Revision as of 18:44, 19 May 2009 by GameSageZB21210@legacy41541886(talk | contribs)(Changed the information on the page to be more accurate with patch 3.1.2)
As of patch 3.1.2, Innervate is no longer based off of spirit. Instead, Innervate is now based off of your base mana.
Innervate's buff is a Magic effect, so it can be dispelled; hence, you should be careful when using it during PvP.
While out of date, see Resto Druid Raiding Guide: Innervate and You.
Tips and tactics
Innervate is a great solo tool - it lowers downtime by replacing a drink when cooled, and it can give extra mana during a tough situation.
The mana regeneration this gives you is enormous, especially since the spell's cooldown timer is only 6 minutes. Truly an excellent spell that is beneficial to any mana user.
In 5-man instances, it can be a good idea to save Innervate exclusively for the healer when he or she is about to run out of mana.
In raids, Innverate is most effective when used on a Shadowpriest, as the mana gained can be used to deal more damage which with Vampiric Touch, leads to a far greater overall gain of mana than using it on any other person.