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For Imp lore, see Imp.

The Imp is the first demonic pet available to the warlock. It becomes available at level 1 from warlock trainers.

Among the four regular warlock pets, the Imp has the most mana, but the least health. The Imp does not require a Soul Shard to summon.

Abilities

The imp possesses one offensive ability and three defensive abilities. Its only mode of attack is Spell fire firebolt [Firebolt], a ranged fire spell.

Icon Spell Min Level Description
Spell Fire FireBolt Spell fire firebolt [Firebolt] 1 Deals X fire damage to a target.
Spell Shadow BloodBoil Spell shadow bloodboil [Blood Pact] 4 Increases party and raid members' health by X.
Spell Shadow ImpPhaseShift Peticon-magical Spell shadow impphaseshift [Phase Shift] 12 Shifts the imp out of phase with the world, making it unattackable unless it attacks.

(While Phase Shifted imp cannot be target and can't get mobs attention)

Spell Fire FireArmor Spell fire firearmor [Fire Shield] 14 Surrounds the friendly party or raid target in a shield of fire, increasing fire resistance by X (Rank 6 or higher) and making every strike against the target cause X fire damage to the attacker. Lasts 3 min. The caster cannot cast fire Shield on himself..
Ability Warlock Avoidance Avoidance 60 Reduces the damage your summoned demon takes from area of effect attacks by an additional 80%.

Its Spell shadow shadowpact [Master Demonologist] effect is to increase fire damage and critical strike chance by 5%. Its Spell warlock demonicempowerment [Demonic Empowerment] effect increases the Imp's spell critical strike chance by 20% for 30 sec.

Acquiring

The warlock trainer in each race's starting area sells the Spell shadow summonimp [Summon Imp] spell at level 1.


Imp tips

Imp Samwise Art

Imp art by Samwise

A common mistake some warlocks make is to tell their Imp to attack when Firebolt isn't set to auto-cast. Since Firebolt is the Imp's only attack form, this gives it nothing to do; right-click on the Firebolt button to fix it. An Imp will also not attack if it is out of mana; it will also refuse to attack mobs that are immune to fire.

When Phase Shifted, the Imp is not capable of attracting threat or even attention from mobs. It is not supposed to be capable of setting off traps, but this is debated (one point of contention is whether it can trigger the dragon eggs in the Rookery in Upper Blackrock Spire). While in Peticon-magical Spell shadow impphaseshift [Phase Shift] players cannot buff him, And party buffs (Such as Spell holy arcaneintellect [Arcane Brilliance]) do not work on him when Phase Shifted, So it's best to turn Phase Shift off in raids or in a battleground before it starts.

The Spell shadow summonimp [Improved Imp] talent increases the damage done by Firebolt, the Health increase provided by Blood Pact, and the effectiveness of Spell fire firearmor [Fire Shield].

A warlock with Spell shadow deathpact [Dark Pact] can set the Imp to Passive and use it as a mana "battery", since the Imp has so much mana and regenerates it quickly. This allows the warlock to move on quickly after battles, tapping Dark Pact a time or two while running. This is not as efficient when using the Imp to attack, however, because Firebolt uses its mana quickly. Another problem with using the Imp to attack is that it removes Phase Shift, and with the Imp as vulnerable as it is, one or two attacks will destroy it. The stamina buff from Blood Pact makes it worthwhile to have the Imp out in a party even if you don't have it attack.

If a warlock has Spell shadow shadowpact [Master Demonologist], the Imp's benefits under the talent Master Demonologist (increases fire damage and crit chance) can be very useful in some situations.

The Imp's casting speed can be increased by taking points in the Spell fire firebolt [Demonic Power] talent of the destruction tree. Keep in mind, on max rank this will cut down the total casting time by 1/4th but it will not affect the Imp's total damage dealt over time much if at all. It will just allow the Imp to burn through all of its mana faster, you will still throw just as many Firebolts but in less time. Don't pick up this talent expecting a 25% increase in damage.

One of the talents new with 2.0 is Spell shadow manafeed [Mana Feed] which is very handy for the Imp, particularly when combined with Spell shadow summonimp [Improved Imp] and Spell fire firebolt [Improved Firebolt]. This will give your Imp up to 100% of the mana the warlock gains from using Spell shadow burningspirit [Life Tap] or Spell shadow siphonmana [Drain Mana], which can help sustain his damage output.

Imp stats

Here is all the Imp stats through its levels, based on a human warlock with Spell shadow bloodboil [Blood Pact] turned off. Level 60 stats are based off an undead warlock with Spell shadow bloodboil [Blood Pact] also turned off. As of patch 2.0.1, you have to turn off all buffs and take off all items, because now pets stats get bonuses from player stats. Patch 2.0.5 pets don't have weapon skill and defense anymore.

NOTE: Some of the below values are known to be inaccurate (larger then actual). This has been confirmed in game. For an example, compare the listed spirit for levels 56, 60, and 70.

Level Strength Agility Stamina Intellect Spirit Power Damage Armor
1 20 20 20 24 23 10 2 - 3 20
2 21 20 20 25 24 11 3 - 4 20
3 22 20 21 26 25 12 3 - 6 20
4 23 21 21 27 26 13 5 - 7 33
5 23 21 22 28 27 13 6 - 9 49
6 24 21 22 29 27 14 7 - 11 68
7 25 21 23 30 28 15 9 - 14 92
8 26 21 23 31 29 16 10 - 15 117
9 27 21 23 32 30 17 11 - 16 147
10 27 22 24 33 31 17 11 - 17 180
11 28 22 24 37 35 18 12 - 18 190
12 29 22 26 41 39 19 13 - 19 203
13 30 22 26 44 43 20 13 - 20 215
14 31 22 28 50 47 21 14 - 21 228
15 32 23 29 54 52 22 15 - 23 240
16 34 23 30 57 56 24 16 - 24 253
17 36 23 31 61 60 26 17 - 25 265
18 37 23 32 65 65 27 18 - 27 278
19 38 23 33 70 69 28 19 - 28 291
20 40 24 35 74 74 30 20 - 30 303
21 42 24 44 87 64 32 21 - 31 320
22 44 24 46 91 67 34 22 - 32 346
23 45 24 47 95 69 35 23 - 33 360
24 46 25 49 99 73 36 24 - 35 373
25 47 25 50 104 75 37 25 - 36 386
26 49 25 51 107 78 39 26 - 37 399
27 50 25 53 111 81 40 27 - 39 411
28 52 25 54 118 86 42 28 - 40 424
29 54 26 56 122 89 44 29 - 41 436
30 54 26 57 128 92 44 30 - 43 449
31 56 26 59 131 95 46 30 - 44 462
32 57 26 61 136 98 47 31 - 45 476
33 59 27 61 139 101 49 32 - 46 488
34 60 27 63 143 104 50 33 - 47 501
35 ? ? ? ? ? ? ? ?
36 ? ? ? ? ? ? ? ?
37 ? ? ? ? ? ? ? ?
38 ? ? ? ? ? ? ? ?
39 ? ? ? ? ? ? ? ?
40 ? ? ? ? ? ? ? ?
41 ? ? ? ? ? ? ? ?
42 77 29 61 159 131 67 44-61 756
43 ? ? ? ? ? ? ? ?
44 ? ? ? ? ? ? ? ?
45 ? ? ? ? ? ? ? ?
46 93 30 66 175 144 83 ? 910
47 95 31 68 180 148 85 ? 928
48 97 31 68 184 151 87 ? 946
49 99 31 70 188 155 89 ? 964
50 101 32 72 192 158 91 63-87 983
51 ? ? ? ? ? ? ? ?
52 ? ? ? ? ? ? ? ?
53 ? ? ? ? ? ? ? ?
54 109 33 77 209 172 99 66-93 1055
55 ? ? ? ? ? ? ? ?
56 114 34 80 221 181 104 69-96 1091
57 ? ? ? ? ? ? ? ?
58 ? ? ? ? ? ? ? ?
59 ? ? ? ? ? ? ? ?
60 122 35 86 264 260 122 88 - 123 1163
61 ? ? ? ? ? ? ? ?
62 126 35 102 328 212 116 183-162 2807
63 ? ? ? ? ? ? ? ?
64 ? ? ? ? ? ? ? ?
65 ? ? ? ? ? ? ? ?
66 ? ? ? ? ? ? ? ?
67 ? ? ? ? ? ? ? ?
68 ? ? ? ? ? ? ? ?
69 ? ? ? ? ? ? ? ?
70 145 39 101 327 263 135 138 - 174 2207
71 ? ? ? ? ? ? ? ?
72 ? ? ? ? ? ? ? ?
73 ? ? ? ? ? ? ? ?
74 ? ? ? ? ? ? ? ?
75 ? ? ? ? ? ? ? ?
76 ? ? ? ? ? ? ? ?
77 ? ? ? ? ? ? ? ?
78 ? ? ? ? ? ? ? ?
79 ? ? ? ? ? ? ? ?
80 297 79 118 369 367 287 346 - 499 6273
Level Strength Agility Stamina Intellect Spirit Power Damage Armor

Strengths

  • The only warlock pet that doesn't require a Soul Shard to summon.
  • Highest short term DPS of the four basic pets.
  • Highest short term DPS of all summonable pets with proper talents.
  • Highest mana regeneration, making it a good candidate for Spell shadow deathpact [Dark Pact].
  • Invulnerable while Phase Shifted.
  • Provides a substantial health buff to the party.

Weaknesses

  • Burns through his mana pool very quickly when allowed to use Spell fire firebolt [Firebolt].
  • Zero DPS once his mana pool is empty (consider getting the Spell shadow manafeed [Mana Feed] talent if you plan to rely on the Imp for DPS).
  • Low hit points — relatively easy to kill, although warlock gear and Ability warlock avoidance [Demonic Resilience] can mitigate this to some extent.
  • Fire damage only — zero DPS against fire immune targets.

Trivia

Commonly known as "Pinky" when the demon name is too long/boring/hard to pronounce.

As with the other warlock pets, the Imp talks. When asked to attack, it will sometimes complain about it in Common or Orcish. At other times, it says something indecipherable in Demonic.

  • Before the patch that gave the Imp voices here are some of the phrases the Imp used to spam in the chat menu.
"What? You mean you can't kill this one by yourself?"
"Make yourself useful and help me out on this one!"
"Release me already, I've had enough!"
"Alright, I'm on it! Stop yelling!"
"No shi rakir no tiros kamil re lok ante refir shi rakir"
"Maz ruk X rikk xi laz enkil parn zila zilthuras karkun thorje kar x zennshi"
  • Imps have an idle animation of capering about, sometimes performing a front flip as well. They never seem to stand totally still and often fidget.
  • While swimming the Imp performs the doggy paddle.
  • Once an imp-type enemy holding a weapon dies (for example: Vile Familiar), you can see his thumb twitch.
  • The imp has no voice overs when summoned.
  • Voice overs when ordered to attack:
"Is this REALLY necessary?!"
"This was NOT in my contract!"
"Can't we all just get along?"
"Ohhhh sure, send the little guy!"
  • Voice overs when ordered to cast a spell:
"What's in it for me?"
"Do I have to?!"
"Ahh! Okay, okay, okay, okay, okay, okay!"
"Yeah, I'll get right on it."
  • Voice overs when dismissed:
"You know, we've had a lot of fun together, it's been really special, but I think it's time I should start seeing other warlocks. Just a little on the side. No no no it's not you, it's not you, it's me. I just need my space, it's nobody's fault."
"Don't call on me, I'll call on you."
"Argh! I feel so used!"
"Goodbye. Thanks."
"*indistinct grumbling*...I wish...*indistinct grumbling*...wish you were DEAD."

Patch changes

  • Wrath-Logo-Small Patch 3.3.0 (2009-12-08): This ability is now available from the trainer for level 1 warlocks and no longer requires a quest to learn.

External links

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