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{{removedfromgame|patch=3.0.2}}
{{disambig}}
 
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''For other uses of Judgement, see [[Judgement]].<br/><br/>
'''Judgement''' may refer to:
 
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''"A Paladin's judgement is decisive, firm, sometimes painful, but always just."
*[[Judgement of Light]]
 
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{{Infobox ability
*[[Judgement of Wisdom]]
 
*[[Judgement of Justice]]
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|name=Judgement
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|image=Spell_Holy_RighteousFury.png
 
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|description=Unleashes the energy of a Seal spell upon an enemy. Refer to individual Seals for Judgement effect.
==Chance to Miss with a Judgement==
 
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|class=[[Paladin]]
Although a Judgement cannot be dodged, parried, blocked, or "deflected", it has the same chance to miss its target as a melee attack. It may be resolved internally as a ranged attack, which also shares a melee attack's base miss chance. Thus, if you have enough Hit Rating so that you never miss with a melee attack, you will also never miss with a Judgement.
 
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|type=Offensive, Utility
 
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|school=Holy
This Miss chance uses an effective weapon skill equal to your level * 5, regardless of what weapon you're actually wielding. In other words, if your Weapon Skill with the weapon you're wielding isn't fully trained up to your level * 5, this won't increase the Miss chance of your Judgements.
 
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|cast_time=Instant
 
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|cooldown=10 Sec
==Talents directly improving Judgements==
 
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|range=10 yards
*You can decrease the cooldown by 2 seconds of Judgement with [[Improved Judgements]] (2 ranks, 1 second per rank) in the Retribution Tree.
 
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|ranks=1
*[[Judgements of the Wise]] (3 ranks) gives a 33%/66%/100% chance of granting 33% of the Paladin's base mana, and cause [[Replenishment]] to 10 party or raid members.
 
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|improvement=[[Improved Judgement]], [[Sanctified Judgement]]
*The Retribution tier 8 talent [[Fanaticism]] increases the critical strike chance of any Judgement that is capable of critical hits by 5%/10%/15%/20%/25%; this would include Righteousness, Command, Vengeance and Blood.
 
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|cost=5% of Base Mana
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}}__NOTOC__
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Using '''Judgement''' is typically referred to as "Judging" a target. Judging a Seal a Paladin has cast on himself can result in a myriad of abilities, from damage to utility debuffs. If the Judgement is a debuff, the duration of it can be refreshed each time the Judging Paladin lands a melee hit.
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{| class="darktable"
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|-
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! Rank || Level || Mana Cost || Cost
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|-
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| 1 || 4 || 5% of Base || {{cost|s=1}}
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|}
 
==Talents directly improving Judgement==
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*The Retribution tier 1 talent [[Benediction]] reduces the cost of Judgement and Seals by 3%/6%/9%/12%/15%.
 
*You can decrease the cooldown by 2 seconds of Judgement with [[Improved Judgement]] (2 ranks, 1 second per rank) in the Retribution Tree.
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*[[Sanctified Judgement]] (3 ranks) gives a 33%/66%/100% chance of receiving 50% of the mana back of the judged seal.
 
*The Retribution tier 8 talent [[Fanaticism]] increases the critical strike chance of any Judgement that is capable of critical hits by 3%/6%/9%/12%/15%; this would include Righteousness, Command, Vengeance(?) and Blood.
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*The Retribution 41 point talent [[Crusader Strike]] will refresh '''all''' Paladin Judgement debuffs on a target, making it invaluable in large raids (especially for [[Judgement of Light]] and [[Judgement of Wisdom]]).
   
 
==Talents directly improving specific Judgements==
 
==Talents directly improving specific Judgements==
*The Retribution tier 2 talent [[Heart of the Crusader]] increases the critical strike chance of all attacks and spells made against a target affected by Judgement of the Crusader by 1%/2%/3%.
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*The Retribution tier 2 talent [[Improved Seal of the Crusader]] increases the critical strike chance of all attacks and spells made against a target affected by Judgement of the Crusader by 1%/2%/3%.
*The Holy tier 2 talent [[Seals of the Pure]] increases the damage of Seal and Judgement of Righteousness by 3%/6%/9%/12%/15%.
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*The Holy tier 2 talent [[Improved Seal of Righteousness]] increases the damage of Seal and Judgement of Righteousness by 3%/6%/9%/12%/15%.
 
*The Retribution tier 3 talent [[Seal of Command]] is a more damaging Judgement than Righteousness and deals double damage if the target is stunned or incapacitated.
 
*The Retribution tier 3 talent [[Seal of Command]] is a more damaging Judgement than Righteousness and deals double damage if the target is stunned or incapacitated.
   
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{| class="darktable"
== Related equipment ==
 
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|-
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! colspan="4" | Judgement Overview
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|-
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! colspan="2" | [[Seal (ability)|Seal]]
 
! Judgement & Effect
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! Hit / Crit type
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|- class="alt"
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| align=right | [[Image:Ability_ThunderBolt.png|left|20px]]
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| [[Seal of Righteousness|Righteousness]]
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| [[Judgement of Righteousness|Judgement]] deals Holy damage to target.
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| align=center | spell / spell
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|-
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| align=right | [[Image:Ability Warrior InnerRage.png|left|20px]]
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| [[Seal of Command|Command]]
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| [[Judgement of Command|Judgement]] deals Holy damage to enemy, double if the target is stunned.
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| align=center | melee / melee
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|- class="alt"
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| align=right | [[Image:Spell_Holy_HolySmite.png|left|20px]]
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| [[Seal of the_Crusader|The Crusader]]
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| [[Judgement of the_Crusader|Judgement]] debuffs enemy, increasing Holy damage taken. Increases raid-wide critical strike chance when talented.
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| align=center | always / n/a
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|-
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| align=right | [[Image:Spell_Holy_SealOfWrath.png|left|20px]]
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| [[Seal of Justice|Justice]]
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| [[Judgement of Justice|Judgement]] debuffs enemy, preventing NPCs from fleeing, and preventing players from increasing their speed above 100%.
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| align=center | always / n/a
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|- class="alt"
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| align=right | [[Image:Spell_Holy_HealingAura.png|left|20px]]
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| [[Seal of Light|Light]]
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| [[Judgement of Light|Judgement]] debuffs enemy, granting melee attacks a chance to heal the attacker.
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| align=center | ~40-50% / n/a
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|-
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| align=right | [[Image:Spell_Holy_RighteousnessAura.png|left|20px]]
 
| [[Seal of Wisdom|Wisdom]]
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| [[Judgement of Wisdom|Judgement]] debuffs enemy, granting attacks and spells a chance to restore some of the attacker's mana.
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| align=center | ~40-50% / n/a
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|- class="alt"
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| align=right | [[Image:Spell_Holy_SealOfVengeance.png|left|20px]]
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| [[Seal of Vengeance|Vengeance]]
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| [[Judgement of Vengeance|Judgement]] deals damage for every application of [[Holy Vengeance]], which is applied by the [[Seal of Vengeance|Seal]].
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| align=center | spell / spell
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|-
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| align=right | [[Image:Spell_Holy_SealOfBlood.png|left|20px]]
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| [[Seal of Blood|Blood]]
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| [[Judgement of Blood|Judgement]] deals Holy damage to enemy, harming the Paladin for 33% of damage dealt.
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| align=center | melee / melee
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|}
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== Related Equipment ==
 
*The [[Tier 2]] Paladin armor set is called [[Judgement Armor]] and includes an 8-piece set bonus that inflicts 60-66 additional Holy damage to the target a Paladin is Judging.
 
*The [[Tier 2]] Paladin armor set is called [[Judgement Armor]] and includes an 8-piece set bonus that inflicts 60-66 additional Holy damage to the target a Paladin is Judging.
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**The set also offers a distinct and fitting look for Paladins and many Paladin-centric armor pieces in the [[Burning Crusade]] expansion have used variations of the Judgement set, normally a different color theme.
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:The set also offers a distinct and fitting look for Paladins and many Paladin-centric armor pieces in the [[Burning Crusade]] expansion have used variations of the Judgement set, normally a different color theme.
 
*{{loot|rare|Libram of Avengement}} will cause Judgements to increase the Paladin's [[Critical Strike]] Rating by 53 for 5 seconds.
 
*{{loot|rare|Libram of Avengement}} will cause Judgements to increase the Paladin's [[Critical Strike]] Rating by 53 for 5 seconds.
 
*{{loot|rare|Libram of Saints Departed}} will cause Judgements to heal the Paladin for 41 to 49.
 
*{{loot|rare|Libram of Saints Departed}} will cause Judgements to heal the Paladin for 41 to 49.
 
*The Retribution-centric [[Tier 5]] Paladin Armor set [[Crystalforge Battlegear]] has two set bonuses, both related to Judgement:
 
*The Retribution-centric [[Tier 5]] Paladin Armor set [[Crystalforge Battlegear]] has two set bonuses, both related to Judgement:
**Two-piece set bonus that reduces the mana cost of Judgements by 35.
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**Two-piece set bonus that reduces the cost of Judgements by 35 mana.
 
**Four-piece set bonus that, for each Judgement cast, grants a chance to heal nearby party members for 244 to 256.
 
**Four-piece set bonus that, for each Judgement cast, grants a chance to heal nearby party members for 244 to 256.
   
== Patch changes ==
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==Patch changes==
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*{{Patch 3.0.2|note=Removed in favor of multiple, use-specific Judgement spells.}}
* {{patched|patch=3.2.0|note=Some of these attacks were considered ranged and some melee. They are all now considered melee attacks that can't be dodged, parried or blocked.}}
 
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*{{Patch 1.8.0|note=Judgement of Light and Judgement of Wisdom will now benefit players that are immune to Holy effects (e.g. Divine Shield).}}
   
{{Paladin seals}}
 
 
{{classfooter|Paladin}}
 
{{classfooter|Paladin}}
[[Category:Paladin abilities]]
 
[[Category:Holy spells]]
 

Revision as of 00:20, 19 September 2010

For other uses of Judgement, see Judgement.

"A Paladin's judgement is decisive, firm, sometimes painful, but always just."

Judgement
Inv misc questionmark
  • Judgement (1 rank)
  • Paladin ability
  • 10 yards yd range
  • 5% of Base Mana
  • 10 sec cooldown
  • Instant
  • Unleashes the energy of a Seal spell upon an enemy. Refer to individual Seals for Judgement effect.
Properties
Class Paladin
School Holy
Cooldown 10 Sec
Improvements Ability paladin judgementblue [Improved Judgement], Spell holy righteousfury [Sanctified Judgement]

[[Category:Removed paladin abilities]][[Category:Removed paladin abilities]]

Using Judgement is typically referred to as "Judging" a target. Judging a Seal a Paladin has cast on himself can result in a myriad of abilities, from damage to utility debuffs. If the Judgement is a debuff, the duration of it can be refreshed each time the Judging Paladin lands a melee hit.

Rank Level Mana Cost Cost
1 4 5% of Base 1s

Talents directly improving Judgement

  • The Retribution tier 1 talent Inv staff 30 [Benediction] reduces the cost of Judgement and Seals by 3%/6%/9%/12%/15%.
  • You can decrease the cooldown by 2 seconds of Judgement with Ability paladin judgementblue [Improved Judgement] (2 ranks, 1 second per rank) in the Retribution Tree.
  • Spell holy righteousfury [Sanctified Judgement] (3 ranks) gives a 33%/66%/100% chance of receiving 50% of the mana back of the judged seal.
  • The Retribution tier 8 talent Spell holy fanaticism [Fanaticism] increases the critical strike chance of any Judgement that is capable of critical hits by 3%/6%/9%/12%/15%; this would include Righteousness, Command, Vengeance(?) and Blood.
  • The Retribution 41 point talent Spell holy crusaderstrike [Crusader Strike] will refresh all Paladin Judgement debuffs on a target, making it invaluable in large raids (especially for Spell holy righteousfury [Judgement of Light] and Ability paladin judgementblue [Judgement of Wisdom]).

Talents directly improving specific Judgements

  • The Retribution tier 2 talent Spell holy holysmite [Improved Seal of the Crusader] increases the critical strike chance of all attacks and spells made against a target affected by Judgement of the Crusader by 1%/2%/3%.
  • The Holy tier 2 talent Ability thunderbolt [Improved Seal of Righteousness] increases the damage of Seal and Judgement of Righteousness by 3%/6%/9%/12%/15%.
  • The Retribution tier 3 talent Spell holy sealofblood [Seal of Command] is a more damaging Judgement than Righteousness and deals double damage if the target is stunned or incapacitated.
Judgement Overview
Seal Judgement & Effect Hit / Crit type
Ability ThunderBolt
Righteousness Judgement deals Holy damage to target. spell / spell
Ability Warrior InnerRage
Command Judgement deals Holy damage to enemy, double if the target is stunned. melee / melee
Spell Holy HolySmite
The Crusader Judgement debuffs enemy, increasing Holy damage taken. Increases raid-wide critical strike chance when talented. always / n/a
Spell Holy SealOfWrath
Justice Judgement debuffs enemy, preventing NPCs from fleeing, and preventing players from increasing their speed above 100%. always / n/a
Spell Holy HealingAura
Light Judgement debuffs enemy, granting melee attacks a chance to heal the attacker. ~40-50% / n/a
Spell Holy RighteousnessAura
Wisdom Judgement debuffs enemy, granting attacks and spells a chance to restore some of the attacker's mana. ~40-50% / n/a
Spell Holy SealOfVengeance
Vengeance Judgement deals damage for every application of Holy Vengeance, which is applied by the Seal. spell / spell
Spell Holy SealOfBlood
Blood Judgement deals Holy damage to enemy, harming the Paladin for 33% of damage dealt. melee / melee

Related Equipment

  • The Tier 2 Paladin armor set is called Judgement Armor and includes an 8-piece set bonus that inflicts 60-66 additional Holy damage to the target a Paladin is Judging.
The set also offers a distinct and fitting look for Paladins and many Paladin-centric armor pieces in the Burning Crusade expansion have used variations of the Judgement set, normally a different color theme.
  • [Libram of Avengement] will cause Judgements to increase the Paladin's Critical Strike Rating by 53 for 5 seconds.
  • [Libram of Saints Departed] will cause Judgements to heal the Paladin for 41 to 49.
  • The Retribution-centric Tier 5 Paladin Armor set Crystalforge Battlegear has two set bonuses, both related to Judgement:
    • Two-piece set bonus that reduces the cost of Judgements by 35 mana.
    • Four-piece set bonus that, for each Judgement cast, grants a chance to heal nearby party members for 244 to 256.

Patch changes

  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Removed in favor of multiple, use-specific Judgement spells.
  • WoW Icon update Patch 1.8.0 (2005-10-10): Judgement of Light and Judgement of Wisdom will now benefit players that are immune to Holy effects (e.g. Divine Shield).