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{{for|the mob|Ice Revenant}}
Ice revenants are [[revenant]]s based on ice elements. The creature is seemingly humanoid, but walks on legs of ice rather than flesh. A ice revenant wears flowing black robes under scale mail armor and carries a heavy mace and large metal shield emblazoned with a single light blue-colored image of an eyeball. Etched into the shield, radiating from the eye out to the shield's edges, are yellow beams. the eye sockets of the creature's metallic helm shines with with a menacing blue light, and its arms are of ice, much like the visible portions of its legs. Ice revenants are unpredictable creatures, following the winter snows and retiring to the cold plains of the north during the warmer southern months. They may arise anywhere, entering an area at a whim so long as there is snow on the ground or an intense chill in the air. The despise heat and will not enter warm areas or occupied houses. They are known for kidnapping children who wander into the woods on a snowy day. Ice revenants use their frost nova spells as soon possible, even choosing single targets if necessary. They then enter melee. In packs, they coordinate their strikes on a single target at a time.{{Cite|MoM|87}}
 
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{{Infobox race
[[Category:Warcraft III units]][[Category:Lore]][[Category:Revenants]][[Category:Ice Elementals]]
 
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| name = Ice revenant
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| image = Ice Revenant.jpg
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| type = Medium Elemental (Cold, Water)
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| leader = [[Neptulon]]
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| homeworld = [[Elemental Plane]]
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| environment = Any land or underground
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| area =
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| language =
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| organization = Solitary or pack (2-8)
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| alignment = Always [[neutral evil]]
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| source = ''[[Manual of Monsters]]'', 87
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}}
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'''Ice revenants''' are [[revenant]]s based on the elements of "cold" and "water", the elements of "ice". The creature is seemingly humanoid, but walks on legs of ice rather than flesh. An ice revenant wears flowing black robes under scale mail armor and carries a heavy mace and large metal shield emblazoned with a single light blue-colored image of an eyeball. Etched into the shield, radiating from the eye out to the shield's edges, are yellow beams. The eye sockets of the creature's metallic helm shines with a menacing blue light, and its arms are of ice, much like the visible portions of its legs. Ice revenants are unpredictable creatures, following the winter snows and retiring to the cold plains of the north during the warmer southern months. They may arise anywhere, entering an area at a whim so long as there is snow on the ground or an intense chill in the air. They despise heat and will not enter warm areas or occupied houses. They are known for kidnapping children who wander into the woods on a snowy day. Ice revenants use their [[Frost Nova]] spells as soon as possible, even choosing single targets if necessary. They then enter melee. In packs, they coordinate their strikes on a single target at a time.<ref>''[[Manual of Monsters]]'', pg 87</ref>
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==References==
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{{reflist}}
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[[Category:Ice revenants| ]]

Revision as of 04:33, 21 August 2010

For the mob, see Ice Revenant.
Ice revenant
Ice Revenant
Classification Medium Elemental (Cold, Water)
Racial leader(s) Neptulon
Homeworld Elemental Plane
Environment Any land or underground
Organization(s) Solitary or pack (2-8)
Alignment Always neutral evil
Sources: Manual of Monsters, 87

Ice revenants are revenants based on the elements of "cold" and "water", the elements of "ice". The creature is seemingly humanoid, but walks on legs of ice rather than flesh. An ice revenant wears flowing black robes under scale mail armor and carries a heavy mace and large metal shield emblazoned with a single light blue-colored image of an eyeball. Etched into the shield, radiating from the eye out to the shield's edges, are yellow beams. The eye sockets of the creature's metallic helm shines with a menacing blue light, and its arms are of ice, much like the visible portions of its legs. Ice revenants are unpredictable creatures, following the winter snows and retiring to the cold plains of the north during the warmer southern months. They may arise anywhere, entering an area at a whim so long as there is snow on the ground or an intense chill in the air. They despise heat and will not enter warm areas or occupied houses. They are known for kidnapping children who wander into the woods on a snowy day. Ice revenants use their Spell frost frostnova [Frost Nova] spells as soon as possible, even choosing single targets if necessary. They then enter melee. In packs, they coordinate their strikes on a single target at a time.[1]

References