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==Notes==
 
==Notes==
Primarily a PvP or Raid Tank talent - very few non-boss NPC enemies use Stun or Charm. 5/5 Iron Will can help a great deal dealing with end-game raid named boss encounters - in particular having a main tank turn red can caused a lot of troubles when dealing with end-instance bosses.
+
Primarily a PvP or Raid Tank talent - very few non-boss NPC enemies use Stun or Charm. 5/5 Iron Will can help a great deal dealing with end-game raid named boss encounters - in particular having the main tank turn red can cause a lot of troubles when dealing with end-instance bosses.
   
 
For protection against [[Fear]] effects, use [[Berserker Rage]] as well.
 
For protection against [[Fear]] effects, use [[Berserker Rage]] as well.
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[[Category:Warriors]]
 
[[Category:Warriors]]
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[[Category: Warrior Talents]]

Revision as of 11:01, 22 March 2006

http://i71.thottbot.com/en/Interface/Icons/Spell_Magic_MageArmor.jpg

Overview

Armor is not just for the outside of a Warrior. The real heroes learn to armor their minds as well...

Functionality

Iron Will increases a Warrior's resistance to Stun and Charm effects.

It is a passive Protection talent, and is always active.

Prequisites: Protection 5

Rank Effect
Rank 1/5 +3% Resist
Rank 2/5 +6% Resist
Rank 3/5 +9% Resist
Rank 4/5 +12% Resist
Rank 5/5 +15% Resist

Notes

Primarily a PvP or Raid Tank talent - very few non-boss NPC enemies use Stun or Charm. 5/5 Iron Will can help a great deal dealing with end-game raid named boss encounters - in particular having the main tank turn red can cause a lot of troubles when dealing with end-instance bosses.

For protection against Spell shadow possession [Fear] effects, use Spell nature ancestralguardian [Berserker Rage] as well.


Go to Warrior Talents
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