Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Register
Advertisement
NeutralIsle of Quel'Danas
Level: 70
File:Sunwell5.jpg
Races

Template:Race Icon BloodElf Male SmallTemplate:Race Icon BloodElf Female Small Blood elf
Template:Race Icon Draenei Male SmallTemplate:Race Icon Draenei Female Small Draenei
Template:Race Icon Murloc SmallMurloc
Template:Race Icon Doomguard Small Demon
Template:Race Icon Naga Male SmallTemplate:Race Icon Naga Female Small Naga
Template:Race Icon Skeleton Small Scourge

Template:Race Icon Wretched Small Wretched
Location Northernmost Quel'Thalas

The Isle of Quel'Danas (also known as "Sunwell Isle") is, according to Blizzard, "a cool 'public' area featuring brand new daily quests" shipped in Patch 2.4[1]. It is the first outdoor zone added to the game via a patch. The top two places of interest is the Sunwell and a town associated with the Shattered Sun Offensive.

It is one out of three areas making up Quel'Thalas.

History

Seven thousand years ago, when Quel'Thalas was founded, the magisters of the new elven kingdom created a mystic fount at a convergence of ley lines on this island off the northern coast of Eversong Woods, utilizing a vial of water stolen from the Well of Eternity sometime before the Sundering. As a result, the island - which became known as Quel'Danas - is also known as the Sunwell Isle. The Sunwell's power allowed the elves to build their cities and shape their land, as well as defend their city; during the Second War, the elven magisters used its power to erect a shield around Silvermoon City to hold off the Horde's invasion.Template:Cite

Separated from the mainland by a channel of the North Sea, this island nonetheless came under attack during the Third War, when the corrupted Prince Arthas Menethil led the Scourge in its slaughtering rampage through Quel'Thalas. The Dead Scar, the path of Blight that splits Quel'Thalas in two - marking the route that Arthas' legions took to the Sunwell - abruptly ends about halfway across the island, near the entrance to the Sunwell Plateau. The Sunwell was befouled with the resurrection of Kel'Thuzad, and the island left to rot as the Scourge continued its relentless march through northern Lordaeron.

Today, nearly six years after its destruction, the Sunwell has been reactivated by the power-mad Kael'thas Sunstrider, and is being used as a mystic portal to summon his master, the eredar overlord Kil'jaeden. At the end of the Dead Scar, near the still-shattered structures at its edge, eredar warlocks and wrathguards stand vigilant, and even some remnants of the Scourge's forces remain.

In response to the threat presented by Prince Kael'thas' operations on the Sunwell Isle, the Sha'tar - masters of Shattrath City - rallied the draenei priests of the Aldor and the blood elf magisters of the Scryers into a unified army, and dispatched them to Azeroth to end Kael'thas' nefarious scheme. This army, known as the Shattered Sun Offensive, has claimed the outpost of Sun's Reach and begins to retake the island from Kael'thas' legions.

Quel'Danas is also the island refuge of the blood elf dragonhawks. It is home to the aeries where the dragonhawks and giant eagles originated and are bred for the elite windriders. Aquel'Luer'Thala is the blood elf in charge of the units stationed on the island.Template:Cite

Geography

Dungeons

Dungeon Name Level Range Group Size Approximate Run Time
Magisters' Terrace 70 5-man 1-2 Hours
Sunwell Plateau 70++++ 25-man Unknown

Maps and subregions

File:Sunwellislemap.jpg

Map of the Isle of Quel'Danas.

The BloodoathThe DawnchaserThe Dawning SquareDawnstar VillageThe Dead ScarThe Forbidding SeaThe Great SeaGreengill CoastMagisters' TerraceShattered Sun Staging AreaSilvermoon's PrideThe Sin'lorenSunwell PlateauSun's ReachSun's Reach ArmorySun's Reach HarborSun's Reach SanctumSunwell Grove (WC3 & RPG)

Travel hubs

Sun's Reach, the primary staging area for the Shattered Sun Offensive, is the primary travel hub to and from the island. This flight node is obtained by taking on one of the quests Crisis at the Sunwell (Aldor) or Duty Calls (Scryers).

Neutral Flight paths from Sun's Reach

High-level Horde characters get a flight path from Silvermoon City to the Island, but it is not possible to swim to the island from the blood elf starting area. After a certain phase of reclaiming the island (as indicated by the number of completed daily quests), a portal will be opened between Quel'Danas and Shattrath City, allowing easy transport to the island. The portal from Shattrath to Quel'Danas is located in the alcove where G'eras (badge vendor) and Almaador (Sha'tar vendor) are presently located and drops off the player in the Sun's Reach Sanctum. Complete the daily quest Know Your Ley Lines to collect an item that allows a one-time-use teleport back to Shattrath.

Adjacent regions

Zone Name Faction Level Range Direction Access
Eversong Woods Horde 1-12 South Flight path to Silvermoon

Notable characters

Main article: Isle of Quel'Danas NPCs

Quests

Main article: Isle of Quel'Danas quests

All quests on the Isle of Quel'Danas are part of the Shattered Sun Offensive storyline. See the SSO quests section for a formatted list, Isle of Quel'Danas quests for the table style, or the unformatted list of all quests in the Isle of Quel'Danas category.

Monsters

There are three groups of monsters at the island - demons with undead, naga and finally Kael's blood elves. The naga go by the name of the Darkspine tribe, and the blood elves under the name of Dawnblade.

Darkspine naga

At Greengill Coast, the Darkspine naga have enslaved the Greengill murlocs, mind controlling them to do their bidding.

Demons

There are a wide variety of demons located around the island, primarily guarding Dawnstar Village, with reinforcements being brought in via a portal to the Throne of Kil'jaeden. There are also a number of demons at the Dead Scar, holding the undead at bay. The demons and Kael's blood elves are attacking as a unified force.

Dawnstar Village:

The Dead Scar:

Undead

There are packs of undead which roam the southern coasts and the Dead Scar, where they battle the demons.

Mechanical

Malfunctioning arcane guardians patrol the western coasts of the island.


Kael's blood elves

Kael's forces are scattered throughout the island, primarily centered around Sun's Reach, where they occupy the Sun's Reach Harbor, as well as several ships which are located a short distance from the shore. The invading forces also contain the wretched, emaciated elves which have fallen to their magical addictions.

Gallery

References

Patch changes

External links

Advertisement