Hobinbot@legacy41545296 (talk | contribs) (upgraded silver template) |
Hobinbot@legacy41545296 (talk | contribs) (upgraded gsc template) |
||
Line 33: | Line 33: | ||
|align="center"|15 damage |
|align="center"|15 damage |
||
|align="center"|8 |
|align="center"|8 |
||
− | |align="right"|{{ |
+ | |align="right"|{{cost||8}} |
|-bgcolor="black" align="center" |
|-bgcolor="black" align="center" |
||
|2 |
|2 |
||
|align="center"|30 damage |
|align="center"|30 damage |
||
|align="center"|26 |
|align="center"|26 |
||
− | |align="right"|{{ |
+ | |align="right"|{{cost||60}} |
|-bgcolor="black" align="center" |
|-bgcolor="black" align="center" |
||
|3 |
|3 |
||
|align="center"|45 damage |
|align="center"|45 damage |
||
|align="center"|42 |
|align="center"|42 |
||
− | |align="right"|{{ |
+ | |align="right"|{{cost|2}} {{cost||70}} |
|-bgcolor="black" align="center" |
|-bgcolor="black" align="center" |
||
|4 |
|4 |
||
|align="center"|80 damage |
|align="center"|80 damage |
||
|align="center"|58 |
|align="center"|58 |
||
− | |align="right"|{{ |
+ | |align="right"|{{cost|5}} {{cost||20}} |
|} |
|} |
||
Revision as of 18:29, 5 May 2007
Overview
'Even the most skilled mages will find it hard to concentrate without their front teeth'.
Kick is arguably the single most effective anti-caster ability in a rogue's arsenal. Kick can also have a chance to silence the target for 2 seconds with the [Improved Kick] talent.
Functionality
A quick kick that injures a single foe for 15, 30, 45, or 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Use
25 Energy
Instant Cast
5 yard range
10 second cooldown
Limitations
- Low damage output.
- You must be facing your target.
Rank Table
Rank | Damage | Level | Cost |
1 | 15 damage | 8 | 8 |
2 | 30 damage | 26 | 60 |
3 | 45 damage | 42 | 2 70 |
4 | 80 damage | 58 | 5 20 |
Related Talents
- [Improved Kick] gives your a kick an additional 50% or 100% chance to silence your target for 2 seconds.
Related Items
- The [Zandalarian Shadow Mastery Talisman] decreases the cooldown of Kick by 0.5 seconds.
Tips
- Properly staggering the cooldowns of Kick, [Kidney Shot], and [Gouge] can keep a caster almost completely crippled for the duration of a battle.
- [Improved Kick] can be argued as superior to [Cheap Shot] in a fight against a caster, as it costs fewer energy and most casters deal negligible melee damage.
Template:AbilitiesFooter