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A '''level cap''' is the maximum [[level]] a [[player]] character can reach in a game. The base {{wow-inline}} game of [[World of Warcraft]] has a '''hard cap''' of 60th level, so no characters can go above this level. Some games have a '''soft cap'''.
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A '''level cap''' is the maximum [[level]] a [[player]] character can reach in a game. The base {{wow-inline}} game of ''[[World of Warcraft]]'' has a '''hard cap''' of 60th level, so no characters could go above this level without an expansion. Some games have a '''soft cap'''.
   
* {{bc-inline}} Those playing with [[the Burning Crusade]] have their level cap increased to 70.
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* {{bc-inline}} Those playing with the [[World of Warcraft: The Burning Crusade|Burning Crusade]] have their level cap increased to 70.
* {{wotlk-inline}} Those playing with [[Wrath of the Lich King]] have their level cap increased to 80.
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* {{wotlk-inline}} Those playing with [[World of Warcraft: Wrath of the Lich King|Wrath of the Lich King]] have their level cap increased to 80.
* {{cata-inline}} Those playing With [[Cataclysm]] have their level cap increased to 85.
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* {{cata-inline}} Those playing with [[World of Warcraft: Cataclysm|Cataclysm]] have their level cap increased to 85.
* {{mists-inline}} Those playing With [[Mists of Pandaria]] have their level cap increased to 90.
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* {{mists-inline}} Those playing with [[World of Warcraft: Mists of Pandaria|Mists of Pandaria]] have their level cap increased to 90.
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* {{warlords-inline}} Those playing with [[World of Warcraft: Warlords of Draenor|Warlords of Draenor]] ([[NYR]]) have their level cap increased to 100.
   
When the level cap is reached, players who are used to the leveling game sometimes have difficulty working out how to continue their adventures. After reaching the cap, progression is mainly through crafting, gear or reputation. See, for example [[Activities guide for characters at level 80]].
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When the level cap is reached, players who are used to the leveling game sometimes have difficulty working out how to continue their adventures. After reaching the cap, progression is mainly through crafting, gear or reputation. See, for example [[activities guide for characters at level 90]].
   
 
== Hard cap ==
 
== Hard cap ==
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== Soft cap ==
 
== Soft cap ==
A '''soft cap''' means characters in a game don't technically have a maximum level, but after a certain level it gets very hard to increase levels and the benefits diminish rapidly or vanish, so the incentive goes away for all but the hard-core power gamers. [[Diablo]] I is a Blizzard Entertainment game with a soft cap, where the amount of experience required to level increased exponentially with each level with few benefits. At last check, the [[MMORPG]] game {{wplink|Shadowbane}} had a soft level cap (approximately level 45 - 50 and above).
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A '''soft cap''' means characters in a game don't technically have a maximum level, but after a certain level it gets very hard to increase levels and the benefits diminish rapidly or vanish, so the incentive goes away for all but the hard-core power gamers. [[Diablo]] I is a Blizzard Entertainment game with a soft cap, where the amount of experience required to level increased exponentially with each level with few benefits. In the past, the [[MMORPG]] game {{wplink|Shadowbane}} had a soft level cap (approximately level 45 - 50 and above).
   
 
== Notes ==
 
== Notes ==
* A 60th, 70th, 80th, 85th, or 90th level ''[[elite]]'' [[NPC]] or [[mob]] should be much tougher than a level-capped character. Examples are {{NPC|Magistrate Henry Maleb|level=70+}}, who is very hard to [[solo]] even by a level 70 in epic gear.
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* A 60th, 70th, 80th, 85th, or 90th level ''[[elite]]'' [[NPC]] or [[mob]] should be much tougher than a level-capped character. Examples are pre-{{cata-inline}} {{NPC|Alliance|Magistrate Henry Maleb|level=70+}}, who was very hard to [[solo]] even by a level 70 in epic gear.
* If at the level cap, a mob which still appears ?? (or [[File:Boss 15.gif]] [[skull]]ed) is referred to as a "[[boss]]" mob. This is done by Blizzard to hide the mob's Level.
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* If at the level cap, a mob which still appears ?? (or {{boss}} [[skull]]ed) is referred to as a "[[boss]]" mob. This is done by [[Blizz]]ard to hide the mob's Level.
   
 
== External Links ==
 
== External Links ==
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;Warlords of Draenor news
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{{elink|type=bnetwowus|link=http://us.battle.net/wow/en/blog/11473826/Warlords_of_Draenor_Adventuring_from_90_to_100-11_8_2013|desc=Warlords of Draenor: Adventuring from 90 to 100|bydate=by [[Crithto]], Nov 8, 2013 4:00 PM PST}}
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{{elink|type=bnetwoweu|link=http://eu.battle.net/wow/en/blog/11473826/Warlords_of_Draenor_Adventuring_from_90_to_100-09_11_2013|desc=Warlords of Draenor: Adventuring from 90 to 100|bydate=by [[Crithto]], 09 Nov 2013 00:00 GMT}}
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;Level 90, [[Patch 5.4]]
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{{elink|type=wowinsider|link=http://wow.joystiq.com/2013/08/19/six-ways-to-gear-up-right-now/|desc=Six ways to gear up right now|bydate=by {{wowinsider|Olivia Grace}} Aug 19th 2013 3:00PM}}
 
[[Category:Game terms]]
 
[[Category:Game terms]]

Latest revision as of 16:26, November 11, 2013

A level cap is the maximum level a player character can reach in a game. The base WoW Icon 16x16 game of World of Warcraft has a hard cap of 60th level, so no characters could go above this level without an expansion. Some games have a soft cap.

When the level cap is reached, players who are used to the leveling game sometimes have difficulty working out how to continue their adventures. After reaching the cap, progression is mainly through crafting, gear or reputation. See, for example activities guide for characters at level 90.

Hard cap Edit

A hard cap means the game enforces a maximum limit for the character's level and no additional experience can be gained after that level (level 60 in WoW Icon 16x16 or 70 in Bc icon for example).

Soft cap Edit

A soft cap means characters in a game don't technically have a maximum level, but after a certain level it gets very hard to increase levels and the benefits diminish rapidly or vanish, so the incentive goes away for all but the hard-core power gamers. Diablo I is a Blizzard Entertainment game with a soft cap, where the amount of experience required to level increased exponentially with each level with few benefits. In the past, the MMORPG game Shadowbane had a soft level cap (approximately level 45 - 50 and above).

Notes Edit

  • A 60th, 70th, 80th, 85th, or 90th level elite NPC or mob should be much tougher than a level-capped character. Examples are pre- Cataclysm-Logo-Small Official alliance mini-icon  [70+] Magistrate Henry Maleb, who was very hard to solo even by a level 70 in epic gear.
  • If at the level cap, a mob which still appears ?? (or Boss 15 skulled) is referred to as a "boss" mob. This is done by Blizzard to hide the mob's Level.

External Links Edit

Warlords of Draenor news
Level 90, Patch 5.4

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