From WoWWiki
"A Paladin's judgement is decisive, firm, sometimes painful, but always just."
Using Judgement is typically referred to as "Judging" a target. Judging a Seal a Paladin has cast on himself can result in a myriad of abilities, from damage to utility debuffs. If the Judgement is a debuff, the duration of it can be refreshed each time the Judging Paladin lands a melee hit.
| Rank | Level | Mana Cost | Cost
|
| 1 | 4 | 5% of Base | 1
|
Talents directly improving Judgement
- The Retribution tier 1 talent Benediction reduces the cost of Judgement and Seals by 3%/6%/9%/12%/15%.
- You can decrease the cooldown by 2 seconds of Judgement with Improved Judgement (2 ranks, 1 second per rank) in the Retribution Tree.
- Sanctified Judgement (3 ranks) gives a 33%/66%/100% chance of receiving 80% of the mana back of the judged seal.
- The Retribution tier 8 talent Fanaticism increases the critical strike chance of any Judgement that is capable of critical hits by 3%/6%/9%/12%/15%; this would include Righteousness, Command, Vengeance(?) and Blood.
- The Retribution 41 point talent Crusader Strike will refresh all Paladin Judgement debuffs on a target, making it invaluable in large raids (especially for Judgement of Light and Judgement of Wisdom).
Talents directly improving specific Judgements
- The Retribution tier 2 talent Improved Seal of the Crusader increases the critical strike chance of all attacks and spells made against a target affected by Judgement of the Crusader by 1%/2%/3%.
- The Holy tier 2 talent Improved Seal of Righteousness increases the damage of Seal and Judgement of Righteousness by 3%/6%/9%/12%/15%.
- The Retribution tier 3 talent Seal of Command is a more damaging Judgement than Righteousness and deals double damage if the target is stunned or incapacitated.
| Judgement Overview
|
| Seal
| Judgement & Effect
| Hit / Crit type
|
|
| Righteousness
| Judgement deals Holy damage to target.
| spell / spell
|
|
| Command
| Judgement deals Holy damage to enemy, double if the target is stunned.
| melee / melee
|
|
| The Crusader
| Judgement debuffs enemy, increasing Holy damage taken. Increases raid-wide critical strike chance when talented.
| always / n/a
|
|
| Justice
| Judgement debuffs enemy, preventing NPCs from fleeing, and preventing players from increasing their speed above 100%.
| always / n/a
|
|
| Light
| Judgement debuffs enemy, granting melee attacks a chance to heal the attacker.
| ~40-50% / n/a
|
|
| Wisdom
| Judgement debuffs enemy, granting attacks and spells a chance to restore some of the attacker's mana.
| ~40-50% / n/a
|
|
| Vengeance
| Judgement deals damage for every application of Holy Vengeance, which is applied by the Seal.
| spell / spell
|
|
| Blood
| Judgement deals Holy damage to enemy, harming the Paladin for 33% of damage dealt.
| melee / melee
|
Related Equipment
- The Tier 2 Paladin armor set is called Judgement Armor and includes an 8-piece set bonus that inflicts 60-66 additional Holy damage to the target a Paladin is Judging.
- The set also offers a distinct and fitting look for Paladins and many Paladin-centric armor pieces in the Burning Crusade expansion have used variations of the Judgement set, normally a different color theme.
- [Libram of Avengement] will cause Judgements to increase the Paladin's Critical Strike Rating by 53 for 5 seconds.
- [Libram of Saints Departed] will cause Judgements to heal the Paladin for 41 to 49.
- The Retribution-centric Tier 5 Paladin Armor set Crystalforge Battlegear has two set bonuses, both related to Judgement:
- Two-piece set bonus that reduces the cost of Judgements by 35 mana.
- Four-piece set bonus that, for each Judgement cast, grants a chance to heal nearby party members for 244 to 256.