(Created page with "The oscillating hilt is a modification for any straight-blade weapon from a dagger to a greatsword. The blade is removed from its original hilt and placed into a new hilt crafted...") Â |
m (→‎External links: category change, replaced: [[Category:Primary Spells → [[Category:Primary abilities)  |
||
Line 1: | Line 1: | ||
+ | {{Stub/Ability}} |
||
− | The oscillating hilt is a modification for any straight-blade weapon from a dagger to a greatsword. The blade is removed from its original hilt and placed into a new hilt crafted by [[tinker]]s. When a catch in the grip is depressed, a small [[phlogiston]] engine built into the hilt's pommel spins the sword's blade at a high velocity, granting the user an increased chance to disarm the opponent. However, as the mechanisms weaken the overall structure of the sword, it becomes softer. |
||
+ | {{AbilityFlavor|Those who oppose the shield must yield.|TCGFoO|46}} |
||
+ | {{Infobox ability |
||
+ | |name=Avenger's Shield |
||
+ | |image=Spell_Holy_AvengersShield |
||
+ | |description=Hurls a holy shield at the enemy, dealing X to Y Holy damage, silencing and interrupting spellcasting for 3 sec, and then jumping to additional nearby enemies. Affects 3 total targets. |
||
+ | |class=[[Paladin]] |
||
+ | |type=Offensive |
||
+ | |school=[[Magic_schools_(WoW)#Holy|Holy]] |
||
+ | |cost=6% of [[base mana]] |
||
+ | |range=30 yards |
||
+ | |cast_time=Instant |
||
+ | |cooldown=15 sec |
||
+ | |talented=Primary |
||
+ | |talent_tree=[[Paladin talents#Protection|Protection]] |
||
+ | |requirements=[[Shield]]s |
||
+ | |debuff_type=Magic |
||
+ | |debuff_desc=Dazed. |
||
+ | |debuff_dur=3 seconds |
||
+ | }} |
||
+ | '''Avenger's Shield''' is the [[Paladin]] [[ability]] available at level 10, after choosing the [[Paladin talents#Protection|Protection]] tree. It is a ranged attack that will jump to 2 additional nearby targets, dazing them for a short duration. |
||
− | The blade inside an oscillating hilt can also be sued as a drill.<ref>{{ref rpg | author = Baxter, Rob | coauthors = Scott Bennie, Bob Fitch, Bruce Graw, Luke Johnson, Seth Johnson |
||
+ | |||
− | | editor = [[Ellen P. Kiley]] | title = [[Magic and Mayhem]] | isbn = 978-1588469540 |
||
+ | == Improvements == |
||
− | | pages = 195 | chapter = Chapter 5: Temple of Boom}}</ref> |
||
+ | *[[Grand Crusader (paladin talent)]] When your Crusader Strike or Hammer of the Righteous deal damage to your primary target, they have a 10/20% chance of refreshing the cooldown on your next Avenger's Shield. |
||
== References == |
== References == |
||
{{reflist}} |
{{reflist}} |
||
+ | == External links == |
||
⚫ | |||
+ | <!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here. |
||
⚫ | |||
+ | Links that do not conform to the rules will be DELETED. |
||
+ | Repeat violations may result in a BAN. |
||
+ | Have a nice day. :) --> |
||
+ | {{Elinks-spell|31935}} |
||
+ | |||
+ | {{classfooter|Paladin}} |
||
+ | [[Category:Paladin talents]] |
||
+ | [[Category:Paladin abilities]] |
||
⚫ | |||
⚫ | |||
+ | [[Category:Primary abilities]] |
Revision as of 07:56, 6 April 2011
- Those who oppose the shield must yield.[1]
Avenger's Shield | |
---|---|
| |
Properties | |
Class | Paladin |
School | Holy |
Cooldown | 15 sec |
Talents | |
Talent tree | Protection |
Other information | |
Requirements | Shields |
Related debuff | |
|
[[Category:paladin abilities]][[Category:paladin abilities]]
Avenger's Shield is the Paladin ability available at level 10, after choosing the Protection tree. It is a ranged attack that will jump to 2 additional nearby targets, dazing them for a short duration.
Improvements
- Grand Crusader (paladin talent) When your Crusader Strike or Hammer of the Righteous deal damage to your primary target, they have a 10/20% chance of refreshing the cooldown on your next Avenger's Shield.
References
- ^ TCGFoO, #46
External links
|