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|name=Hurricane
 
|name=Hurricane
 
|image=Spell Nature Cyclone.png
 
|image=Spell Nature Cyclone.png
|description=Creates a violent storm in the target area causing X Nature damage to enemies every 1 sec. Lasts 10 sec. Druid must channel to maintain the spell.
+
|description=A Solar spell that creates a violent storm in the target area causing x Nature damage to enemies every 1 sec. Lasts 10 sec. Druid must channel to maintain the spell.
 
|class=[[Druid]]
 
|class=[[Druid]]
  +
|specialization=Balance, Restoration
 
|type=Offensive
 
|type=Offensive
 
|school=[[Nature]]
 
|school=[[Nature]]
|cost=50.3% [[base mana]]
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|cost=10.0% [[base mana]]
|range=30 yd
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|range=35 yd
 
|cast_time=Channeled
 
|cast_time=Channeled
 
|cooldown=
 
|cooldown=
 
|gcd=1.5 sec
 
|gcd=1.5 sec
 
|level=42
 
|level=42
|debuff_desc=X damage every 1 seconds.
+
|debuff_desc=Nature damage every 1 seconds.
 
|debuff_dur=10 seconds
 
|debuff_dur=10 seconds
 
|tcg=HurricaneTCG.jpg
 
|tcg=HurricaneTCG.jpg
 
}}</onlyinclude>
 
}}</onlyinclude>
   
'''Hurricane''' is a [[channel]]led [[AoE]] [[Schools of Magic#Nature|nature]] [[direct damage]] attack [[spell]], learned by [[druid]]s at level 42. This will transform into {{ability|Astral Storm}} under the effects of Eclipse.
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'''Hurricane''' is a [[channel]]led [[AoE]] [[Schools of Magic#Nature|nature]] [[direct damage]] attack [[spell]], learned by [[druid]]s at level 42 for those with the Balance or Restoration specialization.
   
 
== Modified by ==
 
== Modified by ==
*{{ability|Eclipse}} ({{SpecIcon|Balance}} balance spec ability)
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*{{wowhead tooltip|item|40920|Glyph of Hurricane}}
*{{ability|Celestial Focus}} ({{SpecIcon|Balance}} balance spec ability)
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*{{wowhead tooltip|item|118061|Glyph of the Solstice}}
*{{ability|Celestial Alignment}} ({{SpecIcon|Balance}} balance spec ability)
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*{{ability|Moonkin Form}} ({{SpecIcon|Balance}} balance spec ability)
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;{{SpecIcon|Balance}} Balance abilities
{{:Glyph of Hurricane}}
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*{{wowhead tooltip|spell|24858|Moonkin Form}}
{{clrl}}
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*{{wowhead tooltip|spell|112071|Celestial Alignment}}
   
 
== Tips and tactics ==
 
== Tips and tactics ==
*When there is high chance of being attacked while casting this spell, it is wise to have {{ability|Barkskin}} activated, allowing the full duration of hurricane to complete.
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*When there is high chance of being attacked while casting this spell, it is wise to have {{ability|Barkskin}} activated, allowing the full duration of hurricane to complete.
 
*This spell can be very useful when tanking for getting aggro on large groups. However, unless there is a healer nearby, it may be wise to interrupt it early to shift into {{ability|Bear Form}}.
 
*This spell can be very useful when tanking for getting aggro on large groups. However, unless there is a healer nearby, it may be wise to interrupt it early to shift into {{ability|Bear Form}}.
 
*This spell does NOT break the mass clicking on the flags in the battlegrounds(i.e. Arathi Basin or Alterac Valley), though it can be wise to use this spell on them when combined with other [[AOE]].
 
*This spell does NOT break the mass clicking on the flags in the battlegrounds(i.e. Arathi Basin or Alterac Valley), though it can be wise to use this spell on them when combined with other [[AOE]].
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== Patch changes ==
 
== Patch changes ==
  +
* {{Patch 6.0.2|note=Hurricane now has a range of 35 yards (up from 30 yards), but is only available to Balance and Restoration Druids.}}
  +
* {{Patch 4.3.0|note=Hurricane has a new updated visual effect.}}
  +
* {{Patch 4.0.6|note=Hurricane now remains at the same location it was cast at while on a moving transport.}}
  +
* {{Patch 3.3.3|note=If a druid begins casting this spell while in Bear Form, Dire Bear Form, or Cat Form, the spell will now cast as normal instead of immediately canceling the channel.}}
  +
* {{Patch 3.3.0|note=When cast from Bear Form, Cat Form, or Dire Bear Form, this spell will now channel properly instead of stopping the channel as soon as the shapeshift is cancelled.}}
 
* {{Patch 3.0.8|note=[[Genesis]] now works with [[Tranquility]] and Hurricane.}}
 
* {{Patch 3.0.8|note=[[Genesis]] now works with [[Tranquility]] and Hurricane.}}
* {{Patch 3.0.2|note=No longer has a cooldown.|comment=Old, 1 minute cooldown.}}
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* {{Patch 3.0.2|note=No longer has a cooldown. Old, 1 minute cooldown.}}
 
* {{Patch 2.2.0|note=
 
* {{Patch 2.2.0|note=
 
** Now affected by [[area damage caps]]. Its bonus damage coefficients have also been increased.
 
** Now affected by [[area damage caps]]. Its bonus damage coefficients have also been increased.

Latest revision as of 23:57, November 17, 2014

For the Epic bow, see Hurricane (bow).
Hurricane
Spell nature cyclone
  • Hurricane
  • 35 yd  range
  • 10.0% base mana
  • Channeled
  • A Solar spell that creates a violent storm in the target area causing x Nature damage to enemies every 1 sec. Lasts 10 sec. Druid must channel to maintain the spell.
Usable by
ClassDruid
Properties
TypeOffensive
SchoolNature
Cooldown (GCD 1.5 sec)
Talents
SpecializationBalance, Restoration
Level required42
Related debuff
Spell nature cyclone
  • Hurricane
  • Nature damage every 1 seconds.
  • Duration: 10 seconds
TCG image
HurricaneTCG

Hurricane is a channelled AoE nature direct damage attack spell, learned by druids at level 42 for those with the Balance or Restoration specialization.

Modified by Edit

Spell nature starfall Balance abilities

Tips and tactics Edit

  • When there is high chance of being attacked while casting this spell, it is wise to have [Barkskin] activated, allowing the full duration of hurricane to complete.
  • This spell can be very useful when tanking for getting aggro on large groups. However, unless there is a healer nearby, it may be wise to interrupt it early to shift into [Bear Form].
  • This spell does NOT break the mass clicking on the flags in the battlegrounds(i.e. Arathi Basin or Alterac Valley), though it can be wise to use this spell on them when combined with other AOE.
  • Druids with the ability [Omen of Clarity] may want to wait for this to proc in order to cast this spell free of mana.

Patch changes Edit

  • Warlords-Logo-Small Patch 6.0.2 (October 14, 2014): Hurricane now has a range of 35 yards (up from 30 yards), but is only available to Balance and Restoration Druids.
  • Cataclysm-Logo-Small Patch 4.3.0 (29-Nov-2011): Hurricane has a new updated visual effect.
  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Hurricane now remains at the same location it was cast at while on a moving transport.
  • Wrath-Logo-Small Patch 3.3.3 (2010-03-23): If a druid begins casting this spell while in Bear Form, Dire Bear Form, or Cat Form, the spell will now cast as normal instead of immediately canceling the channel.
  • Wrath-Logo-Small Patch 3.3.0 (08-Dec-2009): When cast from Bear Form, Cat Form, or Dire Bear Form, this spell will now channel properly instead of stopping the channel as soon as the shapeshift is cancelled.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Genesis now works with Tranquility and Hurricane.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): No longer has a cooldown. Old, 1 minute cooldown.
  • Bc icon Patch 2.2.0 (25-Sep-2007):
    • Now affected by area damage caps. Its bonus damage coefficients have also been increased.
    • A tooltip error in rank 3 has been corrected.
                  Previously the damage coefficient was 107%.
  • WoW Icon 16x16 Patch 1.12.0 (22-Aug-2006): Attack delay raised from 20% to 25%.
  • WoW Icon 16x16 Patch 1.8.0 (10-Oct-2005): No longer a talent. Now available to all Druids at level 40. Damage and Mana cost increased on all ranks. Spell is now cast on a targeted area up to 30 yards away and affected by Nature's Reach. Multiple Druids casting Hurricane will no longer stack the slowdown effect. Radius of effect decreased slightly.
  • WoW Icon 16x16 Patch 1.2.0 (18-Dec-2004): A bug causing the Hurricane talent to not require channeling has been fixed. This spell now correctly requires channeling.

External links Edit


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