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Key

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Inv misc key 03

There are a few types of keys:

Quest item keys Edit

One example of a quest item key would be the [Defias Gunpowder] required for the cannon near the end of the Deadmines. It is picked up and consumed each dungeon run. It is not exactly a quest item, but it is the only way to open the cannon, it is consumed there, and it cannot be used anywhere else.

Another example would be the [Drakefire Amulet], commonly referred to as the "Onyxia Key" or "Ony Key". It was required to gain access to Onyxia's Lair. The method to obtain the amulet varies between the Alliance and the Horde. See Drakefire Amulet for details on how to obtain it.

Keyring Edit

Bag slots

The keyring is the leftmost button on the bag bar.

Patch v1.11 added a "bag" called a keyring. It is an expandable bag that can store various types of keys, reducing the number of backpack and vault slots filled with these re-usable items. Dungeon keys (like the [The Scarlet Key]) and Blacksmithing keys (such as [Titanium Skeleton Key]) may also be stored in the keyring.

Lock Picking Edit

A rogue with enough skill in the ability [Pick Lock] can open most of the locked containers or doors that require keys, with the exception of a few high level dungeon doors.

In CataclysmEdit

Cataclysm-Logo-Small This section concerns content exclusive to Cataclysm.

In Cataclysm most keys associated with instances will be removed from the game and the doors they opened will no longer need something (including lock picking) to allow access. It is unknown if The Keymaster achievement will become a feat of strength, or just removed entirely.

The Keymaster Edit

Inv misc key 13 [The Keymaster] is an General Achievement to collect many of the dungeon related keys in the game. The following are required for the Achievement (See The Achievement Page for Information on obtaining each key):

Other Resources Edit

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