| Ice Trap | |
|---|---|
| |
| Usable by | |
| Class | Hunter |
| Properties | |
| Type | Utility |
| School | Frost |
| Cooldown | 30 sec (GCD 1 sec) |
| Level required | 46 |
| Related debuff | |
| TCG image | |
Ice Trap is a hunter ability learned at level 46. It is an AoE slowing trap that affects multiple targets at once. Especially in PvP, this is great for slowing groups of charging enemies or flag carriers and their allies. Like other hunter traps, it can be launched using [Trap Launcher].
Modified by
Edit
- [Readiness] (core ability)
- [Entrapment] (
survival spec ability)
- [Trap Mastery] (
survival spec ability)
- Glyph of Black Ice
- Item Level 25
- Major Glyph
- Classes: Hunter
- Requires Level 25
- Use: Permanently teaches you this glyph.
While you move through the area affected by your Ice Trap you gain 50% movement speed. - Sell Price: 1

- Glyph of Ice Trap
- Item Level 25
- Major Glyph
- Classes: Hunter
- Requires Level 25
- Use: Permanently teaches you this glyph.
Increases the radius of the effect from your Ice Trap by 2 yards. - Sell Price: 1

Patch changes
Edit
-
Patch 5.1.0 (27-Nov-2012): The snare provided by Ice Trap is now more responsive when enemies enter or leave the area of effect, and its effective area more closely matches the visual effect.
-
Patch 4.2.0 (28-Jun-2011): Traps now scale with hunter stats such as hit, expertise, spell penetration and attack power as intended.