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{{Stub/Item}}
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{{Infobox zone
 
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{{#data:itemtip
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|faction=Horde
 
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|name=Kezan
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|name=Frost Witch's Hauberk
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|quality=epic
|level=1 - 5
 
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|icon=inv_chest_mail_15
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|ss=Kezan.PNG
 
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|bind=BoP
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|pop=40,000
 
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|slot=Chest
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|capital=[[The Undermine]] (20,000)
 
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|type=Mail
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|races={{Race|Goblin}} (28,400)<br />{{Race|Forest troll}} (6,000)<br />{{Race|Human}} (2,000)<br />{{Race|Gnome}} (800)<br />{{Race|Jungle troll}} (800)<br />{{Race|Highelf}} (400)<br />{{Race|Ironforge dwarf}} (400)<br />{{Race|Nightelf}} (400)<br />{{Race|Orc}} (400)<br />{{Race|Tauren}} (400)<br /> [[Hobgoblin]]
 
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|armor=1848
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|loc=Mid [[South Seas]]
 
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|stamina=204
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|major=[[Bilgewater Port]] (14,000)<br />[[Edj]] (4,000)<br />[[Voodress Village]] (1,000)
 
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|intellect=128
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|minor=Several
 
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|red-sockets=1
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|rulers=The [[goblin]] [[trade princes]]
 
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|blue-sockets=1
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|government=Corporate
 
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|sockbonus=+7 Spell Power
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|affiliation=[[Independent]]
 
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|durability=165
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|source=''[[Lands of Mystery]]'' pg. 74
 
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|classes=Shaman
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}}
 
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|crit=96
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|haste=80
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The isle of '''Kezan''' is the tropical island homeland of the [[goblin]]s. It was once inhabited by the trolls. The [[Undermine]] is located beneath the island.
 
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|set=Frost Witch's Regalia
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|level=80
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The playable goblin race will experience a phased instance of Kezan in their earliest levels before being set loose in the [[Lost Isles]].<ref>http://www.worldofwarcraft.com/cataclysm/faq/</ref>
 
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|ilvl=251
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|itemid=50841}}
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== Introduction ==
 
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==Source==
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Goblins are in charge on the Isle of Kezan, making the whole place a swarming cesspool of corruption, chaos, scheming and invention. Several cities exist on Kezan, including the nefarious Undermine, the de facto capital of the goblins’ trade empire. Kezan is a tropical island, and palm trees and other greenery appear in profusion. Kezan’s many ports bustle day and night as merchant ships approach and depart, carrying goods of all sorts to places of all sorts for people of all sorts. Kezan is a valuable way station between the eastern and western lands, and almost all travelers stop here, whether traveling by ship or gryphon or more esoteric means. The island is the heart of the goblins’ mercantile efforts, pumping trade throughout Azeroth.
 
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This item is sold by either {{NPC|Horde|Vol'guk}} or {{NPC|Alliance|Jedebia}} in [[Light's Hammer]] of [[Icecrown Citadel (instance)|Icecrown Citadel]] in exchange for {{costitem|95|Emblem of Frost}}.
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Kezan is the largest and southernmost of the South Seas islands, and, despite the goblin presence, the safest. Unlike the surrounding islands, Kezan’s inhabitants won’t try to kill you on sight; rather, they first attempt to take your money and all your worldly possessions, then leave you to die on the rain-soaked cobblestone streets. Kezan’s ports are valuable neutral areas for both the Alliance and the Horde, and if not for the goblins trade would grind to a standstill and there wouldn't be adventurer shops in places like Stranglethorn Vale.{{Cite|LoM|74}}
 
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== History ==
 
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Kezan was originally home to the goblins and a group of [[jungle troll]]s. The goblins were enslaved by the jungle trolls and forced to mine minerals. After discovering [[kaja'mite]] the goblins gained a massive increase in intelligence and were able to fight off the jungle troll and claim Kezan for themselves. Afterward, the goblins declared [[Undermine]] as their capital city.<ref>''[[Dark Factions]]'', pg. 114</ref> Since that time, they’ve ranged out and allowed people of all races to buy silly merchandise at exorbitant prices. They allied themselves to the Horde in the Second War (because the orcs paid and/or intimidated them), but in the Third War they were a neutral force, making money off every side.<ref>''[[Lands of Mystery]]'', pg. 79</ref>
 
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== People and culture ==
 
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Goblins are short and green and they don't laugh; they cackle. They wear leather clothing, often cut into aprons to protect themselves from the caustic fluids they handle. Their entire culture is focused on mercantile enterprises, and they work hard to expand their markets in any way possible. Most goblins seem friendly but insane. Goblins can be cutthroat merchants, and this ruthlessness is more prevalent on Kezan than anywhere else — probably because the goblins are competing against their own kind. While goblins answer to no king or other such titular head, a collection of trade princes rules their merchant empire, which is called the [[Trade Coalition]].
 
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Officially, five trade princes exist, though one or two may be lurking about in the shadows. The goblins don't elect their trade princes, nor are the positions hereditary; the trade princes killed, blackmailed and schemed their way to the top. Together, these five goblins make the mercantile machine run, organizing the extensive and complex [[Trade Fleets]]. The Trade Coalition is huge, far-reaching and massively complicated. In addition, numerous other, smaller goblin companies, created and run by entrepreneurs called moguls, operate throughout Azeroth. Perhaps the most famous of these smaller
 
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businesses is the [[Venture Company]], founded and ruled by [[Mogul Razdunk]].
 
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Goblins engage in any activity that earns them a profit. They traffic in legitimate dealings, including food, spices and textiles, as well as more esoteric and questionable wares, such as magic items and arms dealing. Goblins have no respect for nature and engage in deforestation and mining on vast scales (the Venture Company is particularly notorious for such activities). In addition, goblins run morally corrupt businesses such as smuggling and slave trading. While the Trade Coalition condones all such activities, goblin smugglers and slavers prefer to maintain low profiles — for obvious reasons. Goblins are mad but brilliant. Their technology is just as ingenious, if usually more volatile, than gnomish inventions. Goblins are also the best alchemists around, with the possible exception of the Forsaken. Goblin tinkers and alchemists are found throughout Kezan.
 
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As chaotic as it is, goblin society does have some order to it. Goblin barons serve as magistrates to run the trade princes' lands and holdings, and goblin captains command vessels for the Trade Fleets or for private merchants. Every city on the island is a bit like Ratchet on a larger scale.{{Cite|LoM|74-75}}
 
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== Cataclysm ==
 
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{{cata-section}}
 
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[[File:Mount Kajaro.PNG|thumb|Mount Kajaro]]
 
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Kezan will be the initial start zone for the [[goblin (playable)|goblins]] in ''[[World of Warcraft: Cataclysm]]''. The goblin player begins as a mid-level executive on Kezan, possessing great riches and power. The player causes [[Mount Kajaro]] to erupt, forcing the evacuation of Kezan. Fleeing across the Great Sea, the goblins become shipwrecked on the [[Lost Isles]] after getting caught in an Alliance-Horde crossfire.<ref>[[Forum:Cataclysm in PC Gamer UK (Nov 09)]]</ref>
 
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=== Video ===
 
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<youtube>DW2wb_pnJ-c</youtube>
 
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== Geography ==
 
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Kezan is a tropical island, and the associated flora and fauna appear in the wilderness between cities. Palm trees are everywhere, and in the wild places tasty fruits and flowers can be found. Many tropical animals, including tigers and lots of bugs can also be found. Kezan has several natural bays, and the goblins have constructed at least small port towns in most of them. To the south, the elevation rises. Southern Kezan is volcanic, and several volcanoes constantly ooze lava into the ocean. Lava tubes and other geological tunnels and caves riddle the island.
 
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Goblins control just about everything on Kezan. Non-goblins always leave the island with less gold than they had when they came.{{Cite|LoM|75-76}}
 
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=== Maps and subregions ===
 
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[[File:Kezan Layout.jpg|thumb|Minimap layout of Kezan]]
 
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[[File:WorldMap-Kezan.jpg|thumb|left|300px|Kezan map]]
 
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{{clrl}}
 
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{| class="darktable"
 
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|-
 
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|[[Bilgewater Port]] • [[Drudgetown]] • [[First Bank of Kezan]] • [[Gallywix's Villa]]
 
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|-
 
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|[[Gallywix's Yacht]] • [[Kaja'mine]] • [[Kajaro Field]] • [[KTC Headquarters]]
 
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|-
 
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|[[The Slick]] • [[South Seas]] • [[Swindle Street]] • [[The Pipe]]
 
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|}
 
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=== Old maps and subregions ===
 
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[[File:Undermine.jpg|thumb|300px|Map of Kezan as seen on the World of Warcraft Behind the Scenes DVD]]
 
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The Isle of Kezan had been in the planning stages long before Cataclysm. This section details its previous, unused incarnations.
 
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Other than the [[Undermine]], notable locations include [[Mount Kajaro]], an active volcano in the southern part of the island, [[Bilgewater Port]] on the northwestern coast, [[Edj]] on the northeastern coast, and [[Voodress Village]], inhabited by [[troll]]s.
 
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The island of Kezan is located directly south of the [[Maelstrom]], southwest of [[Zandalar]]. It cannot be seen on maps in the World of Warcraft but shows up in other maps in the Warcraft RPG.
 
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On the World of Warcraft Behind the Scenes DVD there was a map of the Isle of Kezan, which is above the Undermine, visible on a whiteboard. It shows:
 
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* Three transportation paths to: [[Booty Bay]] (by boat), [[Kul Tiras]] (by boat), and [[Ratchet]] (by zeppelin). [[Valgarde]] is also somehow connected.
 
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* What seems to be a lake in the center of the island, with rivers connecting it to both ports and Mount Kajaro.
 
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* Four coastal zones: "Resort Beach", "Savage Beach", "Black Beach", and "Rain Forest"
 
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* "Naga Gate" off the western coast.
 
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{| class="darktable"
 
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|-
 
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|[[Bilgewater Port]]{{·}} [[Edj]]{{·}} [[Mount Kajaro]]{{·}} [[Undermine]]{{·}} [[Voodress Village]]
 
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|}
 
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<gallery widths="120px">
 
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File:Kezan.JPG|Kezan from the old WoW Townhall<ref>http://eu.blizzard.com/en/wow/townhall/worldmap.html</ref>
 
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File:Kezan2.PNG|Another map of Kezan
 
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File:goblin area situated on the map.jpg|On the World of Warcraft Behind the Scenes DVD
 
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File:Kazan.JPG|Kezan as 'Kazan'
 
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File:WorldMap-TheMaelstromContinent.jpg|Kezan in the "Maelstrom Continent" of Cataclysm
 
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</gallery>
 
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== Notable characters ==
 
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The [[Trade Princes]] reside here, as does [[Mogul Razdunk]], the founder and ruler of the [[Venture Trading Company]], and [[Director Riddlevox]], the leader of the goblin [[Tinkers' Union]].
 
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== Gallery ==
 
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<gallery>
 
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File:Kezan 070810 182909 - KTC Headquarters - Kirkburn 12319.jpg|KTC Headquarters
 
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File:Kezan 070810 183400 - KTC Headquarters - Kirkburn 12319.jpg|View over Kezan from KTC HQ
 
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File:Kezan 070810 151004 - Escape - Kirkburn 12319.jpg|Trade Prince Gallywix
 
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[[File:WorldMap-TheMaelstromBeta12984.jpg|thumb|312px|Kezan on the map with Maelstrom and lost isles.]]
 
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</gallery>
 
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== See also ==
 
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* [[Lost Isles]]
 
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== References ==
 
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{{Reflist}}
 
   
 
==External links==
 
==External links==
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{{Elinks-item|50841}}
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*{{elink|icon=blizzplanet|site=BlizzPlanet.com|link=http://www.blizzplanet.com/blog/comments/world_of_warcraft_-_undermine/|desc=World of Warcraft - Undermine (Blizzplanet on Kezan and Undermine)}}
 
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*{{elink|icon=blizzplanet|site=BlizzPlanet.com|link=http://www.blizzplanet.com/blog/comments/south_seas_lore_isle_of_kezan/|desc=South Seas Lore: Isle of Kezan}}
 
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{{Kezan}}
 
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{{Great Sea}}
 
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{{Goblins}}
 
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[[Category:Kezan| ]]
 
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[[Category:Goblin territories]]
 
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[[Category:Islands]]
 
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[[Category:South Seas]]
 

Revision as of 18:20, 22 February 2011

Inv chest mail 15

Source

This item is sold by either Horde Vol'guk or Alliance Jedebia in Light's Hammer of Icecrown Citadel in exchange for 95 Emblem of Frost.

External links