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InventorySlots

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Revision as of 03:09, December 6, 2008 by Rolandius (Talk | contribs)

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This is a "the way it looks right now" copy. Blizzard seems to suggest that these numbers can change at any time. An AddOn should not use fixed numbers at all; they should use the GetInventorySlotInfo() to translate slot names to numbers. Macros can of course do this too, but doing so a lot might cause them to become longer than 255 characters. Besides, it is easy to change your own macros.

Contents

Inventory Slots

Used for commands such as UseInventoryItem and PickupInventoryItem.


Regular inventory items

0 = ammo
1 = head
2 = neck
3 = shoulder
4 = shirt
5 = chest
6 = belt
7 = legs
8 = feet
9 = wrist
10 = gloves
11 = finger 1
12 = finger 2
13 = trinket 1
14 = trinket 2
15 = back
16 = main hand
17 = off hand
18 = ranged
19 = tabard
20 = first bag (the rightmost one)
21 = second bag
22 = third bag
23 = fourth bag (the leftmost one)

When bank frame is open

40 to 67 = the 28 bank slots
68 = first bank bag slot
69 = second bank bag slot
70 = third bank bag slot
71 = fourth bank bag slot
72 = fifth bank bag slot
73 = sixth bank bag slot
74 = seventh bank bag slot

Key ring slots

...

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