Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Line 71: Line 71:
 
* {{Patch 2.1.0|note=Rank 2 will no longer receive double the intended increase in range from Holy Reach.}}
 
* {{Patch 2.1.0|note=Rank 2 will no longer receive double the intended increase in range from Holy Reach.}}
 
* {{Patch 1.10.0|note=Self cooldown on this spell removed. Mana cost increased.}}
 
* {{Patch 1.10.0|note=Self cooldown on this spell removed. Mana cost increased.}}
  +
* {{Patch 1.5.0|note=Cooldown decreased.}}
 
* {{Patch 1.4.0|note=Now causes an explosion of holy light around the caster, causing Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards. These effects now cause no threat as opposed to reducing threat temporarily.}}
 
* {{Patch 1.4.0|note=Now causes an explosion of holy light around the caster, causing Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards. These effects now cause no threat as opposed to reducing threat temporarily.}}
   

Revision as of 22:04, 17 August 2010

Holy Nova
Inv misc questionmark
  • Holy Nova (9 ranks)
  • Priest ability
  • 20% of base mana
  • /global cooldown cooldown
  • Instant
  • Causes an explosion of holy light around the caster, causing X Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for Y. These effects cause no threat.
Properties
Class Priest
School Holy
Cooldown None/Global Cooldown
Improvements Spell holy sealofsalvation [Holy Specialization], Spell fire felflamering red [Searing Light], Spell holy purify [Holy Reach], Spell nature healingwavegreater [Spiritual Healing], Spell holy blessedresillience [Blessed Resilience], Spell holy testoffaith [Test of Faith], Spell holy sealofvengeance [Twin Disciplines], Spell nature manaregentotem [Silent Resolve], Spell holy dispelmagic [Mental Agility], Spell shadow focusedpower [Focused Power], Ability priest focusedwill [Focused Will], Spell holy devineaegis [Divine Aegis], Spell holy hopeandgrace [Grace].

[[Category:priest abilities]][[Category:priest abilities]]

Holy Nova is a Holy based PBAoE spell which heals party members and damages enemies, causing no threat.

Rank Table

Rank Level Damage to Enemies Healing To Party Cost
1 20 28 - 32 52 - 60 30s
2 28 50 - 58 86 - 98 80s
3 36 76 - 88 121 - 139 1g 40s
4 44 106 - 123 161 - 188 2g 40s
5 52 140 - 163 235 - 272 3g 80s
6 60 181 - 210 302 - 350 4g 60s
7 68 242 - 280 384 - 446 11g
8 75 333 - 387 611 - 709 18g
9 80 398 - 462 713 - 827 18g

Talent improvements

Holy tree talents:

Discipline tree talents:

Notes

  • Holy Nova was originally a 31-point holy talent, and has been subject to many tweaks over time, including changes in cooldown, mana cost, and actual effect.

Tips and Tactics

  • It can be used in aggro-sensitive fights to avoid getting aggro.
  • Holy Nova generates no threat. However, it will put you on the aggro table, so if no other player is attacking a mob, the mob will attack you.
  • Its mana cost is very high, so avoid spamming it if you will need to heal after you hit it a few times.

Patch changes

  • Wrath-Logo-Small Patch 3.1.0 (2009-04-14): Mana cost reduced approximately 20%.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Mana cost reduced. This spell was changed to no longer be obtained via a Holy talent. It has since been learned from a trainer, while its place in the Holy tree has been taken by Spell holy testoffaith [Desperate Prayer] with the removal of priest racial spells.
  • Bc icon Patch 2.3.0 (2007-11-13): Now gain additional benefit from spell damage and healing bonuses.
  • Bc icon Patch 2.1.0 (2007-05-22): Rank 2 will no longer receive double the intended increase in range from Holy Reach.
  • WoW Icon update Patch 1.10.0 (2006-03-28): Self cooldown on this spell removed. Mana cost increased.
  • WoW Icon update Patch 1.5.0 (2005-06-07): Cooldown decreased.
  • WoW Icon update Patch 1.4.0 (2005-04-19): Now causes an explosion of holy light around the caster, causing Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards. These effects now cause no threat as opposed to reducing threat temporarily.