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Overview

Intimidating Shout is a bellow so powerful that it causes the object of the Warrior's wrath to cower in fear, and all other adversaries to run for their lives.

Functionality

An Intimidating Shout shout costs 25 Rage. It is a shout Spell shadow possession [Fear] AOE special which lasts 8 seconds. It overrides the normal humanoid mob fleeing reflex at low health, forcing them to stay and fight to the death. At the same time, it makes all other enemies within 10 yards to run away randomly.

Available in All Stances.

Rage Cost Duration Level Cost
Rank 1 25 8 seconds 22 60

Notes

This ability is possibly one of the most dangerous things a Warrior can do in an Instance, as more often than not, Feared enemies will end up triggering new enemies, and once the 8 seconds are up, the original enemies will return with help.

Soloing, it can be useful to escape if things are going badly. Using this, in combination with a Pericing Howl (Talent Shout), can buy the Warrior enough of a head start to run clear of the fight, but this is best done in outdoor environment. In enclosed spaces, such as mines, caves or Instances, it usually causes more trouble than it saves.

In PvP combat, this ability really shines - used in combination with Ability warrior charge [Charge], a single Warrior can totally disrupt an enemy front line, allowing supporting ranged and pet classes to take advantage of the ensuing chaos.


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