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|name=Hunter's Mark
 
|name=Hunter's Mark
 
|image=Ability_Hunter_SniperShot.png
 
|image=Ability_Hunter_SniperShot.png
|description=Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by X and by an additional Y each time they are struck by a ranged attack, up to a maximum of Z. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
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|description=Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by X. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 5 min.
 
|class=[[Hunter]]
 
|class=[[Hunter]]
 
|type=Utility
 
|type=Utility
 
|school=Arcane
 
|school=Arcane
|cost=2% of [[Base Mana]]
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|cost=2% of base mana
 
|range=100 yd
 
|range=100 yd
 
|cast_time=Instant
 
|cast_time=Instant
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|debuff_type=Magic
 
|debuff_type=Magic
 
|debuff_desc=All attackers gain X ranged attack power against this target.
 
|debuff_desc=All attackers gain X ranged attack power against this target.
|debuff_dur=2 minutes
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|debuff_dur=5 minutes
 
}}
 
}}
   
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{| class="darktable" style="text-align: center;"
 
{| class="darktable" style="text-align: center;"
 
|-
 
|-
! Rank !! Level !! Initial !! Additional !! Max !! Cost
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! Rank !! Level !! Base mana cost !! Attack power !! Cost
 
|-
 
|-
| 1 || 6 || 20 || 2 || 80 || {{Cost||1}}
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| 1 || 6 || 3% || 20 || {{Cost||1}}
 
|- class="alt"
 
|- class="alt"
| 2 || 22 || 45 || 4.5 || 180 || {{Cost||54}}
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| 2 || 22 || 3% || 45 || {{Cost||60}}
 
|-
 
|-
| 3 || 40 || 75 || 7.5 || 300 || {{Cost|1|62}}
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| 3 || 40 || 3% || 75 || {{Cost|1|80}}
 
|- class="alt"
 
|- class="alt"
| 4 || 58 || 110 || 11 || 440 || {{Cost|4|32}}
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| 4 || 58 || 2% || 110 || {{Cost|4|80}}
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|-
  +
| 5 || 76 || 2% || 300 || {{Cost|1}}
 
|}
 
|}
   
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*The Hunter's Mark is generally used just prior to [[pull]]ing a [[mob]]. Use of this ability provides both a +damage modifier and makes the target very visible for some distance (the pink arrow that is the trademark of the Hunter's Mark can be seen for several game-meters).
 
*The Hunter's Mark is generally used just prior to [[pull]]ing a [[mob]]. Use of this ability provides both a +damage modifier and makes the target very visible for some distance (the pink arrow that is the trademark of the Hunter's Mark can be seen for several game-meters).
 
*Use this on mobs that can stealth such as rogues so you and your pet can target them when they try to disappear.
 
*Use this on mobs that can stealth such as rogues so you and your pet can target them when they try to disappear.
  +
  +
== Patch changes ==
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* {{patched|patch=3.1.3|note=The ranged attack power bonus from this ability has been increased from 300 to 500.|comment=Applies to rank 5.}}
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== External links ==
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<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{Elinks-spell|1130}}
   
 
{{Classfooter|Hunter}}
 
{{Classfooter|Hunter}}

Revision as of 06:34, 27 May 2009

Hunter's Mark
Inv misc questionmark
  • Hunter's Mark (5 ranks)
  • Hunter ability
  • 100 yd range
  • 2% of base mana
  • Instant
  • Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by X. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 5 min.
Properties
Class Hunter
School Arcane
Cooldown None/Global Cooldown
Improvements Ability hunter snipershot [Improved Hunter's Mark]
Related debuff
Inv misc questionmark
  • Magic
  • Hunter's Mark
  • All attackers gain X ranged attack power against this target.
  • Duration: 5 minutes

[[Category:hunter abilities]][[Category:hunter abilities]]

Hunter's Mark is a hunter utility ability, first trained at level 6. It increases the ranged attack power gained by attackers to the target.

Rank table

Rank Level Base mana cost Attack power Cost
1 6 3% 20 1s
2 22 3% 45 60s
3 40 3% 75 1g 80s
4 58 2% 110 4g 80s
5 76 2% 300 1g

Tips and tactics

  • The Hunter's Mark is generally used just prior to pulling a mob. Use of this ability provides both a +damage modifier and makes the target very visible for some distance (the pink arrow that is the trademark of the Hunter's Mark can be seen for several game-meters).
  • Use this on mobs that can stealth such as rogues so you and your pet can target them when they try to disappear.

Patch changes

  • Template:Patched

External links