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Intimidation

Intimidation
Ability devour.png
  • Intimidation
  • 100 yd  range
  • 1 minute cooldown
  • 6% of base mana
  • Instant cast
  • Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
Usable by
ClassHunter
Properties
TypeUtility
SchoolNature
Cooldown1 minute
Talents
TalentedYes
Talent treeBeast Mastery
Talent required20
Related buff
Ability devour.png
  • Intimidation
  • Next attack will stun the target for 3 sec.
  • Duration: 15 seconds
Related debuff
Ability devour.png
  • Intimidation
  • Stunned.
  • Duration: 3 seconds

Intimidation is a 21 point hunter talent in the Beast Mastery tree.

Contents

Tips and tactics Edit

  • This is a good way to make sure the mob is always attacking your pet if used liberally.
  • This can help you grab aggro off of another player if you need to
  • Stuns target, especially useful in PvP. In PvE, when applied at the right time, can help a player tank regain aggro. This is especially true when an enemy switches target to the hunter, another ranged dps, or the healer. A quick intimidation will not only switch the target of the enemy to the pet, but also keep the enemy close to the tank to regain aggro.

Notes Edit

  • The threat value is 580.

Patch changes Edit

  • WotLK Patch 3.3.0 (2009-12-08): If the hunter's pet is in melee range of its target, the stun from Intimidation will now be applied immediately instead of on the pet's next swing or attack. 

External links Edit


Facts about IntimidationRDF feed
Patch date8 December 2009  +

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