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{{Stub/Ability}}
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{{RPG}}
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The signature item of the "[[wizard]]" [[Zecker]] was his staff — '''Zecker's Firestaff''', also known as '''Zecker's Staff of the Elements'''. Six feet of polished wood bound in silver and gems, the staff could shoot a jet of flame on command and just as quickly snuff a roaring campfire. It could release a bolt of lightning or a peal of thunder. It allowed Zecker to walk through the air as though clouds were stone. The iron globe clutched next to the blade mounted at the staffs tip could glow as brightly as a star, shedding warmth and light, or it could absorb heat until the surrounding area was sheathed in ice.
{{Infobox ability
 
|name=Levitate
 
|image=Spell_Holy_LayOnHands.png
 
|description=Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 min.
 
|class=[[Priest]]
 
|type=Utility
 
|school=Holy
 
|cost=100 Mana
 
|reagents=[[Light Feather]]
 
|cast_time=Instant
 
|improvement=[[Mental Agility]]
 
|ranks=1
 
|buff_type=Magic
 
|buff_desc=Levitating.
 
|buff_dur=2 minutes
 
}}
 
   
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After Zecker's disappearance, his staff — now revealed as technological trickery — was purchased by a wealthy [[elven]] [[tinker]]. In a process that lasted two years, the elf slowly took apart the staff to learn its secrets. Shortly thereafter, he realized that he couldn't put it back together. While the elf continues his quest to reassemble the work of the master tinker, he has trained his apprentices to recreate some of the effects. These lesser staves, known as "Zecker's Firestaves", still have a variety of functions.
'''Levitate''' is a [[utility]] spell that allows the caster to levitate,; reducing the rate of fall and allowing on-foot travel over water-like surfaces. NOTE: This spell breaks on damage.
 
   
 
== Uses ==
{| class="darktable" style="text-align: center;"
 
|-
 
! Rank !! [[Mana]] Cost !! Effect !! Level !! Cost
 
|-
 
|| 1 || 100 || Levitating. || 34 || {{Cost|g=1s=20}}
 
|}
 
   
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Using the staff requires a knowledge of technology and the expenditure of liquid [[phlogiston]], as noted for each different function. One of the most innovative aspects of Zecker's "staff of the elements" is a system that holds charges of liquid phlogiston and feeds them to the stave's functions as needed. Zecker's Firestaves hold a maximum of six phlogiston charges.
== Tips and tactics ==
 
*Levitate is a wonderful way to escape from other players by running to the nearest cliff or body of water. This strategy is particularly effective when escaping ganks on PvP servers.
 
*An especially sneaky tactic used in Arathi Basin is to stay at the Lumber Mill and use Levitate to escape off the cliff if the priest is overwhelmed by other players. A sneak-attack can also be performed by safely jumping down the cliff to the Mine.
 
*If being used to negate [[fall damage]] while falling from a great height, the reduced fall speed will increase the horizontal distance travelled and the landing place will be quite far from the cliff. This effect can be minimized by casting the spell mid-fall.
 
*Conversely, this extended horizontal distance can be used to reach places that normally a player would be unable to get to. This may not be particularly practical, but it can lead to some interesting locations.
 
   
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*Light: When a gem in the shaft depressed the globe at the tip of the staff glows brightly and lights an area with a 30-foot radius.
== Notes ==
 
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*Cone of Flame: Another gem causes the tip of the staff to spray a phlogiston mist that is ignited by a flint to create a 20-foot cone of flame
* Levitate does not allow the caster to walk on lava.
 
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*Leaping: In a crude attempt by the elven tinker to match his abilities to the stories of Zecker's ability to walk on air, a small footrest folds out of the lower end of the staff. When the wielder steps onto the rod, it activates a jet of flame that allows the wielder to leap up 50 feet into the air.<ref>''[[Magic & Mayhem]]'', 196-197</ref><ref>''[[More Magic and Mayhem]]'', 198-199</ref>
* The minor {{item|icon=|Glyph of Levitate}} removes the need for a reagent.
 
* Mages have a similar skill that uses the same reagent: [[Slow Fall]].
 
   
== Patch changes ==
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== References ==
*{{patched|patch=3.0.8|note=Levitate is now castable on others.}}
 
   
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<references />
== External links ==
 
 
[[Category:RPG items]]
{{Elinks-spell|1706}}
 
 
[[Category:Weapons]]
 
 
[[Category:Magic & Mayhem]]
{{Classfooter|Priest}}
 
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[[Category:More Magic and Mayhem]]
 
[[Category:Priest abilities]]
 
[[Category:Holy spells]]
 
[[Category:Magic buffs]]
 

Latest revision as of 00:54, 5 July 2011

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This article contains information from the Warcraft RPG which is considered non-canon.

The signature item of the "wizard" Zecker was his staff — Zecker's Firestaff, also known as Zecker's Staff of the Elements. Six feet of polished wood bound in silver and gems, the staff could shoot a jet of flame on command and just as quickly snuff a roaring campfire. It could release a bolt of lightning or a peal of thunder. It allowed Zecker to walk through the air as though clouds were stone. The iron globe clutched next to the blade mounted at the staffs tip could glow as brightly as a star, shedding warmth and light, or it could absorb heat until the surrounding area was sheathed in ice.

After Zecker's disappearance, his staff — now revealed as technological trickery — was purchased by a wealthy elven tinker. In a process that lasted two years, the elf slowly took apart the staff to learn its secrets. Shortly thereafter, he realized that he couldn't put it back together. While the elf continues his quest to reassemble the work of the master tinker, he has trained his apprentices to recreate some of the effects. These lesser staves, known as "Zecker's Firestaves", still have a variety of functions.

Uses

Using the staff requires a knowledge of technology and the expenditure of liquid phlogiston, as noted for each different function. One of the most innovative aspects of Zecker's "staff of the elements" is a system that holds charges of liquid phlogiston and feeds them to the stave's functions as needed. Zecker's Firestaves hold a maximum of six phlogiston charges.

  • Light: When a gem in the shaft depressed the globe at the tip of the staff glows brightly and lights an area with a 30-foot radius.
  • Cone of Flame: Another gem causes the tip of the staff to spray a phlogiston mist that is ignited by a flint to create a 20-foot cone of flame
  • Leaping: In a crude attempt by the elven tinker to match his abilities to the stories of Zecker's ability to walk on air, a small footrest folds out of the lower end of the staff. When the wielder steps onto the rod, it activates a jet of flame that allows the wielder to leap up 50 feet into the air.[1][2]

References