From WoWWiki
| Improved Tracking |
|---|
|
| Usable by |
|---|
| Class | Hunter |
| Properties |
|---|
| Location | Survival, Tier 1 |
| Affects | All abilities |
| Ranks | 5 |
| Requirements |
|---|
| Points required | N/A |
Improved Tracking is a consolidated version of Monster Slaying and Humanoid Slaying. Changing tracking to the approprite to the target will result in increased damage.
Rank table
| Rank | % Damage Increase
|
| 1 | 1
|
| 2 | 2
|
| 3 | 3
|
| 4 | 4
|
| 5 | 5
|
Notes
Instead of being an x% increase in damage and x% increase in critical damage to the foe in question, it becomes a flat x% increase in damage. Point for point this provides less than the old versions for each type individually, but is superior for four reasons:
- More DPS increase total - 5% damage increase is usually better than 3% damage, 3% crit damage.
- Saves a talent point - you only spend 5 points total, not 6 like you would if you wanted to maximize the effect versus all targets.
- More versatile - works on Elementals, Demons, and Undead as well as everything the old versions did.
- Cleaner tree - no longer do you feel obligated to take 3/3 Hawk eye and then be forced into taking either a partial talent or Savage Strikes.
"Improved Tracking – now benefits damage to all included creature types as long as you are tracking one of them. You don’t have to swap around what you are tracking as much. " - Ghostcrawler, 12/09/2008
Patch changes
- Patch 3.0.8 (2009-01-20): This talent has been slightly re-designed. Now reads: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all ranged damage done to those types is increased by 1/2/3/4/5%.
- Was "Increases all non-periodic damage done to targets that are being tracked 1/2/3/4/5%."
External links