Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Advertisement
Icon-patch-22x22 Patch 4.0.1 (undocumented changes)
Release date 2010-10-12
Initial version 13164
Interface .toc (changes)
Highlights & notes
  • New streaming launcher
  • UI and class mechanics revamp

Patch chronology
← Previous Next →
Patch 3.3.5a Patch 4.0.3
(Undocumented changes)
Useful links
PatchesPatches category

General

Stat Changes

Stat Changes in 4.0.1 | 2009-12-14 17:41 | Blizzard Entertainment Bashiok

Stat Changes

Stamina - Due to the assigning of Strength, Agility, and Intellect, non-plate wearers have more Stamina than before. Health pools are now much closer between plate-wearers and other classes.

Spirit - This stat should only be found on healing gear. Non-healing casters have other systems in place to regenerate mana.

Intellect - Intellect now grants Spell Power and increases your Critical Strike chance with spells.

Haste - Haste should now be more attractive for melee classes by allowing them to recover resources such as rage, energy, and runes more quickly. Our intention is for Haste to let you "do stuff" more often.

Parry - Parry provides the same avoidance as Dodge, and you'll receive a percentage of your strength as Parry Rating.

Mastery - This is a new stat that will allow players to become better at whatever makes their chosen talent tree cool or unique. It's directly tied to talents, so what you gain from improving this stat is entirely dependent upon your class and the talent specialization you choose. We’ll talk more about specific Mastery benefits in the future.

Armor - The amount of bonus Armor received per stat point on items has been drastically reduced, and Armor is no longer given by Agility. In addition, Armor now better mitigates differences among Armor types so that protection from mail, leather, and cloth is much closer to that of plate.

Resilience - This now only affects damage done by players and their pets. It will not impact crit chance, crit damage, mana drains, or other such effects.


Removed From Items

Attack Power - This stat is rarely present on items, although it is derived from other stats. Strength and Agility, which are present on items, grant the appropriate amount of Attack Power (generally 2 Attack Power per point of Strength or Agility) depending upon which stat a particular class favors.

Block Rating - Block has been redesigned to scale better. Blocked attacks will simply hit for 30% less damage. Block Rating is no longer given out directly as a stat. Instead, Mastery for Protection paladins and Protection warriors increases the chance to block.

Spell Power - Spell Power is no longer present on most items. Instead, as mentioned above, Intellect now grants Spell Power. One exception is that caster weapons still have Spell Power. This allows us to make weapons proportionately more powerful for casters in the same way they are for melee classes.

Armor Penetration - This stat is no longer present on items. Armor Penetration still exists in talents and abilities.

Shield Block Value - There are some effects that increase the Block value by a percentage, but this does not exist as a stat.


Removed From the Game

MP5 - This stat no longer exists in the game. Holy paladins and Restoration shaman have been redesigned to benefit from Spirit.

Defense - Defense is now removed from the game. Tanking classes will become uncrittable versus creatures by shifting into Defensive Stance, Blood Presence, or Bear Form, or by using Righteous Fury.

Spell Ranks - Spell ranks now cease to exist. All spells have one rank and will scale appropriately by caster level. The levels at which you can learn certain spells have been changed in order to fill in some of the gaps, and there are many new spells to learn along the way as well.

Weapon Skill - This stat will be removed from the game completely. Classes will start with all the weapon skills they need to know and will not need to improve them.


What Else You Should Know

Combat ratings - Ratings are much harder to "cap out" at maximum gear levels. Ratings are steeper in Cataclysm, and creatures in later tiers of content will be harder to hit or crit, similar to how level-83 mobs are harder to hit or crit than level-80 mobs.

Reforging - This new itemization customization feature allows you to partially change the stats on an item. You can reduce the value of an existing stat on an item, and add an equivalent amount of another stat that was not already present on the item. This makes it far easier to reach important thresholds like the Hit Rating and Expertise Rating caps.

View original post

Player Versus Player

  • Battlegrounds will no longer close when both sides are below the minimum player requirement.

Achievements

Talents

  • A total of 36 points at level 80 (down from 71).
  • Each tree only requires 31 points to reach the last tier (down from 41).
  • You must now choose a tree first, before you put any points into it; and when you choose that tree, you are given one unique spell/ability, one to three passive bonus traits, and (at level 80) one or two Masterys. These are called Primary Traits below in Classes.
  • You cannot put points into any other tree until you have put 31 into your first tree.

Classes

Main article: Patch 4.0.1 (class changes)
  • The price of dual specialization is reduced from 1000 gold to 100 gold.
  • Health regeneration uses a new formula. Outside of combat, all classes seem to regenerate 0.75% of their maximum health per second before the effects of abilities.
  • Mana regeneration uses a new formula.
  • Class buffs can no longer be applied to player-controlled pets.
  • Class buffs and their raid-wide counterparts have been consolidated into a single spell. When the target of the buff is within your party or raid (including yourself), the buff applies to the entire raid. Reagents are no longer required for these abilities.

Mounts

  • All mounts now scale with riding skill - level 20 60% mounts will now move at 100% speed with epic riding.
  • The Ability mount rocketmount2 [X-53 Touring Rocket] can now also be used as a ground mount.
  • Players can now instantly transition in Dalaran with mounts that have both a ground and flying speed without remounting.

Dungeons

  • Though not displayed in the Dungeon Finder Interface Screen, completing your first Random Lich King Heroic Dungeon each day using the Dungeon Finder will award 23 Justice Points, in addition to the 16 Justice Points earned for each boss killed.
  • Completing a weekly raid quest will be rewarded with 137 Justice Points.

Professions

  • Herbalism and Mining give XP. The higher level the char is, the lower the received XP will be. This uses rest XP so you will get double XP while you have sufficient rest stored up.
  • Tiffany Cartier no longer exchanges Titanium Powder for Dalaran Jewelcrafter's Tokens; you now turn them in at Timothy Jones via a repeatable quest.
  • Master Riding is available from Northrend Riding trainers at a cost of 5000g, allowing all flying mounts to scale to 310% speed. Characters that already had a 310% speed flying mount pre-4.0.1 are given this skill automatically and free of charge. Note that reputation discounts apply to the trainers in the Northrend starting areas!
  • Spell frost arcticwinds [Cold Weather Flying] is now available to all characters at level 68 for 500g.
  • Trade engineering [Flexweave Underlay], Trade engineering [Springy Arachnoweave], and Trade engineering [Nitro Boosts] no longer increase spell power, agility, and crit rating respectively, but can now be used alongside other enchants.
  • Leatherworking Specializations have been removed
  • Tailoring Specializations have been removed; specialty cloth is now always made in single units.
  • There is now just one kind and tier of Vellum. Old Weapon and Armor Vellums are converted to a Inv scroll 07 [Ruined Vellum], which can be used to create the new all-purpose Inv inscription armorscroll01 [Enchanting Vellum].
  • Alchemy Transmute cooldowns have been redesigned. Completing the transmute will now cause a cooldown that is fixed to reset at 00:00 server time, limiting you to one cooldown per day.
  • Many profession trainers in capitals now train professions up to Grand Master.

Items

  • Some former Guardian Elixirs are now Battle Elixirs.
  • Scrolls are now considered Battle Elixirs, and will overwrite existing Battle Elixirs.
  • Most books that formerly taught class spells are now poor-quality items with no function. Exceptions include Inv misc book 03 [Tome of Dalaran Brilliance] and Inv misc book 07 [Tome of Polymorph: Black Cat].
  • [Tome of Cold Weather Flight] has been removed.
  • Some glyph items have been replaced with Inv ammo firetar [Charred Glyph]s, non-functional, poor-quality items.
  • Some glyphs have been replaced or renamed.
  • Numerous item stat changes:
  • Wrathful Gladiator gear, with the exception of shoulders and T2 weapons and the tabard, can be purchased for honour, with no Battleground or Arena rating required (although the tooltip says that it is requires)
  • Inv misc gem 02 [Pristine Black Diamond] now has a sell price of 50s
  • Inv misc drum 07 [Drums of the Wild] have changed from a Spell nature giftofthewild [Gift of the Wild] buff to a health and mana regeneration buff.
  • [Cache of the Ley-Guardian] now contains 32 Justice Points instead of 2 Emblems of Triumph.
  • Relics now have stats rather than modifying certain class abilities.
  • Some relics now have sockets. (This includes old-world relics that predated the Jewelcrafting profession.)
  • Hit rating gems are now blue, not yellow. Orange gems with hit rating are now purple and previous green gems were removed with new green gem names created to properly mix hit rating with the other yellow stats.
  • [MOLL-E] now binds when used.

Quests

User interface

  • On the Character Select Screen, characters now perform an attack animation appropriate to their class (spell casting or melee) every 30 seconds.
  • Character stats are on a separate display that must be revealed on the right of the character screen.
  • Buttons for popup windows (talents, PvP, dungeon finder, etc.) now display the level at which they become available.
  • The graphics settings window has been revamped.
  • Zone names displayed when moving between zones are now closer to the top of the screen.
  • On the border of the Minimap a yellow arrow points to the closest quest area. In the Objectives frame the number of that quest has a yellow (instead brown) background.
  • While dead a red arrow points in the direction of your corpse on the border of the Minimap.
  • While dead there is a return to Graveyard button at the top of user screen.
  • If quest items can be looted, they will be displayed with a yellow border in the loot window.[1]
  • You can now activate multiple tracking abilities (Class Trainer, Auctioneer, Mailbox, etc.) including NPC and multiple profession tracking (Track Humanoids, Find Minerals, etc.) simultaneously and the minimap uses appropriate icons to distinguish them from each other; however, it still uses generic yellow dots for Spell nature earthquake [Find Minerals], Inv misc flower 02 [Find Herbs], and Inv misc fish 02 [Find Fish].
  • Mounts and companion pets have been moved to the spellbook.
  • Tooltips of mobs and objects displays quest progression of partymembers when in a party and the quest has been shared.
  • The character screen now displays the character's talent specialization if one exists.
  • The background behind the character on the character screen is now greyed.
  • New Guild UI and cap of 1000 members have been implemented.
  • If you unsheathe your weapons while dancing, they no longer get re-sheathed.
  • If you have FPS enabled, it is now displayed on the world map (in a different position than on the main interface)
  • AddOns can no longer get access to Real Names as the UI merely provides a UI Escape Sequence which is rendered as the correct name when displayed.
  • The Kalu'ak boat crew now have their voices follow them around when they speak.
  • Gryphons (the Alliance flight path type) now have their voice remain stationary.
  • All guards and NPC participants at the Tourney now frequently beat their mounts resulting in much noise.
  • Consolidate Buffs is now the default setting and has been turned on for you in your preferences. You can turn it back off of course.
  • A throttle has been added to all public chat channels, limiting players to two messages every few seconds. Players will receive an error message instructing them to wait before spamming sending additional chat in that channel. Other forms of chat (such as Say, Party, Yell, and Guild) remain unchanged.
  • Links can now be used in all chat channels.
  • Updated generic portraits are used for Night Elf and Gnome party/raid members who are out of visual range.
  • The new raid frame interface allows players to select their role within the raid (the leader/assistants can also set it for them). An option Interface allows players to be grouped together by roles.
  • The new raid frame interface allows colored markers to be placed on the ground.
  • When placing a raid target icon on a target, a line will now be displayed in raid chat indicating who placed which icon on what target.
  • Pending GM tickets no longer displace buff icons on the top of the screen (the buffs will overlap the ticket).
  • The "report problem" button is gone from the Help Request window. In its place is an informational page on Account Security. You can no longer report issues to the Game Masters without speaking with one unless you are offline when your ticket reaches the top of the queue.

Game Engine

  • PowerPC is no longer supported
  • It is now impossible for Windows 98 & Windows 2000 users to install World of Warcraft (unsupported since 3.0.2, however could still play on them)

World environment

General

  • The Elemental Invasion world event is in the game files, but will presumably be activated at a later date.
  • Earthquakes have increased in frequency as well as intensity. Horde and Alliance leaders are meeting to discuss the matter.

NPCs

Dun Morogh

Durotar

Orgrimmar

  • Some of the Horde leaders gather in Grommash Hold to discuss about recent problems and new leadership.

Stormwind City

  • The Alliance leaders have gathered in the Stormwind Keep Throne Room, discussing the recent earthquakes.
  • Gavan Grayfeather, a Wildhammer shaman has been added to the Throne Room. He stands behind the Alliance leaders, listening.

Flight Paths

  • Most flight paths no longer go through as many locations

Water

  • Flying mounts can land on water, and the character can dismount and re-mount again as long as they do not move.This may be a bug.

References

Advertisement