |
Hogger is a level ?? gnoll boss in Southern Elwynn Forest.
Contents |
Abilities
- Basic Melee. Hits for around 64 damage on cloth.
- Pierce Armor. Reduces Armor by 50%.
- Head Butt. Stuns for 2 seconds.
Preparation
- When you first enter from the road near Westfall, start clearing the trash around Hogger, they're on a fast respawn rate so you should keep moving until you reach Hogger.
- You need to designate one full group of tanks. Once the MT is hit by Pierce Armor, it is advisable to let another tank get aggro and have the afflicted one wait the debuff off.
- The healers should set up a healing order so that none of them ever run out of mana.
- DPS groups should watch aggro as if Hogger is pulled away from the tanks, he will quickly decimate the entire group, maybe even raid.
- Healers should pull up the raid interface and drag everyone's name onto their screen for an easier time.
Strategy
Hogger should be pulled only by the tanking group(s). Once combat is started, healers and DPS will have to be at full mana. The reason for the group of tanks is to switch them off whenever Pierce Armor hits. If you want, they can continue fighting but the healers will be burning much more mana on him/her. If any adds aggro during the fight, the DPS needs to focus fire and burn them down before going back to Hogger.
Requirements
- Requires at least a 25-man raid
- Full group of tanks.
- Two Full group of healers (Priests Recommended).
- At least 2 DPS groups.
- The two others can be anything. (If more than 25)
Trash Mobs
- Riverpaw Bandit, Brute, Herbalist, Miner, Mongrel, Mystic, Outrunner, Runt, Scout, Shaman, and Taskmaster
- Hits for around 11-17 damage.
- Young Forest Bear
- Hits for around 16-18 damage.
Gear
- No one should still be wearing their starting clothes. They should at least be wearing armor from the merchant in the starter towns (Goldshire, Kharanos, etc.)
- It's recommended to have healers and DPS get gear enchanted with +mana/intellect while melee classes get +health/stamina.
- Wear as much armor is possible for a level 1.
- Bring plenty of copper for hefty repair bills.
Notes
- For a more "raid" experience, only do it with 25-people. It's much more challenging.
- Only do it with level 1 players.
- Much more attractive for videos if everyone is blue/pink/green haired gnomes.

