Wikia

WoWWiki

Changes: Improved Blood Presence

Edit

Back to page

 
(One intermediate revision by one user not shown)
Line 2: Line 2:
 
| name = Improved Blood Presence
 
| name = Improved Blood Presence
 
| image = spell_deathknight_bloodpresence.png
 
| image = spell_deathknight_bloodpresence.png
| description = Increases your rune regeneration by 20% and reduces the chance that you will be critically hit by melee attacks while in Blood Presence by 6%.
+
| description = Blood Presence now increases all damage dealt by 15%, and also reduces the chance that you will be critically hit by melee attacks by 6%.
 
| class = Death knight
 
| class = Death knight
 
| school = Physical
 
| school = Physical
Line 17: Line 17:
   
 
== Patch changes ==
 
== Patch changes ==
  +
*{{Patch 6.0.2|note=Improved Blood Presence now increases all damage dealt by 15%, instead of increasing rune regeneration rate.}}
  +
*{{Patch 5.4.0|note=Fixed a bug that caused Improved Blood Presence and Runic Corruption to incorrectly increase activation rates of some trinkets and effects.}}
 
*{{Patch 5.0.4|note=Updated.}}
 
*{{Patch 5.0.4|note=Updated.}}
 
* {{Patch 4.0.1|note=Changed, now reduces chance to be critically hit by melee attacks and reduces damage taken in other Presences.}}
 
* {{Patch 4.0.1|note=Changed, now reduces chance to be critically hit by melee attacks and reduces damage taken in other Presences.}}

Latest revision as of 20:20, October 24, 2014

Improved Blood Presence
Spell deathknight bloodpresence
  • Improved Blood Presence (Passive)
  • Passive
  • Blood Presence now increases all damage dealt by 15%, and also reduces the chance that you will be critically hit by melee attacks by 6%.
Usable by
ClassDeath knight
Properties
SchoolPhysical
Talents
SpecializationBlood
Level required64

Improved Blood Presence is a death knight ability learned at level 64 for death knights with the blood specialization.

Patch changes Edit

  • Warlords-Logo-Small Patch 6.0.2 (October 14, 2014): Improved Blood Presence now increases all damage dealt by 15%, instead of increasing rune regeneration rate.
  • Mists-Logo-Small Patch 5.4.0 (10-Sep-2013) Fixed a bug that caused Improved Blood Presence and Runic Corruption to incorrectly increase activation rates of some trinkets and effects.
  • Mists-Logo-Small Patch 5.0.4 (28 August 2012): Updated.
  • Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Changed, now reduces chance to be critically hit by melee attacks and reduces damage taken in other Presences.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Added, replaced Blood Aura.

External links Edit


Around Wikia's network

Random Wiki