Knight (Warcraft III)
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- For lore, see knight.
| Knight
| |
|---|---|
| |
| |
| Race | Human |
| Base unit | N/A |
| Faction | Human Alliance |
| Statistics | |
| Hit points | 835 |
| Hit point regeneration | Always |
| Hit point regen. rate | 0.25 HP/sec. |
| Unit Classified As: | Ground |
| Level | 4 |
| Gold | 245 |
| Lumber | 60 |
| Food | 4 |
| Produced at | Barracks |
| Build time | 40 sec. |
| Requires | Lumber Mill, Castle, Blacksmith |
| Gold Bounty Awarded | 38-54 |
| Transport slots | 1 |
| Attacking priority | 3 |
| Sleeps | False |
| Hotkey | K |
| Combat | |
| Weapon(s) | Sword |
| Normal attack: | 31 avg (40 avg*) |
| Can attack: | Ground, Structure, Debris, Item, Ward |
| Range | 100 |
| Attack type | Normal |
| Cooldown | 1.40 sec. |
| Weapon type | Normal |
| Armor Type | Metal |
| Defense Type | Heavy (Large) |
| Armor | 5 (11*) |
| Day Sight | 1400 |
| Night Sight | 800 |
| Movement Speed | Fast (350) |
| Sound | |
| Sound Set | Knight |
Though the hearty Knights of Azeroth were destroyed during the First War, the shining Knights of Lordaeron still continue to serve amongst the warriors of the Alliance. These heavily armored warriors use mighty swords in combat which can damage enemy warriors up to several feet away. The Knights' speed and mobility mark them as the most versatile warriors of the Alliance.
Contents |
Information
Knights are very powerful and fast troops. Be sure to research Animal War Training to increase their hit points. The Paladin's Devotion Aura is also good to use with Knights.
Many Human players try to rush up to Knights as soon as they can to replace their Footmen. It is best to research the armor upgrades to give them even more armor. Knight usage is pretty straight forward.
- Knight Counters
- All
- Knights have heavy armor which means it's best to use magic attacks against them.
- Humans
- Knights - Have more of them and have more upgrades, and control them better
- Sorceress - Polymorph and Slow
- Gryphon Rider
- Orcs
- Tauren - with Pulverize
- Farseer - Chain Lightning
- Raiders - Ensnare
- Shaman - Purge
- Night Elves
- Keeper of the Grove - Entangling Roots
- Dryads - Slow Poison
- Druid of the Talon - Faerie Fire
- Druids of the Claw in Bear Form
- Chimaera
- Undead
- Lich - Frost Nova
- Dread Lord - Sleep
- Abominations
- Necromancer - Cripple
- Frost Wyrms
Upgrades
- Animal War Training
- Increases the maximum hit points of Knights, Dragonhawk Riders, and Gryphon Riders by 150.
| Research Cost | Researched At | Requirements | Upgrade Time |
|---|---|---|---|
| 100 | War Mill | None | 60 sec. |
- Iron Forged Swords
- Increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders, and Knights.
| Research Cost | Researched At | Requirements | Upgrade Time |
|---|---|---|---|
| 100 | Blacksmith | None | 60 sec. |
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- Steel Forged Swords
- Further increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders, and Knights.
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- Mithril Forged Swords
- Further increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders, and Knights.
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- Iron Plating
- Increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
| Research Cost | Researched At | Requirements | Upgrade Time |
|---|---|---|---|
| 125 | Blacksmith | None | 60 sec. |
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- Steel Plating
- Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
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- Mithril Plating
- Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
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Manual description
- Note: The manual and Battle.net descriptions are very similar, the following text is not featured in Battle.net as it has a different sentence.
Wading into combat astride their noble warhorses, the knights are renowned for cutting bloody swathes through enemy ranks.
World Editor description
- Powerful mounted warrior. Can learn Animal War Training.
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