Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
m (Updated with new information)
(7 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{bp}}
 
 
{{Stub/Ability}}
 
{{Stub/Ability}}
  +
<onlyinclude>{{Infobox ability
{{Effecttip
 
|name=Immolation Trap Effect
+
|name=Immolation Trap
|icon=Spell_Fire_FlameShock.png
+
|image=Spell_Fire_FlameShock.png
 
|description=Place a fire trap that will burn the first enemy to approach for [RAP * 0.1 + X] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
|description=X Fire damage every 3 seconds.
 
  +
|class=[[Hunter]]
|duration=15 Seconds
 
  +
|type=Offensive
|float=right
 
  +
|school=Fire
|etype=debuff
 
  +
|cost=9% of base mana
|type=Magic}}
 
  +
|cast_time=Instant
Place a fire trap that will burn the first enemy to approach for X Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
 
 
|cooldown=30 seconds
  +
|talented=No
  +
|improvement=
  +
|ranks=8
  +
|debuff_name=Immolation Trap Effect
  +
|debuff_type=Magic
 
|debuff_desc={X/5} Fire damage every 3 seconds.
  +
|debuff_dur=15 seconds
  +
}}</onlyinclude>
   
==Functionality==
+
==Rank Table==
===Uses===
 
*Immolation Trap is good for bringing down a single [[mob]] quickly.
 
 
===Limitations===
 
*Trap will exist for 1 min.
 
*Traps can now be placed while in combat; however it will not become active until 2 seconds have passed.
 
*Only one trap can be active at a time.
 
*Can be resisted.
 
*Some units are immune to this trap.
 
 
===Range===
 
*Self (the trap is laid at the feet of the [[Hunter]])
 
 
===Cooldown===
 
*30 seconds
 
 
===Casting Time===
 
*Instant, plus 2 seconds arming time
 
 
===Upgrades===
 
*[[Entrapment]] ([[Survival]] [[Talent]]): Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance (3 total ranks) to entrap the target, preventing them from moving for 5 sec.
 
*[[Trap Efficiency]] (Survival Talent): Increases the duration of Freezing and Frost trap effects by 15% per rank (2 total ranks) and the damage of Immolation and Explosive trap effects by 15% per rank.
 
*[[Resourcefulness]] ([[Survival]] [[Talent]]): Reduces the manacost of all traps and melee abilities by 20% per rank and reduces the cooldown of all traps by 2 sec per rank. (3 ranks total).
 
 
===Rank Table===
 
 
{| class="darktable" style="text-align:center"
 
{| class="darktable" style="text-align:center"
 
|-
 
|-
! !! Level !!Mana Cost !! Total Damage !! Training Cost
+
! Rank !! Level !! Mana Cost !! Damage !! Training Cost
 
|-
 
|-
 
| 1 || 16 || 13% of base mana || 105 || {{cost||18}}
! Rank 1
 
| 16 || 50 || 105 || {{cost||18}}
 
 
|-class="alt"
 
|-class="alt"
 
| 2 || 26 || 13% of base mana || 215 || {{cost||70}}
! Rank 2
 
| 26 || 90 || 215 || {{cost||70}}
 
 
|-
 
|-
 
| 3 || 36 || 13% of base mana || 340 || {{cost|1|40}}
! Rank 3
 
| 36 || 135 || 340 || {{cost|1|26}}
 
 
|-class="alt"
 
|-class="alt"
 
| 4 || 46 || 13% of base mana || 510 || {{cost|2|80}}
! Rank 4
 
| 46 || 190 || 510 || {{cost|2|80}}
 
 
|-
 
|-
 
| 5 || 56 || 13% of base mana || 690 || {{cost|4|60}}
! Rank 5
 
  +
|-class="alt"
| 56 || 245 || 690 || {{cost|3|68}}
 
  +
| 6 || 65 || 9% of base mana || 985 || {{cost|11}}
  +
|-
  +
| 7 || 72 || 9% of base mana || 1540 || {{cost|30}}
  +
|-class="alt"
  +
| 8 || 78 || 9% of base mana || 1885 || {{cost|30}}
 
|}
 
|}
  +
 
==Upgrades==
  +
*[[Trap Mastery]] (Survival Talent): Increases periodic damage by 10%/20%/30%.
 
*[[Resourcefulness]] (Survival Talent): Reduces the mana cost of all traps and melee abilities by 20%/40%/60% and reduces the cooldown of all traps by 2/4/6 sec.
   
 
== Strategy ==
 
== Strategy ==
 
 
* Immolation Trap is the trap you will most often use while [[grinding]] and solo-ing. The standard operating procedure is to lay the trap just outside of the [[mob|mob's]] [[aggro radius]] and then back up to maximum range. Timed correctly, when you pull the mob it will encounter your pet just after it hits the trap.
 
* Immolation Trap is the trap you will most often use while [[grinding]] and solo-ing. The standard operating procedure is to lay the trap just outside of the [[mob|mob's]] [[aggro radius]] and then back up to maximum range. Timed correctly, when you pull the mob it will encounter your pet just after it hits the trap.
* Immolation Traps are also best used for boss fights in [[instances]], as generally, the more [[DoT|DoTs]] on a boss the better.
+
* Immolation Traps are also best used for boss fights in [[instances]], as generally, the more [[DoT]]s on a boss the better.
 
* Immolation Traps are also useful when fighting [[Elemental]]s, as elementals generally have heavy armor and are immune to stings.
 
* Immolation Traps are also useful when fighting [[Elemental]]s, as elementals generally have heavy armor and are immune to stings.
  +
* While overshadowed by [[Explosive Trap]] in long-term/multi-target damage, against single moving targets this can be slightly better.
   
 
== Patch changes ==
 
== Patch changes ==
*{{patched|patch=3.0.8|note=[[Trap Mastery]] now only increases periodic damage done by [[Immolation Trap]] and [[Explosive Trap]] (Old - ''All'' damage).}}
+
*{{Patch 3.0.8|note=[[Trap Mastery]] now only increases periodic damage done by Immolation Trap and [[Explosive Trap]]|comment=Previously increased all damage.}}
  +
*{{Patch 1.7.0|note=Fixed a bug where lower level versions of Immolation Trap were being resisted more than they should be.}}
 
   
 
{{Traps}}
 
{{Traps}}
{{ClassFooter|Hunter}}
+
{{Classfooter|Hunter}}
 
 
[[Category:Fire spells]]
 
[[Category:Fire spells]]
 
[[Category:Hunter abilities]]
 
[[Category:Hunter abilities]]

Revision as of 19:13, 9 September 2010

Immolation Trap
Inv misc questionmark
  • Immolation Trap (8 ranks)
  • Hunter ability
  • 9% of base mana
  • 30 sec cooldown
  • Instant
  • Place a fire trap that will burn the first enemy to approach for [RAP * 0.1 + X] Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
Properties
Class Hunter
School Fire
Cooldown 30 seconds
Related debuff
Inv misc questionmark
  • Magic
  • Immolation Trap Effect
  • {X/5} Fire damage every 3 seconds.
  • Duration: 15 seconds

[[Category:hunter abilities]][[Category:hunter abilities]]

Rank Table

Rank Level Mana Cost Damage Training Cost
1 16 13% of base mana 105 18s
2 26 13% of base mana 215 70s
3 36 13% of base mana 340 1g 40s
4 46 13% of base mana 510 2g 80s
5 56 13% of base mana 690 4g 60s
6 65 9% of base mana 985 11g
7 72 9% of base mana 1540 30g
8 78 9% of base mana 1885 30g

Upgrades

  • Ability ensnare [Trap Mastery] (Survival Talent): Increases periodic damage by 10%/20%/30%.
  • Resourcefulness (Survival Talent): Reduces the mana cost of all traps and melee abilities by 20%/40%/60% and reduces the cooldown of all traps by 2/4/6 sec.

Strategy

  • Immolation Trap is the trap you will most often use while grinding and solo-ing. The standard operating procedure is to lay the trap just outside of the mob's aggro radius and then back up to maximum range. Timed correctly, when you pull the mob it will encounter your pet just after it hits the trap.
  • Immolation Traps are also best used for boss fights in instances, as generally, the more DoTs on a boss the better.
  • Immolation Traps are also useful when fighting Elementals, as elementals generally have heavy armor and are immune to stings.
  • While overshadowed by Spell fire selfdestruct [Explosive Trap] in long-term/multi-target damage, against single moving targets this can be slightly better.

Patch changes

  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Ability ensnare [Trap Mastery] now only increases periodic damage done by Immolation Trap and Spell fire selfdestruct [Explosive Trap]
    Previously increased all damage.
  • WoW Icon update Patch 1.7.0 (2005-09-13): Fixed a bug where lower level versions of Immolation Trap were being resisted more than they should be.