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== Patch changes ==
 
== Patch changes ==
  +
*{{Patch 5.4.0|note=Fixed a bug that caused Improved Blood Presence and Runic Corruption to incorrectly increase activation rates of some trinkets and effects.}}
 
*{{Patch 5.0.4|note=Updated.}}
 
*{{Patch 5.0.4|note=Updated.}}
 
* {{Patch 4.0.1|note=Changed, now reduces chance to be critically hit by melee attacks and reduces damage taken in other Presences.}}
 
* {{Patch 4.0.1|note=Changed, now reduces chance to be critically hit by melee attacks and reduces damage taken in other Presences.}}

Latest revision as of 20:29, September 13, 2013

Improved Blood Presence
Spell deathknight bloodpresence
  • Improved Blood Presence (Passive)
  • Passive
  • Increases your rune regeneration by 20% and reduces the chance that you will be critically hit by melee attacks while in Blood Presence by 6%.
Usable by
ClassDeath knight
Properties
SchoolPhysical
Talents
SpecializationBlood
Level required64

Improved Blood Presence is a death knight ability learned at level 64 for death knights with the blood specialization.

Patch changes Edit

  • Mists-Logo-Small Patch 5.4.0 (10-Sep-2013) Fixed a bug that caused Improved Blood Presence and Runic Corruption to incorrectly increase activation rates of some trinkets and effects.
  • Mists-Logo-Small Patch 5.0.4 (28 August 2012): Updated.
  • Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Changed, now reduces chance to be critically hit by melee attacks and reduces damage taken in other Presences.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Added, replaced Blood Aura.

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