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Librams are ancient keepsakes that are left of the Highborne legacy. Those codex are filled with indechipherable and skittering runes that can only be read by very few lore masters in the world. At this time there are only two such known - Mathredis Firestar, a recluse and crankly elf that resides in the Burning Steppes, and Lorekeeper Lydros from the secret archives of Shen'dralar in Dire Maul.

Librams can be turned to one of those NPCs (each one only accept some librams), along with some other along with some other ingredients for an Arcanum, a gem that allows you to apply an enchant to a Head or Leg item. Only one libram of each type can be carried at a time.

See Arcana.

The Arcanums are also used in some of the Zul'Gurub Enchants. However, this is due to change in Patch 1.11, and they can now be turned in to get an enchant for +20 nature resistance.

+100 HP
  • Libram of Divinity (new item in 1.11)
Increases healing done by Flash of Light by up to 53
+8 to healing & damage spells
ZG Enchant: Mage, Priest, Shaman, Warlock
+1% dodge
ZG Enchant: Druid, Paladin, Warrior
+1% haste
ZG Enchant: Rogue, Hunter
+20 fire resistance
+150 mana
+125 armor
+8 to any stat
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