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Kezan Layout.jpg|Minimap layout of Kezan
 
Kezan Layout.jpg|Minimap layout of Kezan
 
Undermine.jpg|Map of Kezan as seen on the World of Warcraft Behind the Scenes DVD
 
Undermine.jpg|Map of Kezan as seen on the World of Warcraft Behind the Scenes DVD
Kezan.JPG|Kezan from the old WoW Townhall<ref>http://eu.blizzard.com/en/wow/townhall/worldmap.html</ref>
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Kezan.JPG|Kezan from the old WoW Townhall<ref>{{ref web|work=Web.Archive.org|url=http://www.blizzard.com/wow/townhall/worldmap.shtml|title=Town Hall - World Map|accessdate=26-Oct-2012|archiveurl=http://web.archive.org/web/20040822052302/http://www.blizzard.com/wow/townhall/worldmap.shtml|archivedate=22-Aug-2004}}</ref>
 
Kezan2.PNG|Another map of Kezan
 
Kezan2.PNG|Another map of Kezan
 
goblin area situated on the map.jpg|On the World of Warcraft Behind the Scenes DVD
 
goblin area situated on the map.jpg|On the World of Warcraft Behind the Scenes DVD
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=== Video ===
 
=== Video ===
 
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;Zone overview (release)
 
;Zone overview (release)
<youtube width="270" height="230">x-IFgYmo88M</youtube>
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[[File:Cataclysm - Kezan Overview|270px]]
 
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;The Evacuation
 
;The Evacuation
<youtube width="270" height="230">RGrHuYSmPIA</youtube>
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[[File:Goblin Cinematic (HD) - World of Warcraft Cataclysm|270px]]
 
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;Beta overview
 
;Beta overview
<youtube width="270" height="230">DW2wb_pnJ-c</youtube>
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[[File:Kezan HD - World of Warcraft Cataclysm|270px]]
 
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Latest revision as of 18:04, June 20, 2013

Horde 32 Kezan
Level 1 - 5
Kezan
CapitalThe Undermine (20,000)
Population40,000
Races IconSmall Goblin Male IconSmall Goblin Female  Goblin (28,400)
IconSmall ForestTroll Male IconSmall ForestTroll Female  Forest troll (6,000)
IconSmall Human Male IconSmall Human Female  Human (2,000)
IconSmall Gnome Male IconSmall Gnome Female  Gnome (800)
IconSmall Troll Male IconSmall Troll Female  Jungle troll (800)
IconSmall HighElf Male Alt IconSmall HighElf Female  High elf (400)
IconSmall Dwarf Male IconSmall Dwarf Female  Ironforge dwarf (400)
IconSmall NightElf Male IconSmall NightElf Female  Night elf (400)
IconSmall Orc Male IconSmall Orc Female  Orc (400)
IconSmall Tauren Male IconSmall Tauren Female  Tauren (400)
Hobgoblin
GovernmentCorporate
RulersThe goblin trade princes
Major settlementsBilgewater Port (14,000)
Edj (4,000)
Voodress Village (1,000)
Minor settlementsSeveral
AffiliationIndependent
LocationMid South Seas
Sources: Lands of Mystery pg. 74

The isle of Kezan is the tropical island homeland of the goblins. It was once inhabited by the trolls. The Undermine is located beneath the island.

Goblins are in charge on the Isle of Kezan, making the whole place a swarming cesspool of corruption, chaos, scheming, and invention. Several cities exist on Kezan, including the nefarious Undermine, the de facto capital of the goblins’ trade empire. Kezan is a tropical island, and palm trees and other greenery appear in profusion. Kezan’s many ports bustle day and night as merchant ships approach and depart, carrying a wide variety of goods to places of all sorts. Kezan is a valuable way station between the eastern and western lands, and almost all travelers stop here, whether traveling by ship or gryphon or more esoteric means. The island is the heart of the goblins’ mercantile efforts, pumping trade throughout Azeroth.

Kezan is the largest and southernmost of the South Seas islands, and despite the goblin presence, it is also the safest. Unlike the surrounding islands, Kezan’s inhabitants won’t try to kill strangers on sight; rather, they first attempt to take a people's money and all their worldly possessions before leaving them to die on the rain-soaked cobblestone streets. Kezan’s ports are valuable neutral areas for both the Alliance and the Horde. If not for the goblins, trade would grind to a standstill, and there likely wouldn't be adventurer shops in places like Stranglethorn Vale.LoM 74

Goblins control just about everything on Kezan. Non-goblins always leave the island with less gold than they had when they came.LoM 75-76

Cataclysm-Logo-Small This section concerns content exclusive to Cataclysm.

Kezan is the initial start zone for the goblins in World of Warcraft: Cataclysm. The goblin player begins as a mid-level executive on Kezan, possessing great riches and power. Deathwing causes Mount Kajaro to erupt, forcing the evacuation of Kezan. Fleeing across the Great Sea, the goblins become shipwrecked on the Lost Isles after getting caught in an Alliance-Horde crossfire.[1]

History Edit

Kezan was originally home to the goblins and a group of jungle trolls. The goblins were enslaved by the jungle trolls and forced to mine minerals. After discovering kaja'mite, the goblins gained a massive increase in intelligence and were able to fight off the jungle trolls and claim Kezan for themselves. Afterward, the goblins declared Undermine as their capital city.[2] Since that time, they’ve ranged out and allowed people of all races to buy silly merchandise at exorbitant prices. They allied themselves to the Horde in the Second War because the orcs paid and/or intimidated them, but in the Third War they were a neutral force, making money off every side.[3]

People and culture Edit

Goblins are short and green, and they don't laugh; they cackle. They wear leather clothing, often cut into aprons to protect themselves from the caustic fluids they handle. Their entire culture is focused on mercantile enterprises, and they work hard to expand their markets in any way possible. Most goblins seem friendly but insane. Goblins can be cutthroat merchants, and this ruthlessness is more prevalent on Kezan than anywhere else probably because the goblins are competing against their own kind. While goblins answer to no king or other such titular head, a collection of trade princes rules their merchant empire, called the Trade Coalition.

Officially, five trade princes exist, though one or two may be lurking about in the shadows. The goblins don't elect their trade princes, nor are the positions hereditary; the trade princes killed, blackmailed, and schemed their way to the top. Together, these five goblins make the mercantile machine run, organizing the extensive and complex Trade Fleets. The Trade Coalition is huge, far-reaching, and massively complicated. In addition, numerous other, smaller goblin companies, created and run by entrepreneurs called moguls, operate throughout Azeroth. Perhaps the most famous of these smaller businesses is the Venture Company, founded and ruled by Mogul Razdunk.

Goblins engage in any activity that earns them a profit. They traffic in legitimate dealings, including food, spices, and textiles, as well as more esoteric and questionable wares, such as magic items and arms dealing. Goblins have no respect for nature and engage in deforestation and mining on vast scales. The Venture Company is particularly notorious for such activities. In addition, goblins run morally corrupt businesses such as smuggling and slave trading. While the Trade Coalition condones all such activities, goblin smugglers and slavers prefer to maintain low profiles for obvious reasons. Goblins are mad but brilliant. Their technology is just as ingenious, if usually more volatile, than gnomish inventions. Goblins are also the best alchemists around, with the possible exception of the Forsaken. Goblin tinkers and alchemists are found throughout Kezan.

As chaotic as it is, goblin society does have some order to it. Goblin barons serve as magistrates to run the trade princes' lands and holdings, and goblin captains command vessels for the Trade Fleets or for private merchants. Every city on the island is a bit like Ratchet on a larger scale.LoM 74-75

Geography Edit

Kezan is a tropical island, and the associated flora and fauna appear in the wilderness between cities. Palm trees are everywhere, and in the wild places tasty fruits and flowers can be found. Many tropical animals, including tigers and lots of bugs, can also be found. Kezan has several natural bays, and the goblins have constructed at least small port towns in most of them. To the south, the elevation rises. Southern Kezan is volcanic, and several volcanoes constantly ooze lava into the ocean. Lava tubes and other geological tunnels and caves riddle the island.

Travel Edit

Due to it being the phased beginning zone of the goblins, there is no way to reach Kezan from outside the zone, and no way to return once players have departed.

Inhabitants Edit

Classification Type
Beast Boars
Elemental Gyreworm
Humanoid Dwarves
Goblins
Hobgoblins
Humans
Trolls

Notable characters Edit

Main article: Kezan NPCs

Lore-wise, the Trade Princes reside here, as does Mogul Razdunk, the founder and ruler of the Venture Trading Company, and Director Riddlevox, the leader of the goblin Tinkers' Union.

Players will encounter Trade Prince Gallywix, who is leader of the cartel uses the destruction of Kezan as an opportunity to profit off his own people. The main quest giver on the island is Sassy Hardwrench, who will send players on a variety of quests, including "reminding" a few debtors of their responsibilities and also eventually setting the KTC Headquarters ablaze.

Quests Edit

See Goblin Starting experience: Kezan for quests.

Quests within Kezan have a uniquely goblin feel to them. Players will employ the use of a Hot Rod for much of the time they are questing, which comes in handy when zipping from one area to the next. The goblins will also attempt to throw a lavish party - despite the appearance of Deathwing - but it is interrupted by pirates. This chain involves gathering materials for a proper party outfit, entertaining the guests, and driving away the attackers.

Areas of interest Edit

MapsEdit

SubzonesEdit

WoW Icon 16x16 In-game

Lands of Mystery

Bilgewater PortEdjMount KajaroUndermineVoodress Village

Additional information Edit

Old maps and subregions

The Isle of Kezan had been in the planning stages long before Cataclysm. This section details its previous, unused incarnations.

Other than the Undermine, notable locations include Mount Kajaro, an active volcano in the southern part of the island, Bilgewater Port on the northwestern coast, Edj on the northeastern coast, and Voodress Village, inhabited by trolls.

The island of Kezan is located directly south of the Maelstrom, southwest of Zandalar. It cannot be seen on maps in the World of Warcraft but shows up in other maps in the Warcraft RPG.

On the World of Warcraft Behind the Scenes DVD there was a map of the Isle of Kezan, which is above the Undermine, visible on a whiteboard. It shows:

  • Three transportation paths to: Booty Bay (by boat), Kul Tiras (by boat), and Ratchet (by zeppelin). Valgarde is also somehow connected.
  • What seems to be a lake in the center of the island, with rivers connecting it to both ports and Mount Kajaro.
  • Four coastal zones: "Resort Beach", "Savage Beach", "Black Beach", and "Rain Forest"
  • "Naga Gate" off the western coast.

Media Edit

Images Edit

In the game
  • Mount Kajaro
  • KTC Headquarters
  • View over Kezan from KTC HQ
  • Trade Prince Gallywix
Out of the game (art, etc.)
  • Minimap layout of Kezan
  • Map of Kezan as seen on the World of Warcraft Behind the Scenes DVD
  • Kezan from the old WoW Townhall[4]
  • Another map of Kezan
  • On the World of Warcraft Behind the Scenes DVD
  • Kezan as 'Kazan'

Video Edit

Zone overview (release)
Cataclysm - Kezan Overview 04:12

Cataclysm - Kezan Overview

The Evacuation
Goblin Cinematic (HD) - World of Warcraft Cataclysm 01:43

Goblin Cinematic (HD) - World of Warcraft Cataclysm

Beta overview
Kezan HD - World of Warcraft Cataclysm 02:21

Kezan HD - World of Warcraft Cataclysm

See also Edit

Patch changes Edit

References Edit

  1. ^ Forum:Cataclysm in PC Gamer UK (Nov 09)
  2. ^ Dark Factions, pg. 114
  3. ^ Lands of Mystery, pg. 79
  4. ^ Town Hall - World Map. Web.Archive.org. Archived from the original on 2004-08-22. Retrieved on 2012-10-26.

External linksEdit

Info
Lore


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