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Kalecgos (tactics)

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This article contains information on the Kalecgos raid encounter in World of Warcraft. For character biography, and the questgiver in Magisters' Terrace, see Kalecgos.
Combat
Kalecgos
Image of Kalecgos
Race Blue Dragon (Dragonkin)
Level
?? Boss
Health
~3,700,000
Location
Status Alive

Kalecgos is the first boss in the Sunwell Plateau raid, as well as an NPC in Magisters' Terrace. Players have to free him from his enslavement by Kil'jaeden the Deceiver.[1]

It would appear that while residing on the Isle of Quel'Danas, Kalec was possessed by Sathrovarr the Corruptor, a Dreadlord in service to Kil'jaeden. This boss fight is similar to that of Vaelastrasz in Blackwing Lair, in that a dragon is enslaved by a power greater than himself (Vaelastrasz by Nefarian, Kalecgos by Kil'jaeden) and must be defeated in order to advance. Unlike Vaelastrasz, however, Kalecgos is redeemed when players defeat the Dread Lord corrupting him from within.

He also appears in his half-elf form, Kalec, in Magisters' Terrace, where he gives the quest providing attunement to Heroic Magisters' Terrace.

Contents

Abilities

Kalecgos

  • He is tauntable
  • Arcane Buffet: Inflicts 463 to 537 Arcane damage targets causing a stackable debuff which increases the Arcane damage taken by 500 for 40 seconds. Instant cast. Cast every 8 seconds on all players not in the spectral realm. This ability is not dispellable, but can be removed by magical immunity effects like Divine Shield, Ice Block, and Cloak of Shadows.
  • Frost Breath: Inflicts Frost damage to targets in a cone in front of Kalecgos, slowing their attack speed by 75% for 12 seconds. 1 second cast. 30 yard range. This ability can be dispelled.
  • Wild Magic: Cast upon a player. Grants one of six random buffs or debuffs.
    • Green: Healing done by spells and effects increased by 100%.
    • Purple: Casting time increased by 100%.
    • Red: Chance to hit with melee and ranged attacks reduced by 50%.
    • White: Damage done by critical hits increased by 100%.
    • Black: Increases threat generated by 100%.
    • Blue: Spell and ability costs reduced by 50%.
  • Spectral Blast: Cast upon a random player every 20-25 seconds, teleporting that player to Sathrovarr and leaving behind a portal that others can click to join that player. Kalecgos briefly targets the player it is cast on about 2 seconds before the portal spawns. Deals about 5k dmg to everyone who is too close to the ported person. Will not be cast on Kalecgos' current tank or anybody with the Spectral Exhaustion debuff. When a person enters the portal, nobody else can enter it for roughly one second (the cursor will turn into a gear over it when you can enter it and the normal glove when the 'cooldown' is in effect, so people attempting to enter it must spam click the portal) creating an effective limit on the number of people who can enter a given portal.
  • Spectral Realm: Debuff placed upon players who enter the Spectral Rift. Lasts 60 seconds, after which the player is ported back to the normal realm.
  • Spectral Exhaustion: Debuff placed upon players who leave the Spectral Realm, preventing them from entering a portal to return to the Spectral Realm. Lasts 60 seconds.

Sathrovarr the Corruptor

  • He is tauntable. It appears that should his tank die or exit the spectral realm he will go back to attacking Kalecgos' human form, meaning the DPS does not have to worry about pulling aggro off of Sathrovarr.
  • Curse of Boundless Agony: Curses the target with agony, causing periodic Shadow damage. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. When removed this Curse jumps to a nearby target. Lasts 30 seconds. This ability is dispellable, but when dispelled, jumps to a nearby target. It will also jump to a nearby target if the target dies, the curse's duration ends, or the debuff is removed by immunity effects. Contrary to earlier versions of the fight on the PTR, the curse will also bounce regardless of the distance between the target and other raid members.

The curse doubles in damage every 5 seconds and begins at 100, ticking every second.

0-5 = 100 damage ticks

5-10 = 200 damage ticks

10-15 = 400 damage ticks

15-20 = 800 damage ticks

20-25 = 1600 damage ticks

25-30 = 3200 damage ticks

  • Shadow Bolt Volley: Hurls missles of dark magic, inflicting Shadow damage to nearby enemies. (Targets a random player in the spectral realm and does around 5k damage to that player and 2 others.)
  • Corrupting Strike:: A powerful strike that damages and corrupts the enemy, stunning it and dealing additional damage over time. (The direct damage (DD) component is about 9k with a DoT doing 1k damage over 3 seconds. Has about a 13 second cooldown.

Strategy

The fight is quite interesting, because you will need to constantly switch people between Kalecgos (dragon) and Sathrovarr (demon) so that the Arcane Buffet debuff doesn't stack too high.

Setup

You will need 3 tanks, 8+ healers and 4+ decursers. Assign 4 groups, each containing 2 healers and 1 decurser. The tanks will have a separate rotation, but everyone else needs to be assigned to one group. Assign an area of the platform for each group, so that they don't have to run as far to reach the portal.

Phase 1

Make sure to run in at the same time, as an invisible wall appears around the boss that may lock out people. Tank Kalecgos (dragon form) at the center of the platform. When you engage him turn him around immediately, because you don't want his Frost Breath to hit the raid. Do not stand too close to each other, because if a portal spawns, everyone to close to it will take damage. Every 20-25 seconds, a portal will spawn. A random raid member will be ported to Kalecgos (human form) and Sathrovarr (demon). The group members of the group he was assigned to will click the portal to join him. That way you ensure to have healers and decursers at Sathrovarr at all times.

Phase 2

After being ported you will see Kalecgos (human form, friendly) fight Sathrovarr (demon). A tank will need to taunt and tank Sathrovarr, so that Kalecgos (human form) does not take damage. 60 seconds after entering phase 2 you will automatically be ported back to Kalecgos (dragon form), and gain a debuff preventing you to be ported back to Sathrovarr again for 60 seconds.

Rotation

Whenever someone is target of the random port, the other members of his port-group will enter the portal. Because of the phase 2 and debuff duration, this will almost automatically become a rotation.

The first group that is ported to Sathrovarr re-enters the fight against Kalecgos (dragon form) just before the last group is ported to Sathrovarr. This is a critical moment, because the Arcane Buffet is already stacking pretty high (hits for around 5k dmg). You will have few players up at Kalecgos, so make sure the healers won't enter the portal before the "new" healers (of the first group that was ported) heal the Kalecgos (dragon form) tank.

The tanks will be separated from the "normal" rotation.

  • Tank 1 tanks Kalecgos (dragon form), until Tank 2 taunts him.
  • Tank 2 will enter the first portal that spawns
  • Tank 3 will enter the third portal that spawns

Whenever a tank is ported, he will taunt and tank the target (Kalecgos (dragon form) or Sathrovarr). When there is a tank-switch on Kalecgos (dragon form), the tank previously tanking him will enter the next portal he sees. After each port the tank will taunt and tank the target and so on...

  • Have a group assigned to enter the portal, if Tank 2 or 3 is target of the random port.
  • If Tank 3 is random port on the first portal, have tank 2 and 3 switch roles.
  • If Tank 3 is random port on the second portal: Oh well... happens. Just continue your rotation!

Note: Kalecgos (dragon form) and Sathrovarr (demon) need to be killed at the same time, so compare health percentages every once in a while.

Quotes

Evil

Intro:

  • No longer will I be a slave to Malygos! Challenge me and you will be destroyed!

Turns:

  • My awakening is complete! You shall all perish!

Kill:

Spell:

  • I will purge you!
  • Your pain has only begun!


Good

Intro:

  • I need... your help... Cannot... resist him... much longer...

Losing:

  • Aaahhh! Help me, before I lose my mind!

Nearly lost:

  • Hurry! There is not much of me left!

Win:

  • I am forever in your debt. Once we have triumphed over Kil'jaeden, this entire world will be in your debt as well.

Loot

Tier 6 bracers tokens




Other Kalecgos loot
  • Band of Lucent Beams
  • Binds when picked up
  • Unique
  • Finger
  • +24 Stamina
    +25 Intellect
  • Requires Level 70
  • Equip: Improves spell haste rating by 22.
    Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.
    Equip: Restores 8 mana per 5 sec.



Kalecgos loot Sunmote turn-in




References

  1. ^ Acacia (2007-12-20). New Sunwell Details; Kael’Thas Back – Part 1. Retrieved on 2007-12-24.

External links

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