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Improved Tracking

From WoWWiki

Improved Tracking
  • While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all ranged damage done to those types is increased by X%.
Usable by
ClassHunter
Properties
LocationSurvival, Tier 1
AffectsAll abilities
Ranks5
Requirements
Points requiredN/A

Improved Tracking is a consolidated version of Monster Slaying and Humanoid Slaying. Changing tracking to the approprite to the target will result in increased damage.

Contents

Rank table

Rank  % Damage Increase
1 1
2 2
3 3
4 4
5 5

Notes

Instead of being an x% increase in damage and x% increase in critical damage to the foe in question, it becomes a flat x% increase in damage. Point for point this provides less than the old versions for each type individually, but is superior for four reasons:

  1. More DPS increase total - 5% damage increase is usually better than 3% damage, 3% crit damage.
  2. Saves a talent point - you only spend 5 points total, not 6 like you would if you wanted to maximize the effect versus all targets.
  3. More versatile - works on Elementals, Demons, and Undead as well as everything the old versions did.
  4. Cleaner tree - no longer do you feel obligated to take 3/3 Hawk eye and then be forced into taking either a partial talent or Savage Strikes.


"Improved Tracking – now benefits damage to all included creature types as long as you are tracking one of them. You don’t have to swap around what you are tracking as much. " - Ghostcrawler, 12/09/2008

Patch changes

  • Patch 3.0.8 (2009-01-20): This talent has been slightly re-designed. Now reads: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all ranged damage done to those types is increased by 1/2/3/4/5%.
Was "Increases all non-periodic damage done to targets that are being tracked 1/2/3/4/5%."

External links