Lacerates the enemy target, dealing X bleed damage and an additional X over 15 sec. Stacks up to 3 times.
Each time Lacerate hits, it has a 25% chance to reset the cooldown on Mangle.
Lacerate is a druid ability learned at level 38. It is a stacking bleed effect usable only in Bear Form.
This ability is used similar to a warrior's Sunder Armor, though it does not generate as much threat. However, Lacerate can crit, which increases the threat caused.
The damage over time is divided into 5 3-second ticks (one-fifth of the damage each tick). Reapplying Lacerate renews the DoT debuff to its full 15-second duration.
Tips and tactics
Very good skill for single target tanking. The tanking rotation generating the most threat is: Mangle as often as possible; while Mangle is on cooldown, use Lacerate; if you still have excess rage, use Maul in parallel.
When tanking multiple mobs at once, Swipe (Bear) is usually a better choice than Lacerate.
Patch 2.4.0 (25-Mar-2008): This ability now deals additional damage based on the attack power of the Druid. Introduced attack power scaling: Every 20 Attack Power adds 1 damage, per stack, over 15 seconds. Mangle further enhances this value.