Heals a friendly target for an amount equal to the Paladin's maximum health {and restores X of their mana}. If used on self, the Paladin cannot be targeted by Divine Shield, Divine Protection, Hand of Protection, or self-targeted Lay on Hands again for 2 min. Also cannot be used on self within 30 sec of using Avenging Wrath.
Heals a friendly target for an amount equal to the Paladin's maximum health {and restores X of their mana}. If used on self, the Paladin cannot be targeted by Divine Shield, Divine Protection, Hand of Protection, or self-targeted Lay on Hands again for 2 min. Also cannot be used on self within 30 sec of using Avenging Wrath.
Take all my strength into you and be whole once more![1]
Paladins, I've heard you have many lives. Show me. - Nefarian
Lay on Hands is a Holy-based spell that instantly fills your target with life. Considered an "emergency" ability, in that due to its long cooldown it should only be used when it's really needed. Lay on Hands causes Forbearance, but only if the Paladin uses it on him/herself. As it allows a paladin to "live twice" by using it, the spell is somewhat famous.
Tankadins can consider this as a long cooldown "oh s**t button". Turn on the auto-self cast option or create a macro. When your health is dangerously low, use it immediately to heal yourself back to full health.
This ability is completely independent of the amount of Healing the caster has. It always heals the target for the amount of health the caster has.
Often annoys other players in pvp and dueling, for the reason that it cannot be used in an arena match and is viewed as unfair much like the Death Knights Army of the Dead ability.