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Liandra Suncaller

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CombatMobElite 32Liandra Suncaller
Title <Paladin>
Gender Female
Race Blood elf (Humanoid)
Level  ?? Boss
Health 403,200 (10-player)
?? (10-player Heroic)
2,419,000 (25-player)
3,225,600 (25-player Heroic)
Mana 998,500
Location Trial of the Crusader
Status Killable
See Icon-3D-48x48
Main article: Faction Champions

Liandra Suncaller is a Holy paladin of the Horde and is one of the possible opponents for Alliance in the Faction Champions battle in the Trial of the Crusader raid instance. She is the carbon copy of Velanaa, who is faced by players on the Horde.

10-player abilities Edit

  • Spell holy flashheal  [Flash of Light]—Heals a friendly target for 18850 to 21150.
  • Spell holy holybolt  [Holy Light]—Heals a friendly target for 28380 to 31620.
  • Spell holy searinglight  [Holy Shock]—Blasts the target with Holy energy, healing an ally for 17280 to 18720.
  • Spell holy renew  [Cleanse]—Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
  • Spell holy sealofvalor  [Hand of Freedom]—Places a Hand on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Hand on them per Paladin at any one time.
  • Spell holy sealofprotection  [Hand of Protection]—A targeted ally member is protected from all physical attacks for 10 sec.
  • Spell holy sealofmight  [Hammer of Justice]—Stuns the target for 6 sec.
  • Spell holy divineintervention  [Divine Shield]—Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Once protected, the target cannot be protected by Divine Shield, Divine Protection or Hand of Protection again for 2 min.

25-player abilities Edit

  • Spell holy flashheal  [Flash of Light]—Heals a friendly target for 56550 to 63450.
  • Spell holy holybolt  [Holy Light]—Heals a friendly target for 85140 to 94860.
  • Spell holy searinglight  [Holy Shock]—Blasts the target with Holy energy, healing an ally for 48000 to 52000.
  • Spell holy renew  [Cleanse]—Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
  • Spell holy sealofvalor  [Hand of Freedom]—Places a Hand on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Hand on them per Paladin at any one time.
  • Spell holy sealofprotection  [Hand of Protection]—A targeted ally member is protected from all physical attacks for 10 sec.
  • Spell holy sealofmight  [Hammer of Justice]—Stuns the target for 6 sec.
  • Spell holy divineintervention  [Divine Shield]—Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Once protected, the target cannot be protected by Divine Shield, Divine Protection or Hand of Protection again for 2 min.

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