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ItemType

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API types

These are the possible itemType and itemSubType returns of GetItemInfo.

Item Types and Item Sub Types Edit

Every item in the game has a type and subtype of some kind. No valid item will return nil for either of these values. Be aware that the strings are localized on the clients.

Possible itemType returns Edit

"Armor", "Consumable", "Container", "Gem", "Key", "Miscellaneous", "Money", "Reagent", "Recipe", "Projectile", "Quest", "Quiver", "Trade Goods", "Weapon" for English client. Generally they are the same strings you see in the auction search tab.


Sorted Types and Subtypes Edit

Armor

  • "Miscellaneous" - includes Spellstones and Firestones
  • "Cloth"
  • "Leather"
  • "Mail"
  • "Plate"
  • "Shields"
  • "Librams"
  • "Idols"
  • "Totems"
  • "Sigils"

Consumable

  • "Food & Drink"
  • "Potion"
  • "Elixir"
  • "Flask"
  • "Bandage"
  • "Item Enhancement"
  • "Scroll"
  • "Other"
  • "Consumable" - Seems some items still show up as this in 2.4.2 (Fel Blossom, Weighted Jack-o'-Lantern)

Container

  • "Bag"
  • "Enchanting Bag"
  • "Engineering Bag"
  • "Gem Bag"
  • "Herb Bag"
  • "Mining Bag"
  • "Soul Bag"
  • "Leatherworking Bag"

Gem

  • "Blue"
  • "Green"
  • "Orange"
  • "Meta"
  • "Prismatic"
  • "Purple"
  • "Red"
  • "Simple"
  • "Yellow"

Key

  • "Key"

Miscellaneous

  • "Junk"
  • "Reagent"
  • "Pet"
  • "Holiday"
  • "Mount"
  • "Other"

Money - Badges and other "linkable items" used as money

Reagent

  • "Reagent" - I think this is defunct

Recipe

  • "Alchemy"
  • "Blacksmithing"
  • "Book"
  • "Cooking"
  • "Enchanting"
  • "Engineering"
  • "First Aid"
  • "Leatherworking"
  • "Tailoring"

Projectile

  • "Arrow"
  • "Bullet"

Quest

  • "Quest"

Quiver

  • "Ammo Pouch"
  • "Quiver"

Trade Goods

  • "Armor Enchantment"
  • "Cloth"
  • "Devices"
  • "Elemental"
  • "Enchanting"
  • "Explosives"
  • "Herb"
  • "Jewelcrafting"
  • "Leather"
  • "Materials"
  • "Meat"
  • "Metal & Stone"
  • "Other"
  • "Parts"
  • "Trade Goods" - Some items still show up as this in 2.4.2 (Mountain Silversage)
  • "Weapon Enchantment"

Weapon

  • "Bows"
  • "Crossbows"
  • "Daggers"
  • "Guns"
  • "Fishing Poles" (used to be "Fishing Pole" before 2.3)
  • "Fist Weapons"
  • "Miscellaneous"
  • "One-Handed Axes"
  • "One-Handed Maces"
  • "One-Handed Swords"
  • "Polearms"
  • "Staves"
  • "Thrown"
  • "Two-Handed Axes"
  • "Two-Handed Maces"
  • "Two-Handed Swords"
  • "Wands"

(for the purpose of [equipped: ] these can be used)

  • "One-Hand"
  • "Two-Hand"

Notes Edit

For the itemtype "Armor" and the itemtype "Weapon," the possible itemsubtype returns seem to be consistent with the names of the proficiency spells. For example "Daggers" is the same name as Spell 1180. This may be useful for localizing an add-on that checks against these values. However, if your add-on just prints these values, GetItemInfo already returns the localized string.

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