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+ | {{removedfromgame|patch=3.0.2}} |
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− | {{disambig}} |
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+ | ''For other uses of Judgement, see [[Judgement]].<br/><br/> |
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− | '''Judgement''' may refer to: |
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+ | ''"A Paladin's judgement is decisive, firm, sometimes painful, but always just." |
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⚫ | |||
+ | {{Infobox ability |
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⚫ | |||
− | + | |name=Judgement |
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+ | |image=Spell_Holy_RighteousFury.png |
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− | |||
+ | |description=Unleashes the energy of a Seal spell upon an enemy. Refer to individual Seals for Judgement effect. |
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− | ==Chance to Miss with a Judgement== |
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+ | |class=[[Paladin]] |
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− | Although a Judgement cannot be dodged, parried, blocked, or "deflected", it has the same chance to miss its target as a melee attack. It may be resolved internally as a ranged attack, which also shares a melee attack's base miss chance. Thus, if you have enough Hit Rating so that you never miss with a melee attack, you will also never miss with a Judgement. |
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+ | |type=Offensive, Utility |
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− | |||
+ | |school=Holy |
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− | This Miss chance uses an effective weapon skill equal to your level * 5, regardless of what weapon you're actually wielding. In other words, if your Weapon Skill with the weapon you're wielding isn't fully trained up to your level * 5, this won't increase the Miss chance of your Judgements. |
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+ | |cast_time=Instant |
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− | |||
+ | |cooldown=10 Sec |
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⚫ | |||
+ | |range=10 yards |
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+ | |ranks=1 |
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− | *[[Judgements of the Wise]] (3 ranks) gives a 33%/66%/100% chance of granting 33% of the Paladin's base mana, and cause [[Replenishment]] to 10 party or raid members. |
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+ | |improvement=[[Improved Judgement]], [[Sanctified Judgement]] |
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+ | |cost=5% of Base Mana |
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+ | }}__NOTOC__ |
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+ | Using '''Judgement''' is typically referred to as "Judging" a target. Judging a Seal a Paladin has cast on himself can result in a myriad of abilities, from damage to utility debuffs. If the Judgement is a debuff, the duration of it can be refreshed each time the Judging Paladin lands a melee hit. |
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+ | {| class="darktable" |
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+ | |- |
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+ | ! Rank || Level || Mana Cost || Cost |
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+ | |- |
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+ | | 1 || 4 || 5% of Base || {{cost|s=1}} |
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+ | |} |
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+ | *The Retribution tier 1 talent [[Benediction]] reduces the cost of Judgement and Seals by 3%/6%/9%/12%/15%. |
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+ | *[[Sanctified Judgement]] (3 ranks) gives a 33%/66%/100% chance of receiving 50% of the mana back of the judged seal. |
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+ | *The Retribution 41 point talent [[Crusader Strike]] will refresh '''all''' Paladin Judgement debuffs on a target, making it invaluable in large raids (especially for [[Judgement of Light]] and [[Judgement of Wisdom]]). |
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==Talents directly improving specific Judgements== |
==Talents directly improving specific Judgements== |
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− | *The Retribution tier 2 talent [[ |
+ | *The Retribution tier 2 talent [[Improved Seal of the Crusader]] increases the critical strike chance of all attacks and spells made against a target affected by Judgement of the Crusader by 1%/2%/3%. |
− | *The Holy tier 2 talent [[ |
+ | *The Holy tier 2 talent [[Improved Seal of Righteousness]] increases the damage of Seal and Judgement of Righteousness by 3%/6%/9%/12%/15%. |
*The Retribution tier 3 talent [[Seal of Command]] is a more damaging Judgement than Righteousness and deals double damage if the target is stunned or incapacitated. |
*The Retribution tier 3 talent [[Seal of Command]] is a more damaging Judgement than Righteousness and deals double damage if the target is stunned or incapacitated. |
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+ | {| class="darktable" |
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⚫ | |||
+ | |- |
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+ | ! colspan="4" | Judgement Overview |
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+ | |- |
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+ | ! colspan="2" | [[Seal (ability)|Seal]] |
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⚫ | |||
+ | ! Hit / Crit type |
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+ | |- class="alt" |
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+ | | align=right | [[Image:Ability_ThunderBolt.png|left|20px]] |
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+ | | [[Seal of Righteousness|Righteousness]] |
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+ | | [[Judgement of Righteousness|Judgement]] deals Holy damage to target. |
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+ | | align=center | spell / spell |
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+ | |- |
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+ | | align=right | [[Image:Ability Warrior InnerRage.png|left|20px]] |
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+ | | [[Seal of Command|Command]] |
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+ | | [[Judgement of Command|Judgement]] deals Holy damage to enemy, double if the target is stunned. |
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+ | | align=center | melee / melee |
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+ | |- class="alt" |
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+ | | align=right | [[Image:Spell_Holy_HolySmite.png|left|20px]] |
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+ | | [[Seal of the_Crusader|The Crusader]] |
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+ | | [[Judgement of the_Crusader|Judgement]] debuffs enemy, increasing Holy damage taken. Increases raid-wide critical strike chance when talented. |
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+ | | align=center | always / n/a |
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+ | |- |
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+ | | align=right | [[Image:Spell_Holy_SealOfWrath.png|left|20px]] |
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+ | | [[Seal of Justice|Justice]] |
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+ | | [[Judgement of Justice|Judgement]] debuffs enemy, preventing NPCs from fleeing, and preventing players from increasing their speed above 100%. |
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+ | | align=center | always / n/a |
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+ | |- class="alt" |
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+ | | align=right | [[Image:Spell_Holy_HealingAura.png|left|20px]] |
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+ | | [[Seal of Light|Light]] |
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+ | | [[Judgement of Light|Judgement]] debuffs enemy, granting melee attacks a chance to heal the attacker. |
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+ | | align=center | ~40-50% / n/a |
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+ | |- |
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+ | | align=right | [[Image:Spell_Holy_RighteousnessAura.png|left|20px]] |
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⚫ | |||
+ | | [[Judgement of Wisdom|Judgement]] debuffs enemy, granting attacks and spells a chance to restore some of the attacker's mana. |
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+ | | align=center | ~40-50% / n/a |
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+ | |- class="alt" |
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+ | | align=right | [[Image:Spell_Holy_SealOfVengeance.png|left|20px]] |
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+ | | [[Seal of Vengeance|Vengeance]] |
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+ | | [[Judgement of Vengeance|Judgement]] deals damage for every application of [[Holy Vengeance]], which is applied by the [[Seal of Vengeance|Seal]]. |
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+ | | align=center | spell / spell |
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+ | |- |
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+ | | align=right | [[Image:Spell_Holy_SealOfBlood.png|left|20px]] |
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+ | | [[Seal of Blood|Blood]] |
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+ | | [[Judgement of Blood|Judgement]] deals Holy damage to enemy, harming the Paladin for 33% of damage dealt. |
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+ | | align=center | melee / melee |
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+ | |} |
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+ | |||
⚫ | |||
*The [[Tier 2]] Paladin armor set is called [[Judgement Armor]] and includes an 8-piece set bonus that inflicts 60-66 additional Holy damage to the target a Paladin is Judging. |
*The [[Tier 2]] Paladin armor set is called [[Judgement Armor]] and includes an 8-piece set bonus that inflicts 60-66 additional Holy damage to the target a Paladin is Judging. |
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+ | |||
− | + | :The set also offers a distinct and fitting look for Paladins and many Paladin-centric armor pieces in the [[Burning Crusade]] expansion have used variations of the Judgement set, normally a different color theme. |
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*{{loot|rare|Libram of Avengement}} will cause Judgements to increase the Paladin's [[Critical Strike]] Rating by 53 for 5 seconds. |
*{{loot|rare|Libram of Avengement}} will cause Judgements to increase the Paladin's [[Critical Strike]] Rating by 53 for 5 seconds. |
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*{{loot|rare|Libram of Saints Departed}} will cause Judgements to heal the Paladin for 41 to 49. |
*{{loot|rare|Libram of Saints Departed}} will cause Judgements to heal the Paladin for 41 to 49. |
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*The Retribution-centric [[Tier 5]] Paladin Armor set [[Crystalforge Battlegear]] has two set bonuses, both related to Judgement: |
*The Retribution-centric [[Tier 5]] Paladin Armor set [[Crystalforge Battlegear]] has two set bonuses, both related to Judgement: |
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− | **Two-piece set bonus that reduces the |
+ | **Two-piece set bonus that reduces the cost of Judgements by 35 mana. |
**Four-piece set bonus that, for each Judgement cast, grants a chance to heal nearby party members for 244 to 256. |
**Four-piece set bonus that, for each Judgement cast, grants a chance to heal nearby party members for 244 to 256. |
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− | == |
+ | ==Patch changes== |
+ | *{{Patch 3.0.2|note=Removed in favor of multiple, use-specific Judgement spells.}} |
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− | * {{patched|patch=3.2.0|note=Some of these attacks were considered ranged and some melee. They are all now considered melee attacks that can't be dodged, parried or blocked.}} |
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+ | *{{Patch 1.8.0|note=Judgement of Light and Judgement of Wisdom will now benefit players that are immune to Holy effects (e.g. Divine Shield).}} |
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− | {{Paladin seals}} |
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{{classfooter|Paladin}} |
{{classfooter|Paladin}} |
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− | [[Category:Paladin abilities]] |
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− | [[Category:Holy spells]] |
Revision as of 00:20, 19 September 2010
The subject of this article was removed from World of Warcraft in patch 3.0.2.
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For other uses of Judgement, see Judgement.
"A Paladin's judgement is decisive, firm, sometimes painful, but always just."
Judgement | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | 10 Sec |
Improvements | [Improved Judgement], [Sanctified Judgement] |
[[Category:Removed paladin abilities]][[Category:Removed paladin abilities]]
Using Judgement is typically referred to as "Judging" a target. Judging a Seal a Paladin has cast on himself can result in a myriad of abilities, from damage to utility debuffs. If the Judgement is a debuff, the duration of it can be refreshed each time the Judging Paladin lands a melee hit.
Rank | Level | Mana Cost | Cost |
---|---|---|---|
1 | 4 | 5% of Base | 1 |
Talents directly improving Judgement
- The Retribution tier 1 talent [Benediction] reduces the cost of Judgement and Seals by 3%/6%/9%/12%/15%.
- You can decrease the cooldown by 2 seconds of Judgement with [Improved Judgement] (2 ranks, 1 second per rank) in the Retribution Tree.
- [Sanctified Judgement] (3 ranks) gives a 33%/66%/100% chance of receiving 50% of the mana back of the judged seal.
- The Retribution tier 8 talent [Fanaticism] increases the critical strike chance of any Judgement that is capable of critical hits by 3%/6%/9%/12%/15%; this would include Righteousness, Command, Vengeance(?) and Blood.
- The Retribution 41 point talent [Crusader Strike] will refresh all Paladin Judgement debuffs on a target, making it invaluable in large raids (especially for [Judgement of Light] and [Judgement of Wisdom]).
Talents directly improving specific Judgements
- The Retribution tier 2 talent [Improved Seal of the Crusader] increases the critical strike chance of all attacks and spells made against a target affected by Judgement of the Crusader by 1%/2%/3%.
- The Holy tier 2 talent [Improved Seal of Righteousness] increases the damage of Seal and Judgement of Righteousness by 3%/6%/9%/12%/15%.
- The Retribution tier 3 talent [Seal of Command] is a more damaging Judgement than Righteousness and deals double damage if the target is stunned or incapacitated.
Judgement Overview | |||
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Seal | Judgement & Effect | Hit / Crit type | |
Righteousness | Judgement deals Holy damage to target. | spell / spell | |
Command | Judgement deals Holy damage to enemy, double if the target is stunned. | melee / melee | |
The Crusader | Judgement debuffs enemy, increasing Holy damage taken. Increases raid-wide critical strike chance when talented. | always / n/a | |
Justice | Judgement debuffs enemy, preventing NPCs from fleeing, and preventing players from increasing their speed above 100%. | always / n/a | |
Light | Judgement debuffs enemy, granting melee attacks a chance to heal the attacker. | ~40-50% / n/a | |
Wisdom | Judgement debuffs enemy, granting attacks and spells a chance to restore some of the attacker's mana. | ~40-50% / n/a | |
Vengeance | Judgement deals damage for every application of Holy Vengeance, which is applied by the Seal. | spell / spell | |
Blood | Judgement deals Holy damage to enemy, harming the Paladin for 33% of damage dealt. | melee / melee |
Related Equipment
- The Tier 2 Paladin armor set is called Judgement Armor and includes an 8-piece set bonus that inflicts 60-66 additional Holy damage to the target a Paladin is Judging.
- The set also offers a distinct and fitting look for Paladins and many Paladin-centric armor pieces in the Burning Crusade expansion have used variations of the Judgement set, normally a different color theme.
- [Libram of Avengement] will cause Judgements to increase the Paladin's Critical Strike Rating by 53 for 5 seconds.
- [Libram of Saints Departed] will cause Judgements to heal the Paladin for 41 to 49.
- The Retribution-centric Tier 5 Paladin Armor set Crystalforge Battlegear has two set bonuses, both related to Judgement:
- Two-piece set bonus that reduces the cost of Judgements by 35 mana.
- Four-piece set bonus that, for each Judgement cast, grants a chance to heal nearby party members for 244 to 256.
Patch changes
- Patch 3.0.2 (2008-10-14): Removed in favor of multiple, use-specific Judgement spells.
- Patch 1.8.0 (2005-10-10): Judgement of Light and Judgement of Wisdom will now benefit players that are immune to Holy effects (e.g. Divine Shield).
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