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{{elinks-NPC|17797|tb=1057711}}
 
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[[Category:Naga]]
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[[Category:Naga|Thespia, Hydromancer]]
[[Category:Bosses]]
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[[Category:Bosses|Thespia, Hydromancer]]
[[Category:Instance:Steamvault]]
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[[Category:Instance:Steamvault|Thespia, Hydromancer]]

Revision as of 09:18, 2 May 2007

Template:Coilfang Reservoir

Thespia

First boss of The Steamvault in Coilfang Reservoir.

General information

Abilities

  • Lightning Cloud: Channeled Spell nature cyclone [Hurricane]-like ability. 1500 - 2500 nature dmg/sec to anyone inside its area of effect. Get out of this as quickly as possible.
  • Enveloping Winds: She'll randomly target a member of the party, stunning the player for 5 seconds. This is a magic debuff, so it can and should be dispelled quickly so the targeted person doesn't get caught in the AoE.
  • Lung Burst: Dispellable magic debuff for 500 per tick.
  • Adds: She has two adds as well. They're not very tough, and they should be DPS'ed down first (or CC'd by a warlock,) so that they're out of the way. These adds do an AoE frost bolt effect.

Strategy

'Hydromancer Thespia is accompanied by two water elemental adds: Coilfang Water Elemental, each with around 16,000 HP. The elementals can be banished. They have a volley spell that deals approximately 900 frost damage. The adds should be killed before DPS begins on Thespia. They can be brought outside of the room where Thespia resides to avoid her attacks.

Thespia will occasionally cast a Lightning Cloud which deals a large amount of nature damage per second when underneath the cloud. Typically if you're under the cloud for more than 2 or 3 seconds, you will die. Run from the cloud to avoid taking damage. The cloud will not always be cast on the tank (regardless of aggro), so healers and ranged DPS must be ready to move if the cloud is cast above them. She tends to cast the cloud on groups of people, so keep everyone spread out as best as you can. If you have a lot of melee, expect the tank to have to kite her around the room a lot. Nature resistance gear and potions can help mitigate any mistakes, but by and large you should seek to avoid getting hit at all.

Thespia's other ability puts the debuff Enveloping Winds on a player. This prevents the player from being able to move, which can be especially deadly when caught beneath a Lightning Cloud. (As a bear tank, I've only had this happen to me once in the time it took me to get exalted with Cenarion Expedition. Needless to say we wiped.)

If your tank or healer goes down and you want to save a total wipe, you can drop down on the small ledge to the right of the top of the ramp leading to her room and run around out of LOS. She will stand there a little bit and then reset, saving you a walk back or running all the way to the instance door with her chasing you.

In Heroic mode, the elemental's waterbolt volley does approximately 2000 damage. However they only hit for about 500. DPS must be quick to kill the adds. The elementals can be stunned, significantly reducing the amount of damage taken before they are killed. You can also counterspell, bash, etc. their volleys.Also, she casts 2 clouds at once.

A warlock, although not required, makes this boss fight trivial (especially in heroic, when the adds melee cloth for 1.5-2k). Repeatedly banish one add and chain-fear the other while the rest of the party burns her down.

Alternatively, the group may choose to kill the two adds first, especially if a reliable crowd controller is not available for the fight. The tank of the group can either hold all three mobs (which will put a severe strain on healing) while the adds are burned down, or the tank can hold one add and the Hydromancer while the group either kites and kills the second add, or has a hybrid melee class tank and kill the second add.

Just did this on Heroic with no warlock. What we did was have a hunter park his pet as far away as possible, misdirect the boss on to the pet, and after she killed the pet and came back for us the hunter picked her up and kited her to the entrance. This gave us more than enough time to burn down the adds, and then fight Thespia by herself.

Quotes

Upon entering combat: "The depths will consume you!"

Upon killing a player: "For the Lady and the Master."

Upon killing a player: "To the depths of oblivion with you!"

Upon casting enveloping winds: "Enjoy the storm warm bloods!"

Upon dying: "Our matron will be... the end of you"

Loot

Inv chest plate11

Chestguard of No Remorse drops from Hydromancer Thespia in the Steamvault in Coilfang Reservoir.

Patch changes

External links

Inv misc cape 16

Source

This item drops from Hydromancer Thespia in the The Steamvault in Coilfang Reservoir.

External links

Inv gauntlets 17

Incanter's Gloves is cloth hand armor for mages. It is part of the Incanter's Regalia armor set.

Source

Incanter's Gloves is a drop from Hydromancer Thespia in The Steamvault.

Patch changes

External links

Inv belt 08

The Moonrage Girdle drops from Hydromancer Thespia in the Steamvault in Coilfang Reservoir.

Patch changes

External links

Inv jewelry ring 62

Source

This item drops from Hydromancer Thespia in the The Steamvault in Coilfang Reservoir.

Patch changes

External links

External Links