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{{Stub/Ability}}
{{Infobox zone
 
|ss=Deepholm loading screen.jpg
 
|caption=Deepholm loading graphic
 
|name=Deepholm
 
|races={{RaceIconExt|Earth|Small}} [[Earth elemental]]s<br>{{RaceIconExt|RevenantDeath|Small}} [[Death revenant]]s<br>{{RaceIconExt|StoneTrogg}} [[Stone trogg]]s<br>{{Race|Earthen}}
 
|pop= Unknown
 
|major=[[Temple of Earth]]<br> [[Therazane's Throne]]
 
|affilation= None
 
|ruler= [[Therazane]]
 
|government = None
 
|loc=[[Elemental Plane]] (accessed via a rift in the [[Maelstrom]])
 
|level=82 - 83
 
}}
 
   
  +
Paladin '''Hand''' spells are short-term [[Paladin]] spells that give their target a powerful effect before fading shortly after.
[[File:Cata Deepholm.jpg|thumb|[[Crimson Expanse]]]]
 
'''Deepholm'''<ref>[[:File:Cataclysmzonelocations.jpg]]</ref> (also called '''Deephome'''<ref name="SnL137">''[[Shadows & Light]]'', p.137</ref> and '''Deepholme'''<ref>{{ref web|url=http://www.wow.com/gallery/cataclysm-zones/2226108/|title=Cataclysm conceptual maps and concept art|accessdate=2009-09-10|date=2009-08-21}}</ref>) is a continent situated far below the [[Skywall]].<ref>[[:File:Deepholm.jpg]] Deepholm panel at [[BlizzCon 2009]]</ref><ref>{{ref web|url=http://www.blizzard.com/blizzcon/recaps/cataclysm-panel.xml|title=BlizzCon 2009 - Cataclysm Panel|accessdate=2009-09-10}}</ref> The surface is rough, covered with fissures and craters, and it regularly quivers with earthquakes. When the realm of fire beneath breaks through, massive volcanoes form, until [[Therazane]]'s [[Elemental#Earth Elemental|earth elementals]] can put a halt to the incursion.
 
   
  +
==History==
Deepholm is lined with caves, tunnels and endless passageways. Worms, burrowing animals and other subterranean creatures abound. Gems and jewels of all kinds, including those not known to [[Azeroth (world)|Azeroth]], can be found within, though they are considered the property of Therazane herself. No mining efforts are permitted in her realm. Some sages believe that a few of the precious stones possess strong innate magical powers, but the truth of this speculation may never be verified.<ref name="SnL137"/>
 
   
  +
'''Hand''' spells were implemented in [[Patch 3.0.2]]. They are made up of many of the former [[Blessings|Blessing]] spells. Many of the Hand spells were Blessings that acted as a short-term utility rather than standard raid buff, including the former [[Blessing of Freedom]], [[Blessing of Protection]], and [[Blessing of Sacrifice]] spells. In addition, [[Blessing of Salvation]] was converted into a hand spell from a long term Blessing. These spells are now known as [[Hand of Freedom]], [[Hand of Protection]], [[Hand of Sacrifice]], and [[Hand of Salvation]].
The surface of this land is not pleasant to live on, but hardy plants and animals do eke out an existence here. Life for them is short and vicious, but [[Therazane|Therazane the Stonemother]] nurtures them when she can. Striking at those she considers her "children" is the quickest way to earn her enmity.<ref name="SnL137"/>
 
   
  +
==Available hands==
In a few rare places, the surface of Deepholm resembles a rocky, deserted section of Azeroth. Visitors to the [[Elemental Plane]] can find some measure of rest here, although the ground does shake and tremble with frightening regularity. Underground, travelers face not only quakes, but also cave-ins, rockslides and other dangers.<ref name="SnL137"/>
 
  +
There are numerous hands available to Paladins. The available hands are as follows:
 
 
{| class="darktable" style="text-align: center;"
One of the four "levels" of the [[Elemental Plane]], occupied by the [[Elemental#Earth Elemental|Earth elementals]].<ref name="SnL137"/>
 
 
|-
 
  +
!width="34px" | Icon !! width="100px" | Ability !! width="80px" | Reqs !! width="40px" | Duration !! width="40px" | Cooldown !! width="700px" | Description
==World of Warcraft: Cataclysm==
 
 
|-
{{cata-section}}
 
  +
! [[File:spell_holy_unyieldingfaith.png|32px]]!!
[[File:Deepholm.jpg|thumb|Concept map of Deepholm from Blizzcon]]
 
  +
'''[[Hand of Reckoning]]'''
'''Deepholm''' (a.k.a. the Elemental Plane of Earth) is where [[Deathwing]] was nursed back to health after the events of [[Day of the Dragon]]. After he regained his health he ruptured out through the middle section of Deepholm above the [[Temple of Earth]], which housed the [[World Pillar]]. For a while the temple was the main base of operations for [[Twilight's Hammer]], but after the rupture [[The Earthen Ring]] took control of the temple in an attempt to stabilize the fractured [[World Pillar]]. Meanwhile [[Deathwing]]'s return to Azeroth caused all four elemental [[planes]] to become unstable, thus allowing [[Elemental Lord]]s to visit the surface.
 
  +
| Protection 14
 
  +
| 3 sec
Of the many unique features, players will encounter a variety of stone and crystalline creatures in Deepholm,<ref name="wor-press-event">{{ref web
 
  +
| 8 sec
|url=http://www.worldofraids.com/topic/17008-cataclysm-press-event-raids-guild-system-path-of-the-titans-more/
 
  +
| style="text-align: left;" | Taunts the target to attack you, but has no effect if the target is already attacking you.
|title=Cataclysm Press Event - Raids, Guild System, Path of the Titans &amp; More
 
 
|- class="alt"
|publisher=World of Raids
 
  +
! [[File:spell_holy_sealofprotection.png|32px]]!!
|author=Kody
 
  +
'''[[Hand of Protection]]'''
|accessdate=2010-06-13}}</ref><ref name="wh-press-event">{{ref web
 
  +
| Protection 18
|url=http://www.wowhead.com/blog=159674
 
  +
| 10 sec
|title=Brand New Cataclysm Info! (Some Major Stuff)
 
  +
| 5 min
|publisher=Wowhead
 
  +
| style="text-align: left;" | A targeted party or raid member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Once protected, the target cannot be targeted by Divine Shield or Hand of Protection again for 2 min.
|author=Malgayne
 
 
|-
|accessdate=2010-06-13}}</ref> including familiars such as drakes, spiders and worms composed entirely of stone and minerals!
 
  +
! [[File:Spell Holy SealOfValor.png|32px]]!!
 
  +
'''[[Hand of Freedom]]'''
While it was originally announced that players would be able to find [[Deathwing]]'s entrance into [[Azeroth (world)|Azeroth]] from Deepholm in an area called [[Deathwing Scar]] north of [[Stormwind City]], the [[Maelstrom]] will now be used for this purpose.<ref name="wor-press-event"/>
 
  +
| Protection 52
 
  +
| 6 sec
[[Therazane]] will be in charge of a daily quest and reputation faction hub – similar to the [[Sons of Hodir]] – in Deepholm.<ref name="wor-press-event"/><ref name="wh-press-event"/>
 
  +
| 25 sec
 
  +
| style="text-align: left;" | Places a Hand on the friendly target, granting immunity to movement impairing effects for 6 sec.
Gunships similar to [[Orgrim's Hammer]] and [[The Skybreaker]] will both be present in Deepholm, but the Horde gunship, [[Storm's Fury]], has been shot down by the Alliance gunship, [[Llane's Oath]], so players must find out how this happened.<ref name="wor-press-event"/><ref name="wh-press-event"/>
 
 
|- class="alt"
 
  +
! [[File:Spell Holy SealOfSalvation.png|32px]]!!
Inside resides the Temple of Earth. Inside it is a stone called the [[World Pillar]]. It bore the weight of all elemental and magnetic forces in Deepholm. However, it was shattered when Deathwing broke through into Azeroth. If it is not pieced back together, Deepholm will collapse into Azeroth.
 
  +
'''[[Hand of Salvation]]'''
 
  +
| Protection 66
==Geography==
 
  +
| 10 sec
===Maps and subregions===
 
  +
| 2 min
[[File:WorldMap-Deepholm.jpg|thumb|left|300px|Map of Deepholm]]
 
  +
| style="text-align: left;" | Places a Hand on the party or raid member, reducing their total threat by 2% every 1 sec. for 10 sec.
{|class="darktable"
 
 
|-
|[[Abyssion's Lair]] · [[Alabaster Shelf]] · [[Avalanchion's Vault]] · [[Blood Trail|The Blood Trail]] · [[Crimson Expanse]] · [[Deathwing's Fall]] · [[Fractured Battlefront]] · [[Fungal Deep]] · [[Halcyon Egress]] · [[Jagged Wastes]] · ''[[Llane's Oath]]'' · [[Lorthuna's Gate]] · [[Masters' Gate]] · [[Needlerock Chasm]] · [[Needlerock Slag]] · [[Pale Roost|The Pale Roost]] · [[Quartzite Basin]] · [[Scoured Reach]] · [[Shattered Field|The Shattered Field]] · [[Shuddering Spires]] · Silvermarsh ([[Lower Silvermarsh]] · [[Upper Silvermarsh]]) · [[Stone Hearth]] · [[Storm's Fury Wreckage|''Storm's Fury'' Wreckage]] · [[Temple of Earth]] · [[Therazane's Throne]] · [[Twilight Overlook]] · [[Twilight Precipice]] · [[Twilight Terrace]] · [[Verlok Stand]] · [[White Stones]]
 
  +
! [[File:Spell Holy SealOfSacrifice.png|32px]]!!
  +
'''[[Hand of Sacrifice]]'''
  +
| Protection 80
  +
| 12 sec
  +
| 2 min
  +
| style="text-align: left;" | Places a Hand on the party or raid member, transfering 30% damage taken to the caster. Lasts 12 sec or until the caster has transfered 100% of their maximum health.
 
|}
 
|}
{{clrl}}
 
 
===Dungeons===
 
[[File:Deepholm0.png|thumb|Flying into Deepholm]]
 
{| class="darktable"
 
! Dungeon Name
 
! Level Range
 
! Group Size
 
! Approximate Run Time
 
|-
 
| {{portal|The Stonecore|cata}} || 82-84 || 5 man || 30 mins
 
|}
 
 
===Regions adjacent to Deepholm===
 
[[Image:Unusedwest.JPG|thumb|right|Deepholm was originally planned to be entered from this unused zone, which was to be called the [[Deathwing Scar]].]]
 
{| class="darktable"
 
|-
 
! Zone Name
 
! Faction
 
! Level Range
 
! Access
 
|-
 
| [[Maelstrom]] || {{Horde Icon Small}}{{Alliance Icon Small}} || None || Via the eye of the Maelstrom.
 
|-
 
| [[Orgrimmar]] || {{Horde Icon Small}} || None || Via portal
 
|-
 
| [[Stormwind]] || {{Alliance Icon Small}} || None || Via portal
 
|}
 
 
===Portals===
 
The portals to Deepholm in the Eastern and Western Earthshrines of Stormwind and Orgrimmar unlock after players complete the first two quests leading through the [[Maelstrom]] and land inside the [[Temple of Earth]]. Return portals also exist in the Temple as soon as players get there.
 
 
== Quests ==
 
[[File:Deephome Trogg Town.jpg|thumb|[[Needlerock Slag]] concept art.]]
 
[[File:Deepholm Concept Art Brian Huang 1.jpg|thumb|Early concept art.]]
 
[[File:Deepholm Concept Art Brian Huang 2.jpg|thumb|Concept art, seemingly of [[Deathwing]] acquiring his new armor.]]
 
{{Main|Deepholm quests}}
 
Deepholm's main storyline revolves around repairing the [[World Pillar]], destroyed by Deathwing's destructive return to Azeroth.
 
 
== Resources ==
 
[[File:Deepholm Structures Art.jpg|thumb|Concept art of Deepholm pillars.]]
 
 
*Herbalism
 
**[[Cinderbloom]]
 
**[[Heartblossom]]
 
*Mining
 
**[[Obsidium Ore]]
 
**[[Elementium Ore]]
 
 
==Factions==
 
*[[The Earthen Ring]]
 
*[[Twilight's Hammer clan]]
 
*[[Therazane (faction)|Therazane]]'s minions
 
 
==Notable characters==
 
*{{RaceIconExt|EarthLord}}[[Therazane]]
 
*[[Millhouse Manastorm]]
 
 
==Denizens==
 
{|width="60%" border="0" cellspacing="0" cellpadding="0" style="table-layout:fixed;"
 
|-valign="top"
 
|width="30%"|
 
*{{RaceIconExt|Earth}} [[Earth Elemental]]s
 
*{{RaceIconExt|RevenantEarth}} [[Earth revenant]]s
 
*{{RaceIconExt|RevenantDeath}} [[Death revenant]]s
 
*{{RaceIconExt|DrakeStone}} [[Stone dragon]]s
 
*{{RaceIconExt|StoneTrogg}} [[Stone trogg]]s
 
*{{RaceIconExt|EarthenNorth}} [[Earthen|Deepholm Earthen]]
 
*{{RaceIconExt|Geode}} [[Geode]]s
 
*{{RaceIconExt|Gyreworm}} [[Gyreworm]]s
 
*{{RaceIconExt|Colossus}} [[Stone Lord]]s
 
*{{RaceIconExt|Fire}} [[Fire elemental]]s
 
*{{RaceIconExt|Air}} [[Air elemental]]s
 
*{{RaceIconExt|ShaleSpider}} [[Shale spider]]s
 
|width="30%"|
 
*[[Geode|Stone Sprites]] {{RPG-inline}}
 
*[[Mephit|Earth Mephits]] {{RPG-inline}}
 
*[[Xorn]] {{RPG-inline}}
 
|}
 
 
==Videos==
 
<br>
 
{| class="darktable"
 
|- valign=top
 
! Deepholm Overview by [http://www.youtube.com/omfgcata OMFGCATA on YouTube]
 
|-
 
! <youtube>Oaku7vEjha4</youtube>
 
|}<br>
 
<youtube>dDNcUcg1_jo</youtube>
 
<youtube>5tE3QRNQ82o</youtube>
 
 
==References==
 
{{Reflist}}
 
   
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==Improving hands with talents==
   
  +
Hands can be improved with the following talents:
{{Deepholm}}
 
  +
* [[Acts of Sacrifice]]
{{Maelstrom}}
 
  +
* [[Guardian's Favor]]
{{Warcraft Universe}}
 
{{Dungeons|Cataclysm}}
 
[[Category:Deepholm| ]]
 
[[Category:Earth elementals]]
 
[[Category:Shadows & Light]]
 
   
  +
{{Paladin blessings}}
[[es:Infralar]]
 
 
[[Category:Paladin abilities| ]]
[[fr:Tréfonds]]
 

Revision as of 00:05, 12 July 2011


Paladin Hand spells are short-term Paladin spells that give their target a powerful effect before fading shortly after.

History

Hand spells were implemented in Patch 3.0.2. They are made up of many of the former Blessing spells. Many of the Hand spells were Blessings that acted as a short-term utility rather than standard raid buff, including the former Spell holy sealofvalor [Blessing of Freedom], Spell holy sealofprotection [Blessing of Protection], and Spell holy sealofsacrifice [Blessing of Sacrifice] spells. In addition, Spell holy sealofsalvation [Blessing of Salvation] was converted into a hand spell from a long term Blessing. These spells are now known as Spell holy sealofvalor [Hand of Freedom], Spell holy sealofprotection [Hand of Protection], Spell holy sealofsacrifice [Hand of Sacrifice], and Spell holy sealofsalvation [Hand of Salvation].

Available hands

There are numerous hands available to Paladins. The available hands are as follows:

Icon Ability Reqs Duration Cooldown Description
Spell holy unyieldingfaith

Spell holy unyieldingfaith [Hand of Reckoning]

Protection 14 3 sec 8 sec Taunts the target to attack you, but has no effect if the target is already attacking you.
Spell holy sealofprotection

Spell holy sealofprotection [Hand of Protection]

Protection 18 10 sec 5 min A targeted party or raid member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Once protected, the target cannot be targeted by Divine Shield or Hand of Protection again for 2 min.
Spell Holy SealOfValor

Spell holy sealofvalor [Hand of Freedom]

Protection 52 6 sec 25 sec Places a Hand on the friendly target, granting immunity to movement impairing effects for 6 sec.
Spell Holy SealOfSalvation

Spell holy sealofsalvation [Hand of Salvation]

Protection 66 10 sec 2 min Places a Hand on the party or raid member, reducing their total threat by 2% every 1 sec. for 10 sec.
Spell Holy SealOfSacrifice

Spell holy sealofsacrifice [Hand of Sacrifice]

Protection 80 12 sec 2 min Places a Hand on the party or raid member, transfering 30% damage taken to the caster. Lasts 12 sec or until the caster has transfered 100% of their maximum health.

Improving hands with talents

Hands can be improved with the following talents: