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|name=Ice Lance
 
|name=Ice Lance
 
|image=Spell Frost FrostBlast.png
 
|image=Spell Frost FrostBlast.png
|description=Deals X to Y Frost damage to an enemy target. Causes triple damage against Frozen targets.
+
|description=Deals X Frost damage to an enemy target.<br><br>Ice Lance damage is quadrupled against frozen targets.
 
|class=[[Mage]]
 
|class=[[Mage]]
 
|type=Offensive
 
|type=Offensive
 
|school=Frost
 
|school=Frost
|cost=6% of base mana
+
|cost=1.0% of [[base mana]]
|range=30 yd
+
|range=40 yd
 
|cast_time=Instant
 
|cast_time=Instant
|improvement=[[Ice Shards]], [[Piercing Ice]], [[Precision (mage talent)|Precision]], [[Frost Channeling]], [[Winter's Chill]], [[Arctic Winds]], [[Arcane Instability]], [[Spell Power]], [[Playing with Fire]], [[Molten Fury]], [[Shatter]]
+
|cooldown=
|ranks=3
+
|gcd=1.5 sec
  +
|level=22
  +
|tcg=IceLanceTCG.jpg
 
}}</onlyinclude>
 
}}</onlyinclude>
   
 
: ''"It's hard to nail a moving target. An immobile one, though... now that's a different story." - Velindra Sepulchre'' {{Cite|TCGDoW|36}}
 
: ''"It's hard to nail a moving target. An immobile one, though... now that's a different story." - Velindra Sepulchre'' {{Cite|TCGDoW|36}}
   
'''Ice Lance''' is a [[mage]] spell that deals [[Frost]] [[direct damage]]. The spell can be powerful due to the fact that it deals triple damage to targets that are [[freeze|frozen]].
+
'''Ice Lance''' is a core [[mage]] ability learned at level 22. It deals [[Frost]] [[direct damage]]. The spell can be powerful due to the fact that it deals quadruple damage to targets that are [[freeze|frozen]].
   
== Rank table ==
+
== Notes ==
{| class="darktable" style="text-align: center;"
+
The quadruple bonus on frozen targets is applied after all spell damage, talents, and other modifiers have been calculated. The [[spell damage]] coefficient is very low, only 14.29%,<ref>{{ref web|url=http://forums.worldofwarcraft.com/thread.html?topicId=108219860|title=WoW US Mage Forum|author=Zaldinar|accessdate=2007-8-8}}</ref> however when quadrupled on a frozen target, the effective coefficient would be 57.16%.
|-
 
! Rank !! Level !! Damage !! Cost
 
|-
 
| 1 || 66 || 177 - 204 || {{Cost|7|80}}
 
|-class="alt"
 
| 2 || 72 || 186 - 216 || {{Cost|15}}
 
|-
 
| 3 || 78 || 216 - 225 || {{Cost|15}}
 
|}
 
   
==Notes==
+
== Tips ==
The triple bonus on frozen targets is applied after all spell damage, talents and other modifiers have been calculated. The [[spell damage]] coefficient is very low, only 14.29%,<ref>{{ref web|url=http://forums.worldofwarcraft.com/thread.html?topicId=108219860|title=WoW US Mage Forum|author=Zaldinar|accessdate=2007-8-8}}</ref> however when tripled on a frozen target, the effective coefficient would be 42.86%, the usual value for an [[instant]] cast spell.
+
Ice Lance is a great source of burst DPS in solo, PvP, and some group situations. It is useful in any situation where an enemy can be frozen, which makes it less useful on most dungeon bosses. Since the damage bonus is applied after all other flat modifiers such as [[spell damage]] effects, the burst damage can get pretty high.
   
==Talent improvement==
+
Ice Lance is one of the offensive mage abilities that can be used while moving, and the fact that it has no [[cooldown]] other than the global cooldown means that it can be [[spam]]med repeatedly. Interestingly, it is possible to use Ice Lance to make a "fighting retreat" so to speak and use it on foes directly behind the mage's path of movement. The trick is to face perpendicular to the target that you wish to flee from and side-step out of the way. Thus, if you face left with the target to your left, move to your right, and if you face right with the target to your right, move to your left. The actual targeting arc for spells and abilities is 180 degrees in front of a character, so by "torso twisting" in this manner a mage can run away at full speed while still showering the foe with Ice Lance attacks.
[[Elemental Precision (mage talent)|Elemental Precision]] and [[Frost Channeling]] reduce the mana cost of the spell, while Frost Channeling also lowers its threat. Ice Lance deals [[Frost]] damage, so the bonuses from [[Piercing Ice]], [[Ice Shards]], [[Arctic Winds]] and [[Winter's Chill]] apply to the spell. [[Spell Impact]] also increases the damage of Ice Lance. [[Arctic Reach]] extends the range to 36 yards at max rank. [[Master of Elements]] will refund a percentage of the mana cost of the spell if it critically hits its target.
 
   
As with all mage spells capable of critical hits [[Arcane Instability]], [[Spell Power]], [[Molten Fury]], [[Playing with Fire]] and [[Shatter]] can increase the effective damage output of this spell.
+
On non-frozen targets, the spell is a useful instant that costs very little mana. Unlike wanding, Ice Lance can be cast while running. In PvP, use it to take down [[shaman]] totems or to interrupt flag captures in battlegrounds.
[[File:Ice Lance TCG.jpg|thumb| In the [[World of Warcraft: Trading Card Game]].]]
 
==Tips and tactics==
 
Ice Lance is a great source of burst DPS in solo, PvP and some group situations. It is useful in any situation where an enemy can be frozen, which makes it less useful on most dungeon bosses. Since the triple damage bonus is applied after all other flat modifiers such as [[spell damage]] effects, the burst damage can get pretty high.
 
   
Ice Lance is one of the very few offensive mage abilities that can be used while moving, and the fact that it has no [[cooldown]] other than the global cooldown means that it can be [[spam]]med repeatedly. Interestingly, it is possible to use Ice Lance to make a "fighting retreat" so to speak and use it on foes directly behind the mage's path of movement. The trick is to face perpendicular to the target that you wish to flee from, and side-step out of the way. Thus if you face left with the target to your left, move to your right, and if you face right with the target to your right, move to your left. The actual targeting arc for spells and abilities is one-hundred and eighty degrees in front of a character, so by "torso twisting" in this manner a mage can run away at full speed while still showering the foe with Ice Lance attacks.
+
== Shatter combo ==
  +
:''Frost specialization, utilizing {{ability|Shatter}}''
  +
Summon your minion. From a decent range(~20y), target your enemy and begin casting your {{ability|Frostbolt}}. While Frostbolt is casting, use the minion's Freeze on your enemy, and immediately when Frostbolt is done casting start spamming Ice Lance. Because of the distance and travel time, Frostbolt and Ice Lance should hit at the same time and both crit, leading to burst damage of up to ~5000.
   
=== Shatter combo ===
+
== Patch changes ==
Summon your minion. From a decent range(~20y), target your enemy and begin casting your [[Frostbolt]]. While Frostbolt is casting, use the minion's Freeze on your enemy, and immediately when Frostbolt is done casting start spamming Ice Lance. Because of the distance and travel time, Frostbolt and Ice Lance should hit at the same time and both crit, leading to burst damage of up to ~5000.
 
 
On non-frozen targets, the spell is a useful instant that costs very little mana. Unlike wanding, Ice Lance can be cast while running. In PvP, use it to take down [[shaman]] totems or to interrupt flag captures in battlegrounds. This spell also procs the [[Winter's Chill]] talent, allowing you to stack the debuff early in a boss fight with little [[threat]] and little mana. It will not, however, proc [[Frostbite (mage talent)|Frostbite]] because it does not have a [[chill]].
 
 
==Past changes==
 
 
* {{Patch 4.1.0|note=[[Fingers of Frost]] bonus damage applied to Ice Lance has been increased to 25%, up from 15%.}}
 
* {{Patch 4.1.0|note=[[Fingers of Frost]] bonus damage applied to Ice Lance has been increased to 25%, up from 15%.}}
 
* {{Patch 3.0.3|note=[[Molten Fury]]: This talent no longer prevents Ice Lance ranks 2 and 3 from dealing triple damage against frozen targets.}}
 
* {{Patch 3.0.3|note=[[Molten Fury]]: This talent no longer prevents Ice Lance ranks 2 and 3 from dealing triple damage against frozen targets.}}

Revision as of 03:09, December 6, 2012

Ice Lance
Spell frost frostblast
  • Ice Lance
  • 40 yd  range
  • 1.0% of base mana
  • Instant cast
  • Deals X Frost damage to an enemy target.

    Ice Lance damage is quadrupled against frozen targets.
Usable by
ClassMage
Properties
TypeOffensive
SchoolFrost
Cooldown (GCD 1.5 sec)
Level required22
TCG image
IceLanceTCG
"It's hard to nail a moving target. An immobile one, though... now that's a different story." - Velindra Sepulchre TCGDoW 36

Ice Lance is a core mage ability learned at level 22. It deals Frost direct damage. The spell can be powerful due to the fact that it deals quadruple damage to targets that are frozen.

Notes

The quadruple bonus on frozen targets is applied after all spell damage, talents, and other modifiers have been calculated. The spell damage coefficient is very low, only 14.29%,[1] however when quadrupled on a frozen target, the effective coefficient would be 57.16%.

Tips

Ice Lance is a great source of burst DPS in solo, PvP, and some group situations. It is useful in any situation where an enemy can be frozen, which makes it less useful on most dungeon bosses. Since the damage bonus is applied after all other flat modifiers such as spell damage effects, the burst damage can get pretty high.

Ice Lance is one of the offensive mage abilities that can be used while moving, and the fact that it has no cooldown other than the global cooldown means that it can be spammed repeatedly. Interestingly, it is possible to use Ice Lance to make a "fighting retreat" so to speak and use it on foes directly behind the mage's path of movement. The trick is to face perpendicular to the target that you wish to flee from and side-step out of the way. Thus, if you face left with the target to your left, move to your right, and if you face right with the target to your right, move to your left. The actual targeting arc for spells and abilities is 180 degrees in front of a character, so by "torso twisting" in this manner a mage can run away at full speed while still showering the foe with Ice Lance attacks.

On non-frozen targets, the spell is a useful instant that costs very little mana. Unlike wanding, Ice Lance can be cast while running. In PvP, use it to take down shaman totems or to interrupt flag captures in battlegrounds.

Shatter combo

Frost specialization, utilizing [Shatter]

Summon your minion. From a decent range(~20y), target your enemy and begin casting your [Frostbolt]. While Frostbolt is casting, use the minion's Freeze on your enemy, and immediately when Frostbolt is done casting start spamming Ice Lance. Because of the distance and travel time, Frostbolt and Ice Lance should hit at the same time and both crit, leading to burst damage of up to ~5000.

Patch changes

References

  1. ^ Zaldinar. WoW US Mage Forum. Retrieved on 2007-08-08.

External links


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