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Hydrospawn

Combat
Hydrospawn
Image of Hydrospawn
Race Water elemental (Elemental)
Level 57 Elite
Health 22,270
Mana 6,723
Reaction Alliance Horde
Location Dire Maul East


Hydrospawn is a level 57 elite water elemental mini-boss in the East Wing of Dire Maul.

Contents

BackgroundEdit

Hydrospawn is the only non-nature or arcane elemental in Dire Maul. No explanation is given for his presence.

Hydrospawn must be killed for the quest to teach mages how to conjure level 55 water.

AbilitiesEdit

  • Massive Geyser - Summons a massive geyser, knocking a target high into the air.
  • Riptide - Knocks back anyone within a 10 yard radius, dealing 85 to 115 Frost damage. Also disarms all targets hit for 4 sec.
  • Submersion - Reduces the Stamina of nearby enemies by 10 for 1 min.
  • Summon Hydroling - Summons a Hydroling to assist the caster.

StrategyEdit

During the fight, he will summon mini water-elementals to help him. It's best to ignore these and continue to kill him, as they don't deal too much damage.

QuestsEdit

LootEdit

Inv misc ticket tarot elemental 01.png
Inv jewelry necklace 03.png
Inv boots 08.png
Inv axe 17.png
Inv pants 04.png
Inv boots 05.png
Inv potion 28.png




In Cataclysm, all Dire Maul loot will be updated to meet a lower level range.

Inv pants 04.png
Inv boots 05.png
Inv jewelry necklace 03.png
Inv boots 08.png
Inv axe 17.png
Inv potion 28.png



Patches and hotfixesEdit

Patch 1.3.0 (2005-03-07): Added 

External linksEdit

Facts about HydrospawnRDF feed
NPC factionCombat  +
NPC level57  +
Patch date7 March 2005  +
RaceWater elemental  +

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