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Judgement

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"A Paladin's judgement is decisive, firm, sometimes painful, but always just."

Judgement
  • Judgement
  • Instant cast
  • 10 yards range
  • 5% of Base Mana
  • Unleashes the energy of a Seal spell upon an enemy. Refer to individual Seals for Judgement effect.
Usable by
Class Paladin
Properties
Type Offensive, Utility
School Holy
Cooldown 10 Sec
Talents
Improvement
talents
Improved Judgement, Sanctified Judgement
Other information
Ranks 1

Using Judgement is typically referred to as "Judging" a target. Judging a Seal a Paladin has cast on himself can result in a myriad of abilities, from damage to utility debuffs. If the Judgement is a debuff, the duration of it can be refreshed each time the Judging Paladin lands a melee hit.

Rank Level Mana Cost Cost
1 4 5% of Base 1s 

Talents directly improving Judgement

  • The Retribution tier 1 talent Benediction reduces the cost of Judgement and Seals by 3%/6%/9%/12%/15%.
  • You can decrease the cooldown by 2 seconds of Judgement with Improved Judgement (2 ranks, 1 second per rank) in the Retribution Tree.
  • Sanctified Judgement (3 ranks) gives a 33%/66%/100% chance of receiving 80% of the mana back of the judged seal.
  • The Retribution tier 8 talent Fanaticism increases the critical strike chance of any Judgement that is capable of critical hits by 3%/6%/9%/12%/15%; this would include Righteousness, Command, Vengeance(?) and Blood.
  • The Retribution 41 point talent Crusader Strike will refresh all Paladin Judgement debuffs on a target, making it invaluable in large raids (especially for Judgement of Light and Judgement of Wisdom).

Talents directly improving specific Judgements

  • The Retribution tier 2 talent Improved Seal of the Crusader increases the critical strike chance of all attacks and spells made against a target affected by Judgement of the Crusader by 1%/2%/3%.
  • The Holy tier 2 talent Improved Seal of Righteousness increases the damage of Seal and Judgement of Righteousness by 3%/6%/9%/12%/15%.
  • The Retribution tier 3 talent Seal of Command is a more damaging Judgement than Righteousness and deals double damage if the target is stunned or incapacitated.
Judgement Overview
Seal Judgement & Effect Hit / Crit type
Righteousness Judgement deals Holy damage to target. spell / spell
Command Judgement deals Holy damage to enemy, double if the target is stunned. melee / melee
The Crusader Judgement debuffs enemy, increasing Holy damage taken. Increases raid-wide critical strike chance when talented. always / n/a
Justice Judgement debuffs enemy, preventing NPCs from fleeing, and preventing players from increasing their speed above 100%. always / n/a
Light Judgement debuffs enemy, granting melee attacks a chance to heal the attacker. ~40-50% / n/a
Wisdom Judgement debuffs enemy, granting attacks and spells a chance to restore some of the attacker's mana. ~40-50% / n/a
Vengeance Judgement deals damage for every application of Holy Vengeance, which is applied by the Seal. spell / spell
Blood Judgement deals Holy damage to enemy, harming the Paladin for 33% of damage dealt. melee / melee

Related Equipment

  • The Tier 2 Paladin armor set is called Judgement Armor and includes an 8-piece set bonus that inflicts 60-66 additional Holy damage to the target a Paladin is Judging.
The set also offers a distinct and fitting look for Paladins and many Paladin-centric armor pieces in the Burning Crusade expansion have used variations of the Judgement set, normally a different color theme.
  • [Libram of Avengement] will cause Judgements to increase the Paladin's Critical Strike Rating by 53 for 5 seconds.
  • [Libram of Saints Departed] will cause Judgements to heal the Paladin for 41 to 49.
  • The Retribution-centric Tier 5 Paladin Armor set Crystalforge Battlegear has two set bonuses, both related to Judgement:
    • Two-piece set bonus that reduces the cost of Judgements by 35 mana.
    • Four-piece set bonus that, for each Judgement cast, grants a chance to heal nearby party members for 244 to 256.


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