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Kormok is one of 4 random bosses that must be killed in order to receive the left or right piece of Inv jewelry necklace 27 [Lord Valthalak's Amulet] for the Dungeon 2 armor set upgrade questline. He is an ogre necromancer that can be summoned in Ras Frostwhisper's room in Scholomance by using the Brazier of Beckoning, but be warned he is tougher than he looks.

Loot of note

  • Template:Lrare
Lvl 57 207 AC, +24 Sta, +15 Int, 1/8 Ironweave Battlesuit set.
Lvl 57 main-hand sword, 42-80 damage, 40.7 dps, 1.50 speed, +4 stam, +1% spell crit
Lvl 58 finger unique, +6 int, +5 sta, +1% spell crit, +3 mana/5 sec
Lvl 57 finger unique, +7 str, +12 sta, +7 def
Lvl 57 mace - 2 hand, 89-143 damage, 53.1 dps, 2.10 speed, +15 int, +13 sta, +27 to damage & healing spells


Strategy

Other than hitting for a respectable amount of damage and throwing off an occassional shadowbolt volley that hits for moderate damage, Kormok can be looked at as an upgraded Scholomance Dark Summoner fight.


His skills include:

  • Mass-summoning mobs of skeletons (non-elite)
  • Shadowbolt Volley
  • Bone Shield (dispellable)


The trick here lies in maintaining proper crowd control and AoE. Frostnova, paladin Consecrate, Inv potion 75 [Stratholme Holy Water] and Challenging Shout etc are all excellent ways to keep the mobs off of casters while the melee does its thing. 3-4 arcane explosions will also take care of a wave of skeletons. Depending on how your group is built you may want to alternate CC'ing the adds with DPS'ing them down in order to make things more manageable for the healer(s).


He will summon waves of 4 Skeletal warriors every 10-15 seconds. They are non-elite with 800 life and will go down easy to AOE. At 50% and 25% of life he will summon 2 lvl 60 elite Skeletal Mages. They will focus fire on healer immidiatly. They also will cast a Fire AOE spell centered on themselfs every 5 seconds. They key to the fight is to switch DPS and kill mages as soon as they spawn. If DPS on Kormok continues, its possible to have 4 of them spawned at same time.


Kormok's Bone Shield should be dispelled whenever it's up as it will absorb damage and reflect a lot of shadow damage to your melee attackers. He starts the battle with it on and will recast it periodically throughout the fight.

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