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Lacerate

From WoWWiki

This page is about the Druid ability. For the former hunter talent, see Lacerate (Hunter).
Lacerate
  • Lacerate
  • Instant cast
  • 5 yd range
  • 15 Rage
  • Lacerates the enemy target, dealing X bleed damage and making them bleed for Y damage over 15 sec and causing a high amount of threat. Damage increased by attack power. This effect stacks up to 5 times on the same target.
Usable by
ClassDruid
Properties
TypeOffensive
SchoolPhysical
CooldownNone/Global Cooldown
Other information
Ranks1
RequirementsDire Bear Form
Related debuff
  • Lacerate
  • (Y/5) damage every 3 sec
  • Duration: 15 seconds
It's hard to fight someone else when you're making me bleed like this...

Lacerate is a stacking bleed effect usable only in Dire Bear Form.

Rank Table

Rank Direct Damage DoT Level Cost
1 TBC 31 155 66 6g 60s
2 WotLK 70 255 73 19g
3 WotLK 88 320 80 19g

Notes

This ability is used similar to a warrior's Sunder Armor, though it does not generate as much threat. However, Lacerate can crit, which increases the threat caused.

The damage over time is divided into 5 3-second ticks (one-fifth of the damage each tick). Reapplying Lacerate renews the DoT debuff to its full 15-second duration.

Tips and tactics

  • Very good skill for single target tanking. The tanking rotation generating the most threat is: Mangle (Bear) as often as possible; while Mangle is on cooldown, use Lacerate; if you still have excess rage, use Maul in parallel.
  • When tanking multiple mobs at once, Swipe is usually a better choice than Lacerate.

Past changes

  • Patch 2.4 introduced attack power scaling: Every 20 Attack Power adds 1 damage, per stack, over 15 seconds. Mangle further enhances this value.